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61. Does tracking the numbers reflect the level of HMG enjoyment? - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: How you have put it about as optimistic as possible... The HMG has become pretty much useless. This is due to the EXTREME range nerf... 20m and under, and 20m is far from effective range for an HMG now.. Im on 1 side ...
- by Tiberion Deci - at 2013.05.07 14:17:00
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62. Hey guys true thoughts on Tanks and Heavy here - in General Discussions [original thread]
Lurchasaurus wrote: i do want to point out that whilb heavies probably cant tank like they used to while standing in enemy fire, the significantly higher pool of shields allows for a more dynamic health bar, giving more survivability than i eve...
- by Tiberion Deci - at 2013.05.07 13:49:00
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63. fallen heavy - in General Discussions [original thread]
Chris F2112 wrote: If you can barely take on a lone scout you are just bad. Heavies got nerfed, sure, but they aren't all that bad. I was rocking a type 1 heavy and still having a three KDR most matches. False. Scouts are shifty and were har...
- by Tiberion Deci - at 2013.05.07 13:09:00
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64. Update on HMG Nerf - in General Discussions [original thread]
NeoWraith Acedia wrote: Up is down Well that's just maddeningly unhelpful. In all seriousness though the HMG is about as useful as spraying doo doo butter at your enemies. They get annoyed, and when they get tired of it they turn around an...
- by Tiberion Deci - at 2013.05.07 12:53:00
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65. Does tracking the numbers reflect the level of HMG enjoyment? - in General Discussions [original thread]
Well said. I've been a pretty solid heavyfor a month or so now usually going 2:1 or 3:1 (sorry I'm no imperfect) but last night I played about 5 games and was struggling to get any kills. It was rough. The HMG is such a joke that people don't even...
- by Tiberion Deci - at 2013.05.07 12:35:00
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66. The weapon balance was perfect. - in General Discussions [original thread]
Chris F2112 wrote: Everything was perfect last build? Are you kidding? You don't remember viziams barely touching you and taking away 300 health from 200 meters? I remember. Though it took them about 2 seconds to burn through my 530/640 heal...
- by Tiberion Deci - at 2013.05.07 04:36:00
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67. confirmed: HMG sucks - in General Discussions [original thread]
DJINN leukoplast wrote: Heavy Breaks wrote: You can't hit people the other side of the table top. Who needs numbers that is pathetic. Crouching is slower. Heavy HMG is now a support role. Unless you have 10 or 12 million sp to spunk ...
- by Tiberion Deci - at 2013.05.06 21:08:00
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68. HMG feels off? - in General Discussions [original thread]
You're killin my excitement tiberius! :(
- by Tiberion Deci - at 2013.05.06 20:38:00
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69. Was the build named after our anticipated reaction to it? - in General Discussions [original thread]
Clever +1
- by Tiberion Deci - at 2013.05.06 20:37:00
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70. Removing sharpshooter did more good than harm - in General Discussions [original thread]
Truthful trolling right here
- by Tiberion Deci - at 2013.05.06 20:20:00
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71. CCP Gun Design Principle - in General Discussions [original thread]
All I heard was "wa wa wa I can't kill someone across the map in under 3 seconds with my laser/ar"
- by Tiberion Deci - at 2013.05.06 20:18:00
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72. Can we all please give Uprising a week? - in General Discussions [original thread]
+1for positivity
- by Tiberion Deci - at 2013.05.06 20:15:00
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73. Firearm Effective Range - in General Discussions [original thread]
hooc order wrote: Tiberion Deci wrote: Wa wa wa the ar doesnt shoot 500 meters. Seriously? Spool up a hmg in this game that in real life uses the same size or larger bullets then assault rifles and watch it do less than half the damage per b...
- by Tiberion Deci - at 2013.05.06 20:07:00
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74. Firearm Effective Range - in General Discussions [original thread]
Beren Hurin wrote: Did you not see all this talked about like 2 months ago? The game was broken with every AR user having the ability to mow people down at >60m range. That was like 200+ dps in a second. It was a huge nerf to heavies and lig...
- by Tiberion Deci - at 2013.05.06 20:05:00
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75. 4376 - in General Discussions [original thread]
Speaking for those of us at work... we're at work man. We can't log on and download and play and kill till later.
- by Tiberion Deci - at 2013.05.06 20:00:00
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76. Firearm Effective Range - in General Discussions [original thread]
Wa wa wa the ar doesnt shoot 500 meters. Seriously? Spool up a hmg in this game that in real life uses the same size or larger bullets then assault rifles and watch it do less than half the damage per bullet of an ar. And yall are complaining abou...
- by Tiberion Deci - at 2013.05.06 19:49:00
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77. Hints for newcomers - in General Discussions [original thread]
Natu Nobilis wrote: I know you-Śre all excited about the shinny new features, want to play as fast as you can and try everything out, BUT, you should take a deep breath while stretching, find a confortable place to sit, get your favorite bevera...
- by Tiberion Deci - at 2013.05.06 19:14:00
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78. Epic Mess on my skills + a good suggestion - in General Discussions [original thread]
Garrus Vik'arian wrote: I messed my skills badly despite taking time to read what I neeu and so on. I tried replicating the skills I need for my Assault Vk.1 + Duvolle fit from the previous build and it takes WAYYYY more SP now than previously....
- by Tiberion Deci - at 2013.05.06 19:11:00
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79. confirmed: HMG sucks - in General Discussions [original thread]
General Tiberius1 wrote: it's not the damage nerf that killed it, it's the fact that it has the range of a bloody shotgun Well ****. There goes what I was looking foward to.
- by Tiberion Deci - at 2013.05.06 19:05:00
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80. What is Weapon Feed Back Damage - in General Discussions [original thread]
Noc Tempre wrote: look at it as a totally useless bonus Sad but true :(
- by Tiberion Deci - at 2013.05.06 18:57:00
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