Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
461. Can anyone else not wait for fighters, gunships, and mechs? - in General Discussions [original thread]
Ayures II wrote: Re-FLeX wrote: Akaniik Revan wrote: CANT WAIT FOR MY FIGHTERS! CANT WAIT FOR THIS GAME TO BECOME A FPS! Game is fine. Go back to Medal of Duty. What he is trying to say is the issues that the game is having. Fra...
- by TiMeSpLiT--TeR - at 2012.10.18 01:20:00
|
462. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Veigar Mordekaiser wrote: If you'll notice, the ABCDE maps lag far more severely than the ABC maps. To the same effect, Ambush maps have close to no lag, and I believe it has something to do with data transfer between server/clients, and possib...
- by TiMeSpLiT--TeR - at 2012.10.18 01:18:00
|
463. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Umbat Boki wrote: How can server's performance affect, for instance, how fast textures is loaded and voice hiccups? I just remember now, I was holding the scope button and it jitters sometimes. Invisible wall on your side then suddenly telep...
- by TiMeSpLiT--TeR - at 2012.10.17 20:24:00
|
464. [Request] Spawn points - in Feedback/Requests [original thread]
Try Uplinks. If we get a designated Spawn points, it's going to get redlined. Clone Reanimation is an example of that.
- by TiMeSpLiT--TeR - at 2012.10.17 16:08:00
|
465. Available SP - what does it mean? - in General Discussions [original thread]
Jax GG wrote: Hey, Once SP is awarded at the end of a game, what does the figure 'Available SP' signify? Regards I believe that's the unused SP that you currently have.
- by TiMeSpLiT--TeR - at 2012.10.17 16:04:00
|
466. When a Logi revives you.... - in General Discussions [original thread]
Chances are, you're going to be dead. But I won't bleedout just because I have AUR items. I prefer dying less than getting more kills. I try not to die a lot so I can stack up.
- by TiMeSpLiT--TeR - at 2012.10.17 16:01:00
|
467. Vehicles and AV - General improvements - in General Discussions [original thread]
AV is now a landmine.
- by TiMeSpLiT--TeR - at 2012.10.17 15:59:00
|
468. Thank you Medics. That's all I'm going to say. - in General Discussions [original thread]
Thanks for reviving my Aurum Loadout Merc. I wanted to make the best of my 20 dollars for stacking my expensive loadouts. I know that it is not pay to win, because my ISK loudout is not enough to cover my loses. So I use AUR item equivalent to my ...
- by TiMeSpLiT--TeR - at 2012.10.17 15:40:00
|
469. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Umbat Boki wrote: How can server's performance affect, for instance, how fast textures is loaded and voice hiccups? I have no idea. But I'm enjoying at this very little moment.
- by TiMeSpLiT--TeR - at 2012.10.17 14:44:00
|
470. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Started playing at 0630 today. No lag. No frame rate drop with 32 players in it. I'm actually enjoying my cup of joe while playing it. Last night was deviously lag with latency issues.
- by TiMeSpLiT--TeR - at 2012.10.17 13:39:00
|
471. Strafing update for those who don't check weekly update thread. - in General Discussions [original thread]
Make it like 3 little bears. Not too fast, not too slow, but just about right.
- by TiMeSpLiT--TeR - at 2012.10.17 13:22:00
|
472. Ccp plz read - in Feedback/Requests [original thread]
I don't mind with SP cap. Not with the ISK cap. Seriously, if they don't cap the SP, EVE players will dominate this game. They can transfer ISK to Dust players. Imagine the proto Tanks and Dropships will be all over the place. All protogears witho...
- by TiMeSpLiT--TeR - at 2012.10.17 13:07:00
|
473. Forge Gun pricing? - in Feedback/Requests [original thread]
I can kill a tank with 2 flux grenades and maybe 2 shots of basic forge gun. The pricing is right for me, forge gunner has a lot of disadvantages. The beholder can only be suited in Heavy suit, which they are slow, can only be carried with SMG or ...
- by TiMeSpLiT--TeR - at 2012.10.17 13:02:00
|
474. If you could explain one thing to a Blue dot, what would it be? - in General Discussions [original thread]
Stop following me. hahaha
- by TiMeSpLiT--TeR - at 2012.10.17 12:47:00
|
475. Unreal Technology - in General Discussions [original thread]
Unreal Engine has brought some good games. 1. Batman Arkham Asylum 2. Bullet Storm 3. Section 8 Prejudice 4. Gears of War 5. Mortal Kombat 9 6. Bioshock Infinite The main problem of the game is not the graphics, it's the LAG t...
- by TiMeSpLiT--TeR - at 2012.10.16 22:58:00
|
476. Unreal Technology - in General Discussions [original thread]
There should be a way to minimize the texture loading. Section 8 Prejudice runs with Unreal Engine.
- by TiMeSpLiT--TeR - at 2012.10.16 20:01:00
|
477. Unreal Technology - in General Discussions [original thread]
There was one time I play one game in Dust that there were no problems like lag or frame-rate issues. It made my Militia Gun easy to use. And my movement was very smooth. I believe this happened when they released the Codex patch. Then issues came...
- by TiMeSpLiT--TeR - at 2012.10.16 19:39:00
|
478. When I see Dropships now - in General Discussions [original thread]
DUST Fiend wrote: I pray to Satan and all the Gods both above and below that someone on my team has a Forge Gun. If I had known I'd be punished for not picking that specific form of AV, I would have just picked it up right away. Now I'm trying ...
- by TiMeSpLiT--TeR - at 2012.10.16 14:56:00
|
479. Forge Gun question :3 - in General Discussions [original thread]
In the previous build I was in Heavy Suit Type 2, Breach Forge Gun, plus 15 percent damage boost (I think), and I have all my skills up to level 5 on all Forge Gun related skills. I forgot how my armor was, but it was 1800 something, and my shield...
- by TiMeSpLiT--TeR - at 2012.10.16 14:52:00
|
480. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Casual is like smoking in occasions only. cas-+u-+alGÇé GÇé[kazh-oo-uhl] Show IPA adjective 1. happening by chance; fortuitous: a casual meeting. 2. without definite or serious intention; careless or offhand; passing: a casual remark. 3. seeming o...
- by TiMeSpLiT--TeR - at 2012.10.16 14:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |