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461. Are the servers going to go down every saturday? - in General Discussions [original thread]
So I'm not the only one having trouble?
- by Timothy Reaper - at 2013.06.15 23:07:00
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462. Announcement:Tranquility Downtime Sunday, June 2 and Monday, June 3 - in Announcement and Events [original thread]
D legendary hero wrote: this game is awesome... i tried to go back to playing cod during the downtime... i couldnt. maybe there should ba a P vs computer player, training mode in dust for when the servers are off or i have no internet i can sti...
- by Timothy Reaper - at 2013.06.03 12:03:00
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463. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
How about a pair shock knuckles , or a sickle ? Or a saw on a stick ?
- by Timothy Reaper - at 2013.05.30 11:37:00
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464. Nerf the damn mcc and increase draw range/rendering - in Feedback/Requests [original thread]
TheEnd762 wrote: You're getting sniped by dudes in the MCC because that's what snipers do. Shoot people from elevated, safe positions. If they can shoot you, you can shoot them . This isn't always the case. I've seen some snipers be protecte...
- by Timothy Reaper - at 2013.05.30 11:01:00
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465. Ability for a corporation to convert a district into a tournament arena - in Feedback/Requests [original thread]
I like it! Though maybe instead of converting the entire district you can purchase nearby land and build the arena there. Then ownership of the arena is tied in with that district. Whoever owns the district can host events like you mentioned or re...
- by Timothy Reaper - at 2013.05.30 09:04:00
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466. ROFL Hits Nearly 2 Bill in ISK Loss today - in The War Room [original thread]
It's been a lot of fun, guys and gals! Props to those forge gunners yesterday; we were pecking back and forth at each other until Derek swooped in with a dropship. When stuff like that happens, it makes me wish I had recording equipment!
- by Timothy Reaper - at 2013.05.27 13:01:00
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467. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
ladwar wrote: adopt or die. What are we supposed to be adopting ?
- by Timothy Reaper - at 2013.05.26 05:02:00
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468. [New Sidearm Idea] Force Gun (Good name?) - in Feedback/Requests [original thread]
I like it! As for weapon's clip or whatever, how about a charging function similar to that in Minority Report? http://youtu.be/1SBPc9kDVVo?t=1m
- by Timothy Reaper - at 2013.05.26 04:16:00
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469. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Croned wrote: The Attorney General wrote: We talking about pub matches here? I'm not wasting tanks when playing with horrible blue dots. They don't know how to use armor support without hanging me out to dry. So instead of wasting more th...
- by Timothy Reaper - at 2013.05.26 04:05:00
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470. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
I have an idea, although it's not a weapon: 'Moocher' Nanohive It is empty when first deployed, but disguises itself as an enemy nanohive. When enemies step into it's field it depletes their ammunition. Afterwards it uses the ammo taken to resu...
- by Timothy Reaper - at 2013.05.25 23:28:00
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471. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=32682&find=unread
- by Timothy Reaper - at 2013.05.25 22:46:00
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472. Starter fits - in Feedback/Requests [original thread]
Jenova's Witness wrote: They should bring back the starting class system but add more roles like pilots, scouts and heavies with preset skills and more BPO fittings that define that role. Once the player graduates, they get their first and last...
- by Timothy Reaper - at 2013.05.25 14:58:00
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473. [Request] 'Stealth' Nanohive - in Feedback/Requests [original thread]
I have played around with the compacts, and they're not quite what I'm looking for. I don't really care about the armor repairing feature, plus it has only one more nanite cluster than the militia version; which wouldn't bother me except you can o...
- by Timothy Reaper - at 2013.05.24 18:01:00
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474. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
SC-SAMCRO wrote: Use your brain bro.... They are giving you a choice. Damn.... CCP Eterne wrote: Only those who wish to become Templars reply with those exact words - "I wish to hunt, or become the huntedGǥ! DERP!!
- by Timothy Reaper - at 2013.05.24 13:40:00
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475. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
SC-SAMCRO wrote: Ok people... It's not that hard... You CHOOSE either one. "Hunt OR be Hunted." Common Sense guys !! DERP !! CCP Eterne wrote: FAQ: Q: Do I reply to this thread if I just want to kill Templars? A: ...
- by Timothy Reaper - at 2013.05.24 13:31:00
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476. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt. or become the hunted.
- by Timothy Reaper - at 2013.05.24 12:04:00
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477. Placeholder models for missing racial varients. - in General Discussions [original thread]
Great idea! You have my vote. +1
- by Timothy Reaper - at 2013.05.24 07:24:00
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478. I retire as CEO of PXRXO .... - in The War Room [original thread]
So Gov-Cheese, did you leave on your own or did you get kick out for being reasonable?
- by Timothy Reaper - at 2013.05.23 09:00:00
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479. [Request] 'Stealth' Nanohive - in Feedback/Requests [original thread]
The nanohives we have at the moment fuction fine in normal circumstances, but when you're trying to remain unseen that giant glowing bubble can be a problem. A 'Stealth' variant nice to have, even if it comes with less nanite clusters. I'm not say...
- by Timothy Reaper - at 2013.05.20 11:01:00
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480. [Request] Increase the range at which squad orders can be set - in Feedback/Requests [original thread]
It's seems to be affected by the range of your equiped weapon. When I use my SMG/scout fit the range is severely limited, but my sniper rifle is a whole different story.
- by Timothy Reaper - at 2013.05.20 10:46:00
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