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Xaviah Reaper
Nyain San EoN.
66
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Posted - 2013.09.29 02:55:00 -
[1] - Quote
anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
218
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Posted - 2013.09.29 03:01:00 -
[2] - Quote
Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and the person shooting it is virtually stationary during charge up. |
Xaviah Reaper
Nyain San EoN.
66
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Posted - 2013.09.29 03:02:00 -
[3] - Quote
usually not hard to miss the big stupid stationary tank, or the floating dropship hovering to let his turret gunners kill people. LAVs, maybe too fast. |
Cosgar
ParagonX
5546
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Posted - 2013.09.29 03:09:00 -
[4] - Quote
I think it's strange someone was using a breach FG when the assault has way more DPS. |
low genius
the sound of freedom Renegade Alliance
537
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Posted - 2013.09.29 03:10:00 -
[5] - Quote
Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead.
it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting. |
Xaviah Reaper
Nyain San EoN.
68
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Posted - 2013.09.29 03:11:00 -
[6] - Quote
low genius wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting.
and how do you deal with it exactly -.- all he has to do is resawn with the same forge gun and reposition? |
Rusty Shallows
Black Jackals
413
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Posted - 2013.09.29 03:23:00 -
[7] - Quote
Cosgar wrote:I think it's strange someone was using a breach FG when the assault has way more DPS. Not to mention that the charge-to-fire time makes even the Standard FG sub-par for combat effectiveness. Except for the Militia Forge Gun for dicking around and price control.
Actually the Dau for the Assault FGs is pretty weak too, there is no point in using it as anti vehicle or infantry. Its only function training on the weapon type. The only FG worth using is the Ishukone Assault Forge Gun. That it will remain until the Nerf Brigade remind the Devs this is AR 514. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
219
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Posted - 2013.09.29 03:24:00 -
[8] - Quote
Xaviah Reaper wrote:low genius wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting. and how do you deal with it exactly -.- all he has to do is resawn with the same forge gun and reposition? Kill them enough times and that proto weapons gets expensive quickly. |
Gallente Mercenary 08551380
The Vanguardians
30
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Posted - 2013.09.29 05:37:00 -
[9] - Quote
Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead.
I think you should do your research before posting such untrue numbers.
A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage.
And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor.
So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. |
Derek Barnes
0uter.Heaven
411
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Posted - 2013.09.29 05:44:00 -
[10] - Quote
Thurak1 wrote:Xaviah Reaper wrote:low genius wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. it's not op, it's just a pain to deal with. it should be one of the first things dealt with in the opening stages of the game in any competitive setting. and how do you deal with it exactly -.- all he has to do is resawn with the same forge gun and reposition? Kill them enough times and that proto weapons gets expensive quickly. Not if they are in a corp that gives out a weekly paycheck of millions and millions of isk? |
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DildoMcnutz
Science For Death The Shadow Eclipse
213
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Posted - 2013.09.29 05:52:00 -
[11] - Quote
Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage. And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor. So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread.
4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage. |
Gallente Mercenary 08551380
The Vanguardians
32
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Posted - 2013.09.29 06:40:00 -
[12] - Quote
DildoMcnutz wrote:Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage. And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor. So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage.
The forge gun is a hybrid weapon. http://dust514.wikia.com/wiki/Forge_Gun
And hybrid damage actually does slightly more damage to shields, not armor. The number is actually 10% http://dust514.wikia.com/wiki/Damage_Types |
Godin Thekiller
Hellstorm Inc League of Infamy
957
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Posted - 2013.09.29 06:45:00 -
[13] - Quote
Gallente Mercenary 08551380 wrote:DildoMcnutz wrote:Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage. And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor. So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage. The forge gun is a hybrid weapon. http://dust514.wikia.com/wiki/Forge_GunAnd hybrid damage actually does slightly more damage to shields, not armor. The number is actually 10% http://dust514.wikia.com/wiki/Damage_Types
In uprising, the hybrids got split between railgun damage (armor) and blaster damage (shields), so he's right. |
CharCharOdell
Shining Flame Amarr Empire
1041
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Posted - 2013.09.29 07:27:00 -
[14] - Quote
a wiki swarm can do 15,000 damage to a madrugar in 1 second. ill take my chances with q breach |
Rusty Shallows
Black Jackals
413
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Posted - 2013.09.29 07:47:00 -
[15] - Quote
Godin Thekiller wrote:Gallente Mercenary 08551380 wrote:DildoMcnutz wrote:Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage. And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor. So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. 4192 when hitting armour before resistances, so technically not false but it will rarely if ever hit for that damage. The forge gun is a hybrid weapon. http://dust514.wikia.com/wiki/Forge_GunAnd hybrid damage actually does slightly more damage to shields, not armor. The number is actually 10% http://dust514.wikia.com/wiki/Damage_Types In uprising, the hybrids got split between railgun damage (armor) and blaster damage (shields), so he's right. In Uprising 1.2 they changed damage profiles again. Dev Blog link from July. All Hybrid - Rail do less to shields and more to armor. It seemed to hit a sniper buddy harder than my FG. He had to add Damage mods. |
Godin Thekiller
Hellstorm Inc League of Infamy
957
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Posted - 2013.09.29 08:19:00 -
[16] - Quote
evidence to the point. Excellent! |
jerrmy12 kahoalii
Onslaught Inc RISE of LEGION
49
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Posted - 2013.09.29 09:17:00 -
[17] - Quote
Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage. And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor. So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread. still doesn't prevent easy tank soloing, uptop a tower |
Gallente Mercenary 08551380
The Vanguardians
34
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Posted - 2013.09.29 15:26:00 -
[18] - Quote
I stand corrected, good to know. |
Xaviah Reaper
Nyain San EoN.
76
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Posted - 2013.09.29 22:50:00 -
[19] - Quote
Gallente Mercenary 08551380 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. I think you should do your research before posting such untrue numbers. A character with every skill maxed out, and sporting 2 complex heavy damage mods, The proto breach FG only does 3811 damage. And thats before being reduced by the vehicle shield or armor operation skill that adds passive resistance to a vehicles shield or armor. So yeah, do your math before posting another pointless "Forge Gun OP!!!" thread.
okay.. you build a dropship that survives a proto forge gun. use your excellent mathematical skills and look into the stats of the prometheus and eryx with the best setup, and compare it to the best proto breach forge. see what it looks like. |
Sgt Buttscratch
SLAPHAPPY BANDITS
852
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Posted - 2013.09.29 22:56:00 -
[20] - Quote
I normally find breaches fine, though the damage is huge, they are pinned to floor during charge/aim, easy targets.
As for the forge gun, lately I have been playing with just the militia variant. I condemn any nerfs or crying from infantry or vehicles about this weapon, because it is by far the funniest weapon on the game,me and my tanker buddy were in stitches playing with the forge gun. DONG!!!!! |
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Xaviah Reaper
Nyain San EoN.
78
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Posted - 2013.09.29 22:59:00 -
[21] - Quote
funny for you, hell for us when our 1.2m isk python spontaneously combusts and does a triple backflip |
grunt party
Carbon 7 CRONOS.
54
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Posted - 2013.09.29 23:01:00 -
[22] - Quote
Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. its pro with damage mods and there's no pro vehicles |
KING CHECKMATE
TEAM SATISFACTION
1390
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Posted - 2013.09.29 23:07:00 -
[23] - Quote
Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead.
If you are getting hit by a BREACH FG, you are doing it wrong. |
Xaviah Reaper
Nyain San EoN.
78
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Posted - 2013.09.29 23:18:00 -
[24] - Quote
KING CHECKMATE wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. If you are getting hit by a BREACH FG, you are doing it wrong.
.... you sir, are an idiot. you cant avoid forge rounds unless you spot the forge gunner, and the charge up lighting effect is identical to half the games lighting effects making the gunner invisible. once you spot the breach proto, you're either doomed, or flying the hell away |
DUST Fiend
OSG Planetary Operations Covert Intervention
6514
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Posted - 2013.09.29 23:53:00 -
[25] - Quote
Cosgar wrote:I think it's strange someone was using a breach FG when the assault has way more DPS. Being able to hold the charge and alpha dropships has its merits, it just requires squad support or luck thanks to stationary charging. |
KING CHECKMATE
TEAM SATISFACTION
1394
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Posted - 2013.09.30 00:01:00 -
[26] - Quote
Xaviah Reaper wrote:KING CHECKMATE wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. If you are getting hit by a BREACH FG, you are doing it wrong. .... you sir, are an idiot. you cant avoid forge rounds unless you spot the forge gunner, and the charge up lighting effect is identical to half the games lighting effects making the gunner invisible. once you spot the breach proto, you're either doomed, or flying the hell away
You sir are very quick to judge making your level of intelligence also questionable. Unless you are ALONe, STAYING STILL , in an OPEN AREA,without SNIPERS in your team, nor BLUE DOTS pushing..... Then The BreachFg might be a problem.
a 100% immobile , HEAVY infantry player standing in the middle of a map/top of a roof, with a Giant blue flash ad some white flies that signal his position is , 98% of the time, asking for it.
I cant even believe someone is actually WHINING about the BREACH FORGE GUN. I mean,thats the WORST of ALL FORGE GUNS.....The only way a Forge gunner is going to use a Brech forgegun is if he counts with some TEAM WORK , people covering him,providing ammo,counter sniping for him,etc...and in that case, you deserve to be 2 shotted to hell....
I mean, call me whatever, but you sir, are lame...
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Henchmen21
Planet Express LLC
281
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Posted - 2013.09.30 00:05:00 -
[27] - Quote
Thurak1 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and the person shooting it is virtually stationary during charge up.
Well good thing the breach has a drawback. The AFG well not so much. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
234
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Posted - 2013.09.30 02:52:00 -
[28] - Quote
Henchmen21 wrote:Thurak1 wrote:Xaviah Reaper wrote:anybody else think its strange how a wyrakomi breach forge gun hits for 4k + ? i mean, thats every dropship and half the tanks/lavs in the game insta-dead. instant only if it hits and after a 6 second charge up time and the person shooting it is virtually stationary during charge up. Well good thing the breach has a drawback. The AFG well not so much. the AFG does less damage and doesnt hold the charge. Once your used to it not holding a charge isnt a big deal but it does add a bit more complexity to aiming. Myself i am not very good with the AFG I use it on tanks with stacked damage mods to prevent tankers from recalling while i am shooting and tanks are hard to miss anyway. For normal play i use the ultra cheap Forge gun named forge gun. It does OK damage and the 3.5 second charge up isnt too bad and it holds the charge. |
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