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        241. Im really sick of you people with Jobs. - in General Discussions [original thread] 
          If you are referring to skill cap, everyone is affected. Even the new comers. They did this so the skilling will take 7 years like they said it will. 
          - by TiMeSpLiT--TeR - at 2013.01.08 15:43:00 
          
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        242. CCP needs to make more game modes. - in General Discussions [original thread] 
            Scheneighnay McBob wrote:  We only need one game mode- Fight for the planet; this isn't some arcade shooter.    No. We need more. When I say dynamics, different ways to fight for the planet. 
          - by TiMeSpLiT--TeR - at 2013.01.08 00:50:00 
          
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        243. CCP needs to make more game modes. - in General Discussions [original thread] 
          Coming from MAG, Ambush is like Suppression with vehicles. Skirmish is like Escalation/Interdiction. Whatever happened to the first build game mode (similar to Conquest mode in Bf3)? I like that one, because it's almost like Sabotage with vehicles... 
          - by TiMeSpLiT--TeR - at 2013.01.07 22:33:00 
          
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        244. Balancing Swarm launchers - in General Discussions [original thread] 
          But isn't it Swarm Launcher considered as a light weapon? If they are heavy, then they should be in a heavy slot, which heavies is the only armor that can has a weapon slot for H. 
          - by TiMeSpLiT--TeR - at 2013.01.07 14:34:00 
          
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        245. Spawn kill - in General Discussions [original thread] 
          You likely spawn next to a group of teammates. Unless they are far and apart from you. 
          - by TiMeSpLiT--TeR - at 2013.01.06 22:22:00 
          
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        246. We need grenade repellent modules - in General Discussions [original thread] 
          They learn it from  here  
          - by TiMeSpLiT--TeR - at 2013.01.06 04:03:00 
          
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        247. anybody has aswell extreme laggy matches? - in General Discussions [original thread] 
          Its part of beta testing. I prefer different regions in one server. Is that one of their goals? One shard, one universe? They're probably testing something. There are times we can't Q in battles. 
          - by TiMeSpLiT--TeR - at 2013.01.05 19:26:00 
          
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        248. heavies - in General Discussions [original thread] 
          Are you referring to Heavy militia? Pair with a logibro and you guys are unstoppable. 
          - by TiMeSpLiT--TeR - at 2013.01.04 08:07:00 
          
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        249. SSD PS3'ers - your thoughts please - in The Locker Room [original thread] 
            Major Assitch wrote:  OH WOW!!!  This is the first I've learned that a SSD can be used in a PS3! This is GREAT news!  I upgraded my HDD from 120GB to 360GB the day I bought my Slim model because it was much cheaper to buy the HDD separate than t... 
          - by TiMeSpLiT--TeR - at 2013.01.04 06:46:00 
          
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        250. Just figured out CCP's AR damage nerf...... - in General Discussions [original thread] 
            Yay Adski wrote:    Mr Zitro wrote:    Ydubbs81 RND wrote:  Remember in Codex..each tier was separated by a complex damage mod? Militia was 30, Gek was 33, and duvolle was 36. Now, they are separated by an enhanced damaged mod.   That is why the... 
          - by TiMeSpLiT--TeR - at 2013.01.04 06:41:00 
          
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        251. This is for all the people who carry a Nanoinjector - in General Discussions [original thread] 
          It depends.. If the area is safe. Sometimes, I'm busy repping someone's armor. Wait in line, its a triage situation. 
          - by TiMeSpLiT--TeR - at 2013.01.03 22:13:00 
          
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        252. Nanite Injectors AKA Medkits, and how they should work. 2.0 - in Feedback/Requests [original thread] 
            Logi Bro wrote:  Your #1 is the only point I disagree with you on. You NEVER revive someone if you are under fire, screw your team-mate at that point, he will just die instantly.    My rule of thumb is clear the area first.  
          - by TiMeSpLiT--TeR - at 2013.01.03 07:47:00 
          
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        253. Random squad leaders - in General Discussions [original thread] 
            Washlee wrote:  Theres just those day when you feel like meeting new people on dust and decide to go into a regular match. Your team is doing work and your squad happens to get an orbital.  Well in this case I wasn't squad leader. Some pain in t... 
          - by TiMeSpLiT--TeR - at 2013.01.02 21:06:00 
          
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        254. Don't bleed out. - in General Discussions [original thread] 
          At least wait for the last dying breath when you can't hear the heart beat pumping. I manage to save more assets this way. Also, it gives away enemies position if they're close to you. And it encourages medics on the battlefield. 
          - by TiMeSpLiT--TeR - at 2013.01.02 19:27:00 
          
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        255. What do you do in Dust 514? - in General Discussions [original thread] 
          Frontline Assault Medic/Engineer AV squad Commando (scout with nova knives)   
          - by TiMeSpLiT--TeR - at 2013.01.02 18:27:00 
          
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        256. laser rifles are over powerful - in General Discussions [original thread] 
          Lasers do more damage on shields than armor. If you have a skinny armor with a big fat shields, that won't help you. 
          - by TiMeSpLiT--TeR - at 2013.01.02 09:41:00 
          
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        257. Wii U and Dust 514 - in General Discussions [original thread] 
          Nintendo does more family-oriented games. Dust is not one of them. 
          - by TiMeSpLiT--TeR - at 2013.01.01 19:02:00 
          
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        258. reloading breach ARs is bugged - in General Discussions [original thread] 
            Sobriety Denied wrote:  there's a new bug this patch, reloading breach AR's usually takes 2 button presses and 1 out of 5 reloads the gun jams up and instead of reloading the crosshairs disappear, and for about 5 seconds it just says "reloading"... 
          - by TiMeSpLiT--TeR - at 2013.01.01 18:24:00 
          
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        259. I'm assuming that AUR items are OP. - in General Discussions [original thread] 
            NAV HIV wrote:  It isnt like that. The blindfire has a bit more recoil imo. tried it out last night after the update. Exile is still better     Yup it does have less kick. My ideal gun. No aiming required. 
          - by TiMeSpLiT--TeR - at 2013.01.01 18:19:00 
          
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        260. I'm assuming that AUR items are OP. - in General Discussions [original thread] 
            Altina McAlterson wrote:  Not supposed to be like that far as I know.    I'm going to try the killswitch vs Gek 38.  
          - by TiMeSpLiT--TeR - at 2013.01.01 18:10:00 
          
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