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801. A bug no one knows about.... Probably. - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=34562
- by Timothy Reaper - at 2012.09.18 18:23:00
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802. BUG?: UNSAFE Spawn WTH - in Technical Support/Bugs [original thread]
Naquiri wrote: I agree that some of the spawn camping can get a bit tedious. the best way that I have found to deal with Spawn campers is to use the mobile spawn point, Drop Uplink, i think its called. I look at the map, try to figure out a g...
- by Timothy Reaper - at 2012.09.18 18:19:00
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803. New dropsuit module: self destruct - in Feedback/Requests [original thread]
Already in the works. https://forums.dust514.com/default.aspx?g=posts&m=297926
- by Timothy Reaper - at 2012.09.18 10:59:00
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804. (bug) Point Blank Shooting - in Technical Support/Bugs [original thread]
Probably hit detection problems. It's a known issue they're working on.
- by Timothy Reaper - at 2012.09.18 09:07:00
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805. Age wise, how is this game? - in General Discussions [original thread]
29, but I've always been old. My mom would call me her "little old man", because I would lecture my peers for their age related stupidity . Not to say all kids are stupid, but there are quite a few who don't want to learn from the mistakes of oth...
- by Timothy Reaper - at 2012.09.18 09:05:00
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806. BUG?: UNSAFE Spawn WTH - in Technical Support/Bugs [original thread]
Part of the problem is the Skirmish spawn points are too far in the red zone of the same map in Ambush. There's no way to make it out in time.
- by Timothy Reaper - at 2012.09.18 08:03:00
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807. "Recall vehicle" option {Request} - in Feedback/Requests [original thread]
While I think this is a cool idea, if it were a free service it would probably be abused. Last build, when anyone could call in a dropship for free, people were using them for personal transport instead of helping the team. But I've been in situat...
- by Timothy Reaper - at 2012.09.18 07:54:00
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808. We won't bring our LAV to your gun fight... - in General Discussions [original thread]
Wait until friendly fire is activated. I'd love to pop idiots who don't contribute to the team.
- by Timothy Reaper - at 2012.09.18 07:35:00
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809. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A thread about swarm launchers being too powerful for the light weapon slot gave me an idea for a weapon variation: Light swarm launcher Light weapon version of a swarm launcher (now a heavy weapon). Has a smaller overall capacity and fires le...
- by Timothy Reaper - at 2012.09.18 07:23:00
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810. [Request] Make swarm launchers heavy weapons - in Feedback/Requests [original thread]
I'm kind of torn, now. I can see your point, but I like my swarm launcher. How about a light and heavy version? The one we have now is the heavy, and the light has the damage of the pre-buff (or somewhere in between). Edit: Or the light version i...
- by Timothy Reaper - at 2012.09.18 06:41:00
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811. BUG?: UNSAFE Spawn WTH - in Technical Support/Bugs [original thread]
I've had this happen before, too. My guess is that sometimes the default spawn from the Skirmish matches gets mixed in with random locations in Ambush.
- by Timothy Reaper - at 2012.09.18 06:25:00
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812. Free-for-all AKA Deathmatch mode!!! - in Feedback/Requests [original thread]
Xiree wrote: I think it should be a mode that is, a non-corpmode... That you can get skill points but not have to spend any ISK to purchase drop-suits with. That way, it could help the balancing out gap between noobs and advanced players. If...
- by Timothy Reaper - at 2012.09.18 06:07:00
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813. [BUG] G7-M AR - in Technical Support/Bugs [original thread]
I don't use assault rifles that much. Was this a weapon you salvaged? Because some of those aren't on the market
- by Timothy Reaper - at 2012.09.17 14:19:00
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814. Question About Damage Mods - in General Discussions [original thread]
Weapon type.
- by Timothy Reaper - at 2012.09.17 14:17:00
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815. Gotta love the Tank Patch - in General Discussions [original thread]
I've always thought it odd that the rifle with the highest damage (Charge) is available at level one. But a sniper rifle should be quite a bit more powerful than an assault rifle of the same level. Otherwise what's the point of carrying one? I lik...
- by Timothy Reaper - at 2012.09.17 12:10:00
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816. Teamwork + Sniper? - in General Discussions [original thread]
Cross Atu wrote: How about using the mobility of the scout suit to deploy Drop uplinks where would that stand on the hierarchy of value? I completely forgot to mention the equipment slot. If you're going to be by yourself a lot, I'd say pro...
- by Timothy Reaper - at 2012.09.17 10:03:00
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817. Free-for-all AKA Deathmatch mode!!! - in Feedback/Requests [original thread]
I think he's confusing waive with wave .
- by Timothy Reaper - at 2012.09.17 09:27:00
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818. Teamwork + Sniper? - in General Discussions [original thread]
#1: In my opinion, A - Run & Gun : Stays close to his squad, attacks long distance threats (snipers, turret gunners, etc.) or high priority targets. B - Recon : Travels ahead of the team to provide information on enemy activity and, of ...
- by Timothy Reaper - at 2012.09.17 08:39:00
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819. Gotta love the Tank Patch - in General Discussions [original thread]
+1 to you sir, for making a mature, rational post that is devoid of crying and cursing. It would be nice to have more of this on the forums. Even if you have something unpleasant to say, you can still be express yourself in a polite manner. Did I...
- by Timothy Reaper - at 2012.09.17 06:46:00
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820. nerfing tanks... such a great idea - in General Discussions [original thread]
Mavado V Noriega wrote: u guys are ******** no game has seperated the tank from main turret thats the single dumbest suggestion ive heard ppl post when fighters get put in u geniuses gonna QQ and say the fighter needs to be a 2 seater and have ...
- by Timothy Reaper - at 2012.09.14 23:33:00
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