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Thread Statistics | Show CCP posts - 0 post(s) |
Synbot
Expert Intervention Caldari State
50
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Posted - 2013.08.25 05:09:00 -
[31] - Quote
PvE would be soooo fun. |
Eris Ernaga
Super Nerds
484
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Posted - 2013.08.25 23:46:00 -
[32] - Quote
Synbot wrote:PvE would be soooo fun.
Yes it would be fun. |
Eris Ernaga
Super Nerds
491
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Posted - 2013.09.03 12:28:00 -
[33] - Quote
Bump. |
Eris Ernaga
Super Nerds
526
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Posted - 2013.09.09 04:39:00 -
[34] - Quote
Still hoping CCP will move this to the feedback/request section also bump. |
velos ALKARI
The Southern Legion The Umbra Combine
105
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Posted - 2013.09.09 05:20:00 -
[35] - Quote
the ideas flying around for PVE are awesome , its good to see so many people getting involved in these discussions.the best feedback you can have is from the people playing the game.and holy **** have we given some feedback in the last couple of weeks! but in all seriousness keep it up guys, with ideas like these all over the place theres gotta be a chance that at least some of the good ones will be picked up by the devs.
also I think This deserves a link here
^^^^^^^^^^^^^^^^^^^^^^^^^^ bit of a read , well worth it though |
Gods Architect
SVER True Blood Public Disorder.
403
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Posted - 2013.09.09 05:23:00 -
[36] - Quote
lol something like Spartan Ops |
Eris Ernaga
Super Nerds
534
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Posted - 2013.09.10 04:02:00 -
[37] - Quote
velos ALKARI wrote:the ideas flying around for PVE are awesome , its good to see so many people getting involved in these discussions.the best feedback you can have is from the people playing the game.and holy **** have we given some feedback in the last couple of weeks! but in all seriousness keep it up guys, with ideas like these all over the place theres gotta be a chance that at least some of the good ones will be picked up by the devs. also I think This deserves a link here^^^^^^^^^^^^^^^^^^^^^^^^^^ bit of a read , well worth it though
Good thread will make sure to read in to it today. |
Athena Sentinel
Villore Sec Ops Gallente Federation
5
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Posted - 2013.09.10 04:16:00 -
[38] - Quote
Eris Ernaga wrote:
Escort - Escort a caravan of trucks with goods in them from one base to another encounter multiple attacks along the way. Mission is complete when caravan enters second base. Escort 2 - Escort a caravan of trucks with goods in them from one base to a ship which flys the goods to space. Mission is completed when ship leaves orbit around planet with goods. Drones - All drone PVE content that CCP has already announced is coming soon should be implemented in to these missions. Point control - Protect a base from hoards of enemy waves, waves of enemys will hit the base but you must not let them hack all the points inside the base. You win when all the enemys are dead. Base assault - Assault a base filled with hostile enemys. You win when all the points in the base are hacked.
Dude these should be battle options like ambush and domination!!
Your PVE game is in EVE! |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
230
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Posted - 2013.09.10 04:26:00 -
[39] - Quote
I would like to solo and use knives/shotgun. |
Eris Ernaga
Super Nerds
535
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Posted - 2013.09.10 04:27:00 -
[40] - Quote
Athena Sentinel wrote:Eris Ernaga wrote:
Escort - Escort a caravan of trucks with goods in them from one base to another encounter multiple attacks along the way. Mission is complete when caravan enters second base. Escort 2 - Escort a caravan of trucks with goods in them from one base to a ship which flys the goods to space. Mission is completed when ship leaves orbit around planet with goods. Drones - All drone PVE content that CCP has already announced is coming soon should be implemented in to these missions. Point control - Protect a base from hoards of enemy waves, waves of enemys will hit the base but you must not let them hack all the points inside the base. You win when all the enemys are dead. Base assault - Assault a base filled with hostile enemys. You win when all the points in the base are hacked.
Dude these should be battle options like ambush and domination!! Your PVE game is in EVE!
Keeping these for missions agents would be nice also PVE shouldn't just be limited to EVE online unless you want to make Dust stale and boring. Games need growth and complexity saying EVE should be the only PVE game in New Eden limits that complexity. Missions would be great for doing something new while gaining isk or just having fun in a mission with friends. |
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Eris Ernaga
Super Nerds
568
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Posted - 2013.09.10 04:28:00 -
[41] - Quote
Tectonic Fusion wrote:I would like to solo and use knives/shotgun.
"TacNet voice" Level 1 mission selected. |
Eris Ernaga
Super Nerds
568
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Posted - 2013.09.15 11:54:00 -
[42] - Quote
Would like to receive some comments on this. |
Yan Darn
DUST University Ivy League
139
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Posted - 2013.09.15 15:47:00 -
[43] - Quote
Athena Sentinel wrote:Eris Ernaga wrote:
Escort - Escort a caravan of trucks with goods in them from one base to another encounter multiple attacks along the way. Mission is complete when caravan enters second base. Escort 2 - Escort a caravan of trucks with goods in them from one base to a ship which flys the goods to space. Mission is completed when ship leaves orbit around planet with goods. Drones - All drone PVE content that CCP has already announced is coming soon should be implemented in to these missions. Point control - Protect a base from hoards of enemy waves, waves of enemys will hit the base but you must not let them hack all the points inside the base. You win when all the enemys are dead. Base assault - Assault a base filled with hostile enemys. You win when all the points in the base are hacked.
Dude these should be battle options like ambush and domination!! Your PVE game is in EVE!
I don't know how many different ways I can explain this. I promise, I'm not trying to offend, I'm just frustrated.
EvE has PVP greater than DUST could ever have - I don't think even the PS4 can handle 2000v2000 battles.
Where do you think a lot of minerals, blueprints and ISK that support PVP came from?
And do you think the enemy has no way to disrupt the collection of these resources?
PVP and PVE in DUST are not mutually exclusive like PVP and Zombies in COD.
This is not just 'horde mode' or 'firefight' we're asking for. This is New Eden. We can do better. |
Adelia Lafayette
DUST University Ivy League
283
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Posted - 2013.09.15 15:49:00 -
[44] - Quote
+1 need pve before I burn out from the grind |
Eris Ernaga
Super Nerds
570
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Posted - 2013.09.16 04:55:00 -
[45] - Quote
Adelia Lafayette wrote:+1 need pve before I burn out from the grind
Yeah it would be a good source of income. |
Mossellia Delt
Militaires Sans Jeux
267
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Posted - 2013.09.16 05:10:00 -
[46] - Quote
Heres a flaw in your tier based system.
Scouts
For tier 4 and 5 they cant contend vs proto / officer gear of other suits. Which can tank EHP, which scouts dont have. |
Mitch M1987
Trans Worlds Operations League of Infamy
5
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Posted - 2013.09.16 05:41:00 -
[47] - Quote
how is that a flaw it means that you would have to use some strategy instead of just rushing in head on it would also mean that if you can bring a full squad into pve that you would want to pick people with different suits : such as a heavy , a logi, a scout, 3 assaults . if you all brought scout suits of course you would be slaughtered on certain missions
Mossellia Delt wrote:Heres a flaw in your tier based system.
Scouts
For tier 4 and 5 they cant contend vs proto / officer gear of other suits. Which can tank EHP, which scouts dont have.
|
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
371
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Posted - 2013.09.16 05:46:00 -
[48] - Quote
If Dust 514 ever implements a PVE system like this, I'm sure that me and many others will be throwing money at CCP. |
TcuBe3
Molon Labe. RISE of LEGION
59
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Posted - 2013.09.16 06:16:00 -
[49] - Quote
I'd also like to add to this. I'd like to see ship missions where a unit breaches into an enemy ship and has to try and take the bridge, hacking and shooting their way through each portion of the hull. Mission type: Ship Siezure.
This could also be done on a larger scale with space platforms and stations. I'd like to get off the planets and do some fighting in space.
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Piraten Hovnoret
No Tax Scrubs
61
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Posted - 2013.09.16 06:50:00 -
[50] - Quote
Tottaly agree on this. AWSOME post and suggestion. |
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Thurak1
Psygod9
189
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Posted - 2013.09.16 07:29:00 -
[51] - Quote
It would be so nice to combat drones or something. Or invade a base and plant a bomb or something. Some scenario where you can really choose to either be sneaky or guns blazing. Course being a heavy with proto forge and HMG just guess which option i would opt for :) As a side note it would be really cool to have a reward system that gave you an option of rewards based on the tier you achieved. CCP keeps having these contests and i keep earning crap i have no interest in and right now i cant even trade it for something i could use. |
Eris Ernaga
Super Nerds
576
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Posted - 2013.09.16 10:13:00 -
[52] - Quote
Mossellia Delt wrote:Heres a flaw in your tier based system.
Scouts
For tier 4 and 5 they cant contend vs proto / officer gear of other suits. Which can tank EHP, which scouts dont have.
This isn't a post about balance scouts can always adapt on the field I would like to see game modes that are scout friendly. For example one where you need a low signature radius. |
TcuBe3
Molon Labe. RISE of LEGION
61
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Posted - 2013.09.16 23:57:00 -
[53] - Quote
I don't know if this is in eve lore or not but I'd like to see a map where mercs are hired to clear out a race of arachnid monster bugs so that factions can establish mining colony's .
Return to klendathu anyone?
|
Eris Ernaga
Super Nerds
578
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Posted - 2013.09.17 07:11:00 -
[54] - Quote
TcuBe3 wrote:I don't know if this is in eve lore or not but I'd like to see a map where mercs are hired to clear out a race of arachnid monster bugs so that factions can establish mining colony's .
Return to klendathu anyone?
What are arachnid monster bugs? |
Yan Darn
DUST University Ivy League
160
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Posted - 2013.09.20 16:32:00 -
[55] - Quote
Mossellia Delt wrote:Heres a flaw in your tier based system.
Scouts
For tier 4 and 5 they cant contend vs proto / officer gear of other suits. Which can tank EHP, which scouts dont have.
Lets hope scouts are balanced by then.
In a lot of 'open world' FPS type games things like stealth and sniping can be OP due to AI being dumb in a way humans wouldn't (humans are dumb in their own special kind of way).
I mean, if drones have entirely sensor based (rather than plain optical) 'vision' system...
Remember in ME3 when you assault the Geth base? Joker points out the Normandy might have stealth systems, but the Geth could just look out of the window and see them coming - at which point Legion explains windows are structural weaknesses and are unnecessary since Geth can 'see' everything through sensors (which he had hacked)... |
Lonnar
KILL-EM-QUICK RISE of LEGION
54
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Posted - 2013.09.20 17:20:00 -
[56] - Quote
An idea I've entertained for quite some time now is the idea of boarding parties. I admit, this isn't an original idea of mine. I picked it up somewhere in the forums back in Open Beta when the idea of PvE first came on the table.
The idea runs something like this. In EvE, there's a battle about to take place between two groups. Both groups put out a DUST call for Mercs to help them in the coming battle. During the battle, select ships carry a group of Mercs near the enemy fleet and launch a boarding vessel. The vessel can be shot down before boarding. Once boarded, the mercs then have to fight thier way through the decks of the ship to get to the bridge. On the bridge they disable the ship and initiate a self-destruct sequence which causes the ship to go boom, and one less ship to take care of for the EvE fleet outside. Of course, there's every possibility the ship blows up before the mercs reach the bridge.
To counter the boarding parties. EvE pilots can invest in two different things. They can either A) Keep the hired mercs onboard to counter other mercs, giving the ground pounders some PvP action. B) Invest in boarding defence gear located inside the ship to ward off intruders.
Either of these methods will increase the time it takes for the boarding party to make it to the bridge as there would be doors to hack open, enemies to fight (NPC or other Mercs), and even automated turrets to destroy.
Naturally, we couldn't board some of the smaller crafts, and the larger ones would naturally be harder to board at a base level due to the sheer size of it and the time it would take to simply clear the decks.
To add to these ideas. Here's another one to try on.
We all (or most of us at any rate) know about Wormhole Space in EvE. It would make for an interesting Salvage-type mission to have an EvE pilot explore Wormhole Space with a team of Mercs to pick up the smaller bits.
If you'll recall the ''Immortal'' video signaling the start of the DUST Mercenaries. The discovery of our implants was made by an extraction team who got off a ship and explored the Jovian Ruins on foot. I dunno about you guys ... but I want to be the one who discovers the next major advancement in implant technology created by the Jove.
So at a basic level. While the EvE pilots do thier thing in WH Space (I don't actually know how it works myself ... I've yet to play EvE sadly). And at the same time, they drop off the DUST Mercs on a large, ruined structure, to find what they can and add it to the salvage. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
368
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Posted - 2013.09.20 18:25:00 -
[57] - Quote
this idea is great but just one question...
would it be possible to do the higher level missions in mlt gear with out the need of a squad? or at least try to do it?
|
Lonnar
KILL-EM-QUICK RISE of LEGION
54
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Posted - 2013.09.20 18:42:00 -
[58] - Quote
CLONE117 wrote:this idea is great but just one question...
would it be possible to do the higher level missions in mlt gear with out the need of a squad? or at least try to do it?
I would assume so in theory. Not that I actually know but it would make sense that in EvE, you can do whatever tier mission you have unlocked with whatever ship you want ... So in theory, so long as you have the mission tier unlocked, you could do Tier 5 missions with Militia gear ... just be prepared to have your face ground into the floor |
CLONE117
Planetary Response Organization Test Friends Please Ignore
368
|
Posted - 2013.09.20 18:46:00 -
[59] - Quote
id like to see those drones try!... |
Eris Ernaga
Super Nerds
584
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Posted - 2013.09.21 17:45:00 -
[60] - Quote
Lonnar wrote:An idea I've entertained for quite some time now is the idea of boarding parties. I admit, this isn't an original idea of mine. I picked it up somewhere in the forums back in Open Beta when the idea of PvE first came on the table.
The idea runs something like this. In EvE, there's a battle about to take place between two groups. Both groups put out a DUST call for Mercs to help them in the coming battle. During the battle, select ships carry a group of Mercs near the enemy fleet and launch a boarding vessel. The vessel can be shot down before boarding. Once boarded, the mercs then have to fight thier way through the decks of the ship to get to the bridge. On the bridge they disable the ship and initiate a self-destruct sequence which causes the ship to go boom, and one less ship to take care of for the EvE fleet outside. Of course, there's every possibility the ship blows up before the mercs reach the bridge.
To counter the boarding parties. EvE pilots can invest in two different things. They can either A) Keep the hired mercs onboard to counter other mercs, giving the ground pounders some PvP action. B) Invest in boarding defence gear located inside the ship to ward off intruders.
Either of these methods will increase the time it takes for the boarding party to make it to the bridge as there would be doors to hack open, enemies to fight (NPC or other Mercs), and even automated turrets to destroy.
Naturally, we couldn't board some of the smaller crafts, and the larger ones would naturally be harder to board at a base level due to the sheer size of it and the time it would take to simply clear the decks.
To add to these ideas. Here's another one to try on.
We all (or most of us at any rate) know about Wormhole Space in EvE. It would make for an interesting Salvage-type mission to have an EvE pilot explore Wormhole Space with a team of Mercs to pick up the smaller bits.
If you'll recall the ''Immortal'' video signaling the start of the DUST Mercenaries. The discovery of our implants was made by an extraction team who got off a ship and explored the Jovian Ruins on foot. I dunno about you guys ... but I want to be the one who discovers the next major advancement in implant technology created by the Jove.
So at a basic level. While the EvE pilots do thier thing in WH Space (I don't actually know how it works myself ... I've yet to play EvE sadly). And at the same time, they drop off the DUST Mercs on a large, ruined structure, to find what they can and add it to the salvage.
The technology wasn't Jovian it was Sleeper technology they specialized in consciousness no one knows who the sleepers are at this point. |
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