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821. Railgun Xray suggestion - in Feedback/Requests [original thread]
Something like this? Sounds cool to me. But there are already people saying snipers are overpowered, and considering that they have to punch through energy shields and armor I'm not sure this work out. Though maybe as a prototype weapon with ver...
- by Timothy Reaper - at 2012.09.14 06:24:00
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822. Sniper rifles - in Feedback/Requests [original thread]
I think sniper rifles and their game mechanics are pretty good the way they are. The only thing I think needs some changing is that the rifle that causes the most damage is available at Level 1. I like the Charge Sniper Rifle, but having access to...
- by Timothy Reaper - at 2012.09.14 05:51:00
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823. Dropship passengers... - in Feedback/Requests [original thread]
While I'm not opposed to the idea (makes sense if you ask me), but honestly I want people to jump out of my dropship. I've lost count of the times that I have hovered over an unattended objective, turret, etc. with a full passenger load and no ...
- by Timothy Reaper - at 2012.09.14 05:37:00
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824. How are tanks so *$%£ing hard!!! - in Technical Support/Bugs [original thread]
Typical noob attack on a well-balanced tank. http://www.youtube.com/watch?v=A8yjNbcKkNY
- by Timothy Reaper - at 2012.09.13 15:01:00
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825. Heavies can't jump! - in Technical Support/Bugs [original thread]
At the back of a couple of towers there's a little bit of sand piled against the railing that you can use to get out. I don't know if there's one at every tower, though.
- by Timothy Reaper - at 2012.09.13 14:51:00
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826. [Request] Distance added to syringe icon - in Feedback/Requests [original thread]
A bleed out timer would be nice, too. That way you know if there is enough time for you to reach the fallen soldier or if a logi can reach you in time.
- by Timothy Reaper - at 2012.09.13 14:47:00
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827. [Request] More damage for Dropship crashing - in Feedback/Requests [original thread]
Have you flown dropships this build? Someone who can pull off a dropship pancake without blowing themselves up has some skill.
- by Timothy Reaper - at 2012.09.13 11:45:00
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828. [Bug] Drop Uplink Bug - in Technical Support/Bugs [original thread]
I've noticed that sometimes the drop uplink icons on the overhead map will start moving when you move the screen. And these are uplinks that set myself, so I know they're not just mislabeled vehicles. It's just the icons, not the uplinks, that are...
- by Timothy Reaper - at 2012.09.13 08:29:00
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829. multi lock on assault launchers - in General Discussions [original thread]
Just keep holding R1 while while you select another target. Of course there is a chance you'll lose the original target if they move out of range, behind cover, etc. Though it seems to me that the missiles still only head for one target.
- by Timothy Reaper - at 2012.09.12 13:31:00
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830. A short commentary on Beta Testing - in General Discussions [original thread]
I'd give you +1,000,000 for this post if it would let me.
- by Timothy Reaper - at 2012.09.12 13:27:00
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831. Simply terrible - in Feedback/Requests [original thread]
I think what they (or at least some of them) mean by 'it's beta' is that patience is needed. Some of the problems are already known and are being worked on. Most of the OP's comments are 'this sucks' , while it would be much more helpful post 't...
- by Timothy Reaper - at 2012.09.12 11:56:00
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832. Vehicle Kill Assist - in Feedback/Requests [original thread]
I was wondering why so little for installations, I just listed the others for comparison. I'm talking about vehicle kill assist (kill assist gained while in a vehicle), not vehicle destruction assist (helping to destroy a vehicle while on foot). ...
- by Timothy Reaper - at 2012.09.12 10:00:00
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833. Vehicle Kill Assist - in Feedback/Requests [original thread]
I've noticed that the vehicle kill assist points is +35 for individual soldiers, +30 for vehicle and +25 for installations . It seems odd to me that something which nets +100 when you destroy it by yourself only gets you +25 for vehicle assist. W...
- by Timothy Reaper - at 2012.09.12 09:45:00
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834. [Feedback] Random Spawn Points - in Feedback/Requests [original thread]
Kettle Cooked wrote: Well for example, the enemy team had captured A,B, and D. All we had were C and "home base" i guess you could call it. A lot of them (the baddies) were coming to get C. I didn't want to spawn all the way back at home and ma...
- by Timothy Reaper - at 2012.09.12 08:40:00
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835. [Feedback] Random Spawn Points - in Feedback/Requests [original thread]
Why are you choosing to spawn in an area where the enemy is present? True, you may get a suprise kill or two, but more often than not you're going to get mowed down. When you capture an objective, it becomes a spawn point . And the enemy can't ...
- by Timothy Reaper - at 2012.09.12 08:18:00
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836. Beta Tester Officer Weapons!!! - in General Discussions [original thread]
Laurent Cazaderon wrote: Hmm ? So the point is to give better weapons to reward the guys who already use those weapons the best (or in fact, the most.... Understand, those with no jobs\wife\interest) ? Very interesting... And fair.. No. I...
- by Timothy Reaper - at 2012.09.12 07:31:00
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837. Buying Skill Points with ISK - in Feedback/Requests [original thread]
Troll, or just wants easy SP. This would be way too easy to abuse.
- by Timothy Reaper - at 2012.09.12 05:05:00
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838. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
For some reason the sensitivity settings are in reverse (0>100). https://forums.dust514.com/default.aspx?g=posts&m=298315
- by Timothy Reaper - at 2012.09.12 04:50:00
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839. [Feedback] Dead passengers making LAVs stuck - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: I have roadkilled enemies only to have them get stuck inside the hood of my LAV, throwig sparks out like a forth of july fireworks display, and movement is impossible. Its pretty funny tbh. Turn on the windshield wipers.
- by Timothy Reaper - at 2012.09.11 12:45:00
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840. [Feedback] Dead passengers making LAVs stuck - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=YCTgcZ6ImsQ If they're in the passenger seat, you could have the option to either kick them out the door or take them to a medic.
- by Timothy Reaper - at 2012.09.11 12:44:00
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