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1301. [suggestion] fix for red line and red line sniping - in Feedback/Requests [original thread]
I would like to see this especially for the red line tanks that i encounter from time to time. Very annoying trying to take out a tank that can so easily retreat back. If they at least were some place i could chase them down i would be able to wip...
- by Thurak1 - at 2013.09.16 00:16:00
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1302. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
hgghyujh wrote: quite well put OP, you won't here me disagree. 621311251521 3316 wrote: recoil is fine on the ar its a energy weapon like the scramble pulse rifle. RL=/= good video game mechanics and seriously please ever one here go ...
- by Thurak1 - at 2013.09.15 23:57:00
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1303. RESPECs - in Feedback/Requests [original thread]
i would actually give your post a lot of respect if CCP wasnt so haphazard about releasing OP equipment. Until CCP learns how to release balanced gear i dont see why i should pay for it in skill points and time.
- by Thurak1 - at 2013.09.15 07:56:00
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1304. RESPECs - in Feedback/Requests [original thread]
As most people that have strong opinions I do not see your point and will generally believe my opinion is correct. I believe that releasing unbalanced weapons then nerfing them into the ground and not allowing people to use their now wasted sp's i...
- by Thurak1 - at 2013.09.15 06:57:00
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1305. [Request] Fix squad deployment bug - in Feedback/Requests [original thread]
CCP FoxFour wrote: We are of course actively working to fix it as quickly as possible. CCP Nullarbor has a potential fix coming out on Monday. See here: https://forums.dust514.com/default.aspx?g=posts&m=1300156#post1300156 Thank you!
- by Thurak1 - at 2013.09.15 04:53:00
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1306. RESPECs - in Feedback/Requests [original thread]
Why do people blame players for FOTM? CCP are the ones that create unbalanced weapons and are stupid enough to release it to the community with no testing. Why should any players pay for the mistakes that CCP makes?
- by Thurak1 - at 2013.09.15 04:40:00
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1307. RESPECs - in Feedback/Requests [original thread]
Shattered Mirage wrote: TcuBe3 wrote: Shattered Mirage wrote: This. Is. A. Game. Anyone who takes this seriously enough to say you have to live with your decisions especially this game might want to take a little break and reflect on ...
- by Thurak1 - at 2013.09.15 03:59:00
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1308. [Request]Item stats/skills before release - in Feedback/Requests [original thread]
It is only related in the idea of being able to see what equipment will be like before really investing in it before fiding out if its really garbage or not.
- by Thurak1 - at 2013.09.15 03:19:00
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1309. [Request]Item stats/skills before release - in Feedback/Requests [original thread]
On a similar line to this i think a better fix would be to have a militia version of everything. The militia version of course should never be as good as the advanced version and should have higher pg or cpu than basic. This way you can even play ...
- by Thurak1 - at 2013.09.15 02:59:00
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1310. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
Either the AR needs a nerf or heavies need a giant buff.
- by Thurak1 - at 2013.09.15 02:01:00
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1311. Team Work, the fack is that? - in Feedback/Requests [original thread]
I prefer the idea of a tiered chat system.
- by Thurak1 - at 2013.09.15 01:50:00
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1312. RESPECs - in Feedback/Requests [original thread]
Given that most players wish to re-spec after CCP makes significant changes to equipment of some type i think its only fair that the re-spec not be at a cost to players at all. Personally i think CCP should automatically give partial re-specs when...
- by Thurak1 - at 2013.09.15 00:45:00
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1313. RESPECs - in Feedback/Requests [original thread]
Yep until CCP can learn to release balanced equipment re-specs should be allowed.
- by Thurak1 - at 2013.09.14 23:35:00
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1314. [Request] Fix squad deployment bug - in Feedback/Requests [original thread]
O come on its like playing russian roulet when joining a battle see which players get dropped.
- by Thurak1 - at 2013.09.14 23:27:00
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1315. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
i support this idea.
- by Thurak1 - at 2013.09.14 22:53:00
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1316. [Suggestion] Bringing Dust 514 to the RL market stores. - in Feedback/Requests [original thread]
I like this idea. Package dust as a cheaper new game around say 40$ and include a decent BT mic and a merc pack of about 30$ value. Only catch would be the disk would still download to the hard drive and the game would still need to update from th...
- by Thurak1 - at 2013.09.14 22:49:00
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1317. Player Trading - in Feedback/Requests [original thread]
Personally i would gladly trade all my salvage for bonus isk. This garbage does me no good at all. I would prefer an extra 20k isk just pop up every now and then over getting salvage that i dont use can't use and cant do anything with.
- by Thurak1 - at 2013.09.14 22:28:00
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1318. [Feedback] Snipers are done. - in Feedback/Requests [original thread]
TheEnd762 wrote: Anyone who talks about "giving snipers a more close range role" is both stupid and ignorant. Listen carefully: SNIPERS ARE SUPPOSED TO BE FAR AWAY. That's the nature of the role, and the definition of the term. If you can't und...
- by Thurak1 - at 2013.09.14 22:17:00
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1319. quick fix to scout and heavy game play - in Feedback/Requests [original thread]
Heavies mostly need more survivability in combat. I mean it even says right in the description that they are able to withstand concentrated small arms fire. Yet that is never the case. Making the dropsuits cheap would not help with that. Beseides ...
- by Thurak1 - at 2013.09.14 08:44:00
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1320. A question to the devs, Will There be new vehicles in 1.5? - in Feedback/Requests [original thread]
I really hope so especially some medium and heavy aircraft. I would also like to see some medium vehicles. Something like a real APC that is mostly armor and engine to deliver troops where they are needed and protect them while getting there. Mayb...
- by Thurak1 - at 2013.09.14 07:29:00
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