Pages: [1] 2 |
1. [Feedback] Dropships: Bay Doors, Flight Instruments, and Managing "Payloads... - in Feedback/Requests [original thread]
I just skilled into Dropships as of last week and so far I've loved it. I have received more satisfaction from flying point to point, letting blueberries jump out the sides and neutralize hostiles from my side guns, than shooting a merc in the fac...
- by Ti Joad - at 2014.01.27 02:17:00
|
2. [Reques] Mobile CRU Skill re-work - in Feedback/Requests [original thread]
Mobile CRU's are certainly a game changing piece of equipment, but the appeal of utilizing them is lacking. The skill requiring them to utilize them is basically a SP dump. I propose that the skill benefit is reworked to reduce spawn time and opt...
- by Ti Joad - at 2014.01.22 03:26:00
|
3. A-19 Stable Active Scanner makes standard scanners obsolete - in Feedback/Requests [original thread]
Based on how CCP usually treats ADV level variants, I'd actually see it more within their design philosophy to increase the meta level of the Stable and Quantum scanners from Meta 5 -> 6 and cause them to require a Active Scanner lvl4 to access...
- by Ti Joad - at 2013.10.11 20:02:00
|
4. [Request] STD (Meta Lvl 2~3) Burst AR - in Feedback/Requests [original thread]
I've been reading a few threads on the future implementation of "Racial Rifles" and the particular designs for the respective races. So far the general stereotypes on the rifles I've witnessed are: Generic AR: Gallente Breach AR: Caldari/Amarr (d...
- by Ti Joad - at 2013.10.09 19:06:00
|
5. Question about Vehicle Armor Adaptaion/Hardeners - in Rookie Training Grounds [original thread]
Tebu Gan & gbghg, Thank you both for the clear responses! I was wondering how the math worked out for stacking penalties in general. I was thinking that the math was more along the lines of: [Stack Penalty Function (Mod%) ] + Skill Bonus% ...
- by Ti Joad - at 2013.10.02 17:34:00
|
6. Question about Vehicle Armor Adaptaion/Hardeners - in Rookie Training Grounds [original thread]
I understand that armor hardeners have a stacking penalty, but is that penalty suppose to apply to the innate skill bonus as well? I have Armor Adaptation lvl2 so, [-4% = 2 * (-2% / lvl) ] but when I stack on the MLT/Basic Energized Plating I ...
- by Ti Joad - at 2013.10.01 07:42:00
|
7. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Faerghail Verticorda wrote: I support this idea. Although I'd love to see it implemented as a minmatarrian device. Maybe a catapult or a giant rubber band. ;) I'd suggest this equipment be established as a Minmatar deployable device to "com...
- by Ti Joad - at 2013.09.22 02:44:00
|
8. Positive feedback! (Stopped playing in 1.2 and returned in 1.4) - in Feedback/Requests [original thread]
I stopped playing DUST514 in 1.2 because I felt the game becoming more of a "grind" than an actual "game" for me. I had forgotten that I had DUST514 DL'd on my PS3, only until this past weekend, when I got a "survey" to evaluate DUST514. I gave my...
- by Ti Joad - at 2013.09.18 19:12:00
|
9. Kenetic Catakyzers should also increase movement speed - in Feedback/Requests [original thread]
I can actually think of two debatable reasons why Kinetic Catalyzers [KC] shouldn't affect movement speed. KCs only "catalyzes" your movements, meaning if you do not produce enough kinetic energy (i.e. sprinting) for the activation level of th...
- by Ti Joad - at 2013.07.03 04:16:00
|
10. Auto-Restock - in Feedback/Requests [original thread]
With the current reward system, this would be more harmful than beneficial. For gear with Meta lvls <4, things get really damn expensive. A full proto fit can already cost you more than what you would gain in rewards. Vehicles alone can also pu...
- by Ti Joad - at 2013.07.03 02:18:00
|
11. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
INB4 EU representatives: Why not a period? At least a double space, backslash, hyphen or anything really to break up the triple zeroes +1
- by Ti Joad - at 2013.07.03 01:55:00
|
12. Is there a way to access and allocate character skills outside the PS3? - in Rookie Training Grounds [original thread]
Apparently I didn't dig deep enough into the forums, but I thought I'll ask anyways. "Is there anyway to access your character's skills and allocate points outside interfacing on the PS3?" For example, I might not have time to jump onto the PS3 ...
- by Ti Joad - at 2013.06.27 04:53:00
|
13. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
CCP Frame wrote: Patch notes can be found here: https://forums.dust514.com/default.aspx?g=posts&m=980095#post980095 Deployment of Uprising 1.2 is schedule for July 2nd 2013. CCP Frame wrote: Weapons ...* Improvements to location of ...
- by Ti Joad - at 2013.06.26 07:00:00
|
14. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
I like this idea. Kinda like a deployable AED that revives those within the radius. The only problem is that NI are a non-consumable piece of equipment and all deployables are consumable. I wouldn't mind using a consumable piece of equipment if i...
- by Ti Joad - at 2013.06.25 13:45:00
|
15. [REQUEST] Binoculours - in Feedback/Requests [original thread]
Honestly, I'd like to see a Binocular/Active Scanner hybrid piece of equipment. The active scanners need a re-work IMO. Adjusting the zoom adjusts the range and scan angle. Variations dictate the length of scan, MAX/MIN zoom, Scan precision, etc.....
- by Ti Joad - at 2013.06.22 02:21:00
|
16. op malitia.assault rifle - in Feedback/Requests [original thread]
MLT-AR OP? LOL Wait until later into your mercenary career. You'll start seeing TAC-ARs every other death screen. Then you'll reconsider this statement xD
- by Ti Joad - at 2013.06.14 00:22:00
|
17. [Request] Encrypting objectives. - in Feedback/Requests [original thread]
I like this idea, but it's a bit simplified. Technically speaking, when your team owns an objective, I believe everything is already encrypted to the maximum capacity allowed by the target's computer. Hence the reason the opposing team needs to b...
- by Ti Joad - at 2013.06.14 00:17:00
|
18. Racial/Corporation ISK/SP Discounts? - in Feedback/Requests [original thread]
For example, as a Minmatar, all Minmatar related skills and items are less expensive compared to the other racial items. For example, skills would have their training multipliers reduced by half and the price of the respective equipment is only 75...
- by Ti Joad - at 2013.06.10 07:24:00
|
19. More melee! - in Feedback/Requests [original thread]
Racial Knives Thread Definitely check this thread out!
- by Ti Joad - at 2013.06.07 07:58:00
|
20. [Suggestion] Plasma Mortar - in Feedback/Requests [original thread]
I love this idea! The only issue is this: Krasymptimo wrote: The splash range is up for discussion but a 3m radius should be adequate and proportionate to the size of the round. Mac Dac wrote: All CCP could do is increase the splash to a...
- by Ti Joad - at 2013.06.07 07:51:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |