| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Xaviah Reaper
 Nyain San
 EoN.
 
 66
 
 
      | Posted - 2013.09.29 02:55:00 -
          [1] - Quote 
 anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead.
 | 
      
      
        |  Thurak1
 Psygod9
 D.E.F.I.A.N.C.E
 
 218
 
 
      | Posted - 2013.09.29 03:01:00 -
          [2] - Quote 
 
 Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and the person shooting it is virtually stationary during charge up.
 | 
      
      
        |  Xaviah Reaper
 Nyain San
 EoN.
 
 66
 
 
      | Posted - 2013.09.29 03:02:00 -
          [3] - Quote 
 usually not hard to miss the big stupid stationary tank, or the floating dropship hovering to let his turret gunners kill people. LAVs, maybe too fast.
 | 
      
      
        |  Cosgar
 ParagonX
 
 5546
 
 
      | Posted - 2013.09.29 03:09:00 -
          [4] - Quote 
 I think it's strange someone was using a breach FG when the assault has way more DPS.
 | 
      
      
        |  low genius
 the sound of freedom
 Renegade Alliance
 
 537
 
 
      | Posted - 2013.09.29 03:10:00 -
          [5] - Quote 
 
 Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. 
 it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting.
 | 
      
      
        |  Xaviah Reaper
 Nyain San
 EoN.
 
 68
 
 
      | Posted - 2013.09.29 03:11:00 -
          [6] - Quote 
 
 low genius wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting. 
 
 
 and how do you deal with it exactly -.- all he has to do is resawn with the same forge gun and reposition?
 | 
      
      
        |  Rusty Shallows
 Black Jackals
 
 413
 
 
      | Posted - 2013.09.29 03:23:00 -
          [7] - Quote 
 
 Cosgar wrote:I think it's strange someone was using a breach FG when the assault has way more DPS. Not to mention that the charge-to-fire time makes even the Standard FG sub-par for combat effectiveness. Except for the Militia Forge Gun for dicking around and price control.
 
 Actually the Dau for the Assault FGs is pretty weak too, there is no point in using it as anti vehicle or infantry. Its only function training on the weapon type. The only FG worth using is the Ishukone Assault Forge Gun. That it will remain until the Nerf Brigade remind the Devs this is AR 514.
 | 
      
      
        |  Thurak1
 Psygod9
 D.E.F.I.A.N.C.E
 
 219
 
 
      | Posted - 2013.09.29 03:24:00 -
          [8] - Quote 
 
 Xaviah Reaper wrote:low genius wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting. and how do you deal with it exactly -.- all he has to do is resawn with the same forge gun and reposition? Kill them enough times and that proto weapons gets expensive quickly.
 | 
      
      
        |  Gallente Mercenary 08551380
 The Vanguardians
 
 30
 
 
      | Posted - 2013.09.29 05:37:00 -
          [9] - Quote 
 
 Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. 
 I think you should do your research before posting such untrue numbers.
 
 A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.
 
 And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.
 
 So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread.
 | 
      
      
        |  Derek Barnes
 0uter.Heaven
 
 411
 
 
      | Posted - 2013.09.29 05:44:00 -
          [10] - Quote 
 
 Thurak1 wrote:Xaviah Reaper wrote:low genius wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting. and how do you deal with it exactly -.- all he has to do is resawn with the same forge gun and reposition? Kill them enough times and that proto weapons gets expensive quickly. Not if they are in a corp that gives out a weekly paycheck of millions and millions of isk?
 | 
      
      
        |  DildoMcnutz
 Science For Death
 The Shadow Eclipse
 
 213
 
 
      | Posted - 2013.09.29 05:52:00 -
          [11] - Quote 
 
 Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.  And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.  So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 
 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage.
 | 
      
      
        |  Gallente Mercenary 08551380
 The Vanguardians
 
 32
 
 
      | Posted - 2013.09.29 06:40:00 -
          [12] - Quote 
 
 DildoMcnutz wrote:Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.  And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.  So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage. 
 The forge gun is a hybrid weapon. http://dust514.wikia.com/wiki/Forge_Gun
 
 And hybrid damage actually does slightly more damage to shields, not armor. The number is actually 10%
 http://dust514.wikia.com/wiki/Damage_Types
 | 
      
      
        |  Godin Thekiller
 Hellstorm Inc
 League of Infamy
 
 957
 
 
      | Posted - 2013.09.29 06:45:00 -
          [13] - Quote 
 
 Gallente Mercenary 08551380 wrote:DildoMcnutz wrote:Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.  And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.  So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage. The forge gun is a hybrid weapon. http://dust514.wikia.com/wiki/Forge_Gun And hybrid damage actually does slightly more damage to shields, not armor. The number is actually 10%http://dust514.wikia.com/wiki/Damage_Types 
 In uprising, the hybrids got split between railgun damage (armor) and blaster damage (shields), so he's right.
 | 
      
      
        |  CharCharOdell
 Shining Flame
 Amarr Empire
 
 1041
 
 
      | Posted - 2013.09.29 07:27:00 -
          [14] - Quote 
 a wiki swarm can do 15,000 damage to a madrugar in 1 second. ill take my chances with q breach
 | 
      
      
        |  Rusty Shallows
 Black Jackals
 
 413
 
 
      | Posted - 2013.09.29 07:47:00 -
          [15] - Quote 
 
 Godin Thekiller wrote:Gallente Mercenary 08551380 wrote:DildoMcnutz wrote:Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.  And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.  So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage. The forge gun is a hybrid weapon. http://dust514.wikia.com/wiki/Forge_Gun And hybrid damage actually does slightly more damage to shields, not armor. The number is actually 10%http://dust514.wikia.com/wiki/Damage_Types In uprising, the hybrids got split between railgun damage (armor) and blaster damage (shields), so he's right. In Uprising 1.2 they changed damage profiles again. Dev Blog link from July. All Hybrid - Rail do less to shields and more to armor. It seemed to hit a sniper buddy harder than my FG. He had to add Damage mods.
 | 
      
      
        |  Godin Thekiller
 Hellstorm Inc
 League of Infamy
 
 957
 
 
      | Posted - 2013.09.29 08:19:00 -
          [16] - Quote 
 
 
 evidence to the point. Excellent!
  | 
      
      
        |  jerrmy12 kahoalii
 Onslaught Inc
 RISE of LEGION
 
 49
 
 
      | Posted - 2013.09.29 09:17:00 -
          [17] - Quote 
 
 Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.  And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.  So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. still doesn't prevent easy tank soloing, uptop a tower
 | 
      
      
        |  Gallente Mercenary 08551380
 The Vanguardians
 
 34
 
 
      | Posted - 2013.09.29 15:26:00 -
          [18] - Quote 
 I stand corrected, good to know.
 | 
      
      
        |  Xaviah Reaper
 Nyain San
 EoN.
 
 76
 
 
      | Posted - 2013.09.29 22:50:00 -
          [19] - Quote 
 
 Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.  And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.  So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 
 
 
 okay.. you build a dropship that survives a proto forge gun. use your excellent mathematical skills and look into the stats of the prometheus and eryx with the best setup, and compare it to the best proto breach forge. see what it looks like.
 | 
      
      
        |  Sgt Buttscratch
 SLAPHAPPY BANDITS
 
 852
 
 
      | Posted - 2013.09.29 22:56:00 -
          [20] - Quote 
 I normally find breaches fine, though the damage is huge, they are pinned to floor during charge/aim, easy targets.
 
 
 As for the forge gun, lately I have been playing with just the militia variant. I condemn any nerfs or crying from infantry or vehicles about this weapon, because it is by far the funniest weapon on the game,me and my tanker buddy were in stitches playing with the forge gun. DONG!!!!!
 | 
      
      
        |  Xaviah Reaper
 Nyain San
 EoN.
 
 78
 
 
      | Posted - 2013.09.29 22:59:00 -
          [21] - Quote 
 funny for you, hell for us when our 1.2m isk python spontaneously combusts and does a triple backflip
 | 
      
      
        |  grunt party
 Carbon 7
 CRONOS.
 
 54
 
 
      | Posted - 2013.09.29 23:01:00 -
          [22] - Quote 
 
 Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. its pro with damage mods and there's no pro vehicles
 | 
      
      
        |  KING CHECKMATE
 TEAM SATISFACTION
 
 1390
 
 
      | Posted - 2013.09.29 23:07:00 -
          [23] - Quote 
 
 Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. 
 If you are getting hit by a BREACH FG, you are doing it wrong.
 | 
      
      
        |  Xaviah Reaper
 Nyain San
 EoN.
 
 78
 
 
      | Posted - 2013.09.29 23:18:00 -
          [24] - Quote 
 
 KING CHECKMATE wrote:Xaviah Reaper wrote:If you are getting hit by a BREACH FG, you are doing it wrong.anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. 
 
 .... you sir, are an idiot. you cant avoid forge rounds unless you spot the forge gunner, and the charge up lighting effect is identical to half the games lighting effects making the gunner invisible. once you spot the breach proto, you're either doomed, or flying the hell away
 | 
      
      
        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 6514
 
 
      | Posted - 2013.09.29 23:53:00 -
          [25] - Quote 
 
 Cosgar wrote:I think it's strange someone was using a breach FG when the assault has way more DPS. Being able to hold the charge and alpha dropships has its merits, it just requires squad support or luck thanks to stationary charging.
 | 
      
      
        |  KING CHECKMATE
 TEAM SATISFACTION
 
 1394
 
 
      | Posted - 2013.09.30 00:01:00 -
          [26] - Quote 
 
 Xaviah Reaper wrote:KING CHECKMATE wrote:Xaviah Reaper wrote:If you are getting hit by a BREACH FG, you are doing it wrong.anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. .... you sir, are an idiot. you cant avoid forge rounds unless you spot the forge gunner, and the charge up lighting effect is identical to half the games lighting effects making the gunner invisible. once you spot the breach proto, you're either doomed, or flying the hell away 
 You sir are very quick to judge making your level of intelligence also questionable.
 Unless you are ALONe, STAYING STILL , in an OPEN AREA,without SNIPERS in your team, nor BLUE DOTS pushing.....
 Then The BreachFg might be a problem.
 
 a 100% immobile , HEAVY infantry player standing in the middle of a map/top of a roof, with a Giant blue flash ad some white flies that signal his position is , 98% of the time, asking for it.
 
 I cant even believe someone is actually WHINING about the BREACH FORGE GUN. I mean,thats the WORST of ALL FORGE GUNS.....The only way a Forge gunner is going to use a Brech forgegun is if he counts with some TEAM WORK , people covering him,providing ammo,counter sniping for him,etc...and in that case, you deserve to be 2 shotted to hell....
 
 I mean, call me whatever, but you sir, are lame...
 
 | 
      
      
        |  Henchmen21
 Planet Express LLC
 
 281
 
 
      | Posted - 2013.09.30 00:05:00 -
          [27] - Quote 
 
 Thurak1 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and the person shooting it is virtually stationary during charge up. 
 
 
 Well good thing the breach has a drawback. The AFG well not so much.
 | 
      
      
        |  Thurak1
 Psygod9
 D.E.F.I.A.N.C.E
 
 234
 
 
      | Posted - 2013.09.30 02:52:00 -
          [28] - Quote 
 
 Henchmen21 wrote:Thurak1 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and the person shooting it is virtually stationary during charge up. Well good thing the breach has a drawback. The AFG well not so much.  the AFG does less damage and doesnt hold the charge. Once your used to it not holding a charge isnt a big deal but it does add a bit more complexity to aiming.
 Myself i am not very good with the AFG I use it on tanks with stacked damage mods to prevent tankers from recalling while i am shooting and tanks are hard to miss anyway.
 For normal play i use the ultra cheap Forge gun named forge gun. It does OK damage and the 3.5 second charge up isnt too bad and it holds the charge.
 | 
      
        |  |  | 
      
      
        | Pages: [1]  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |