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421. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Umbat Boki wrote: How can server's performance affect, for instance, how fast textures is loaded and voice hiccups? I just remember now, I was holding the scope button and it jitters sometimes. Invisible wall on your side then suddenly telep...
- by TiMeSpLiT--TeR - at 2012.10.17 20:24:00
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422. Available SP - what does it mean? - in General Discussions [original thread]
Jax GG wrote: Hey, Once SP is awarded at the end of a game, what does the figure 'Available SP' signify? Regards I believe that's the unused SP that you currently have.
- by TiMeSpLiT--TeR - at 2012.10.17 16:04:00
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423. When a Logi revives you.... - in General Discussions [original thread]
Chances are, you're going to be dead. But I won't bleedout just because I have AUR items. I prefer dying less than getting more kills. I try not to die a lot so I can stack up.
- by TiMeSpLiT--TeR - at 2012.10.17 16:01:00
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424. Vehicles and AV - General improvements - in General Discussions [original thread]
AV is now a landmine.
- by TiMeSpLiT--TeR - at 2012.10.17 15:59:00
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425. Thank you Medics. That's all I'm going to say. - in General Discussions [original thread]
Thanks for reviving my Aurum Loadout Merc. I wanted to make the best of my 20 dollars for stacking my expensive loadouts. I know that it is not pay to win, because my ISK loudout is not enough to cover my loses. So I use AUR item equivalent to my ...
- by TiMeSpLiT--TeR - at 2012.10.17 15:40:00
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426. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Umbat Boki wrote: How can server's performance affect, for instance, how fast textures is loaded and voice hiccups? I have no idea. But I'm enjoying at this very little moment.
- by TiMeSpLiT--TeR - at 2012.10.17 14:44:00
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427. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Started playing at 0630 today. No lag. No frame rate drop with 32 players in it. I'm actually enjoying my cup of joe while playing it. Last night was deviously lag with latency issues.
- by TiMeSpLiT--TeR - at 2012.10.17 13:39:00
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428. Strafing update for those who don't check weekly update thread. - in General Discussions [original thread]
Make it like 3 little bears. Not too fast, not too slow, but just about right.
- by TiMeSpLiT--TeR - at 2012.10.17 13:22:00
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429. If you could explain one thing to a Blue dot, what would it be? - in General Discussions [original thread]
Stop following me. hahaha
- by TiMeSpLiT--TeR - at 2012.10.17 12:47:00
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430. Unreal Technology - in General Discussions [original thread]
Unreal Engine has brought some good games. 1. Batman Arkham Asylum 2. Bullet Storm 3. Section 8 Prejudice 4. Gears of War 5. Mortal Kombat 9 6. Bioshock Infinite The main problem of the game is not the graphics, it's the LAG t...
- by TiMeSpLiT--TeR - at 2012.10.16 22:58:00
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431. Unreal Technology - in General Discussions [original thread]
There should be a way to minimize the texture loading. Section 8 Prejudice runs with Unreal Engine.
- by TiMeSpLiT--TeR - at 2012.10.16 20:01:00
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432. Unreal Technology - in General Discussions [original thread]
There was one time I play one game in Dust that there were no problems like lag or frame-rate issues. It made my Militia Gun easy to use. And my movement was very smooth. I believe this happened when they released the Codex patch. Then issues came...
- by TiMeSpLiT--TeR - at 2012.10.16 19:39:00
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433. When I see Dropships now - in General Discussions [original thread]
DUST Fiend wrote: I pray to Satan and all the Gods both above and below that someone on my team has a Forge Gun. If I had known I'd be punished for not picking that specific form of AV, I would have just picked it up right away. Now I'm trying ...
- by TiMeSpLiT--TeR - at 2012.10.16 14:56:00
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434. Forge Gun question :3 - in General Discussions [original thread]
In the previous build I was in Heavy Suit Type 2, Breach Forge Gun, plus 15 percent damage boost (I think), and I have all my skills up to level 5 on all Forge Gun related skills. I forgot how my armor was, but it was 1800 something, and my shield...
- by TiMeSpLiT--TeR - at 2012.10.16 14:52:00
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435. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Casual is like smoking in occasions only. cas-+u-+alGÇé GÇé[kazh-oo-uhl] Show IPA adjective 1. happening by chance; fortuitous: a casual meeting. 2. without definite or serious intention; careless or offhand; passing: a casual remark. 3. seeming o...
- by TiMeSpLiT--TeR - at 2012.10.16 14:33:00
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436. In-Game rapid fire controller - in General Discussions [original thread]
Vermaak Doe wrote: I've been waiting for a semi auto weapon QQ, dont jump if you see me with a scrambler or sleepy zan and fivetimed infinity with sniper rifles Auto fire Sniper rifle. LOL. They did this on MAG and Socom. That's why they im...
- by TiMeSpLiT--TeR - at 2012.10.16 14:17:00
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437. Rise of the Tanks (again) - in General Discussions [original thread]
The dark cloud wrote: flux grenades dont have a homing feature like AV grenades and they are still bugged even if you are inside of the explosion barely anything happend. I killed a tank with two flux grenades and one blast of my Forge Gun. ...
- by TiMeSpLiT--TeR - at 2012.10.16 14:10:00
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438. In-Game rapid fire controller - in General Discussions [original thread]
SGT Garrisson wrote: i dont think so as ive only found it useful with tactical weapons and i can shoot faster without it on the tac AR doesnt work with forge gun as it makes it constantly charge causes full auto weapons to stutter if the a...
- by TiMeSpLiT--TeR - at 2012.10.16 14:05:00
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439. In-Game rapid fire controller - in General Discussions [original thread]
ReGnUm DEl wrote: ironflyz wrote: Unfortunately, I realized that since the beta many players (much more than 50%) use rapid fire controller, if it continues so this game will be ruined before the final version. really were is your proof, ...
- by TiMeSpLiT--TeR - at 2012.10.16 14:02:00
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440. It's a beta not a full release - in General Discussions [original thread]
Dust will be massive. Time will tell.
- by TiMeSpLiT--TeR - at 2012.10.16 08:35:00
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