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941. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
I was in the US Coast Guard myself.
- by Thurak1 - at 2013.09.29 03:16:00
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942. We don't get aim assist in real life People - in General Discussions [original thread]
Marlin Kirby wrote: Thurak1 wrote: Aiming a gun in real life is also a LOT easier than in this game. Well for me anyway. Whats up with that annoying dead zone anyway? I get the opposite impression. The recoil always throws me off especial...
- by Thurak1 - at 2013.09.29 03:08:00
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943. forge gun op? - in General Discussions [original thread]
Xaviah Reaper wrote: anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and t...
- by Thurak1 - at 2013.09.29 03:01:00
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944. 1v1 or 4v4??? - in General Discussions [original thread]
Mac Dac wrote: gladiator arena SOONtm That would be cool especially something with increasing difficulty.
- by Thurak1 - at 2013.09.29 02:55:00
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945. Extra points for headshots is super dumb - in General Discussions [original thread]
Marlin Kirby wrote: low genius wrote: a res is 60 points, a headshot makes sure that can't happen. seems like a fair trade. By that logic, I should get 10+ for bleeding some out, but we don't/won't. I would like that. I always pump a fe...
- by Thurak1 - at 2013.09.29 02:53:00
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946. We don't get aim assist in real life People - in General Discussions [original thread]
Aiming a gun in real life is also a LOT easier than in this game. Well for me anyway. Whats up with that annoying dead zone anyway?
- by Thurak1 - at 2013.09.29 02:50:00
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947. I see no fixes for comms in 1.5 patch notes - in General Discussions [original thread]
I didnt know comms were broken.
- by Thurak1 - at 2013.09.28 09:42:00
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948. DS3 Aim assistance & Mouse smoothing - in General Discussions [original thread]
Myself i keep wondering why there is such a big dead zone for the ds3?
- by Thurak1 - at 2013.09.28 09:41:00
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949. How to deal with "Proto Stomping" - in General Discussions [original thread]
Make a FG fitting and start blasting them from afar. If you score a direct hit you just cost them like 100k or so :)
- by Thurak1 - at 2013.09.28 09:35:00
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950. ....Well what am I supposed to say to this? - in General Discussions [original thread]
Spaceman-Rob wrote: Let's be honest, snipers are a bunch of low down dirty scum buckets, real life and gaming world. real life snipers are extremely skilled marksmen that will wait weeks tracking a target to line up that 1 shot they know wil...
- by Thurak1 - at 2013.09.28 09:30:00
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951. Dear Blueberry - in General Discussions [original thread]
Dear blueberry, I drove us both to a control point to hack it and then move on. When i got out you drove off in MY lav. You know i am playing a heavy and my lav is my way to move quickly from place to place.
- by Thurak1 - at 2013.09.28 09:15:00
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952. Learning from World of Tanks (skill system and respec discussion) - in General Discussions [original thread]
Maken Tosch wrote: I'm gonna go out and say this to your face. No To Respecs!!! There will be no more respecs according to CCP. I have posted enough evidence about my claim in so many sections of the forums that you should have no problem fin...
- by Thurak1 - at 2013.09.25 05:53:00
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953. will there be weapons rebalancing in 1.6 along with the vehicle rebalance? - in General Discussions [original thread]
CCP Wolfman wrote: We're still working out the contents of the 1.6 release in light of the changes we had to make to 1.5. We are continuing to work on updates for the weapons/vehicles and we'll let you know when to expect them once our plans ar...
- by Thurak1 - at 2013.09.25 05:13:00
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954. Day of 1.5, tanker meeting in 'Honey Badger' - in General Discussions [original thread]
No worries with how little my drop suit costs i can usually die about 10x in a match before i start to loose money on a match. Large formations of tanks to me just means using terrain to my advantage and having my choice of targets to blow up. I t...
- by Thurak1 - at 2013.09.19 05:22:00
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955. What sort of respec system would you implement? - in General Discussions [original thread]
Jathniel wrote: No readily available respecs. Just a courtesy respec offer every major patch, until all of the suits, vehicles, and equipment comes out. +1
- by Thurak1 - at 2013.09.16 08:20:00
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956. Projectile type tracker - in General Discussions [original thread]
I like the idea but it would have to make it show up on radar also for it to be worth carrying. To me it would be great as a sidearm simply because i play a heavy often and we dont get equipment slots. I would happily tag a tank before opening up ...
- by Thurak1 - at 2013.09.16 08:18:00
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957. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Use a forge gun and lay waste to everything. Yes it is an extreme oversimplification to what using a forge gun really is like.
- by Thurak1 - at 2013.09.16 07:42:00
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958. Agent Missions - in General Discussions [original thread]
It would be so nice to combat drones or something. Or invade a base and plant a bomb or something. Some scenario where you can really choose to either be sneaky or guns blazing. Course being a heavy with proto forge and HMG just guess which option...
- by Thurak1 - at 2013.09.16 07:29:00
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959. Day of 1.5, tanker meeting in 'Honey Badger' - in General Discussions [original thread]
I look forward to costing you millions of isk with my forge gun.
- by Thurak1 - at 2013.09.16 04:58:00
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960. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Severus Smith wrote: They both just destroy the immersion for me and are just hilariously unrealistic, and I like EVE / DUST because they try very hard to be realistic (EVE's fluid physics aside). Really, you're capable of firing a high recoil ...
- by Thurak1 - at 2013.09.06 01:15:00
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