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801. I decided to play with Aim Assist off - in General Discussions [original thread]
PLAYSTTION wrote: Sergeant Sazu wrote: When I first loaded up the game on day 1 of open beta, I went through the settings before entering my first battle. I turned Aim Assaist off and I have never used it. No idea what it's like. I have tro...
- by Thumb Green - at 2014.12.31 20:50:00
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802. Locus or Flux? - in General Discussions [original thread]
Flux, most versatile grenade and also the most reliable at taking out equipment.
- by Thumb Green - at 2014.12.31 18:53:00
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803. These noobs learn fast. - in General Discussions [original thread]
VikingKong iBUN wrote: If you had actually tried KB/M and compared it with a controller you would have found that there is absolutely no difference between the strafe speed using a keyboard or a controller. This is simply an excuse used by bad...
- by Thumb Green - at 2014.12.31 18:36:00
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804. Saboteur: How to compete with your team for warpoints - in General Discussions [original thread]
This is the type of bullsh!t that keeps me from being able to stomach more than a handful of matches these days. Too many people not even putting in effort to win.
- by Thumb Green - at 2014.12.31 18:21:00
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805. Reduce WP for kills - in General Discussions [original thread]
Maken Tosch wrote: Thumb Green wrote: If the majority could afford to pull out all the stops to capture an objective we'd see a lot more people actually trying to capture the objective instead of sitting back trying to pick off easy kills un...
- by Thumb Green - at 2014.12.31 01:15:00
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806. Reduce WP for kills - in General Discussions [original thread]
If the majority could afford to pull out all the stops to capture an objective we'd see a lot more people actually trying to capture the objective instead of sitting back trying to pick off easy kills until it's safe enough to move on the objectiv...
- by Thumb Green - at 2014.12.30 23:12:00
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807. Vehicle and AV combat need to slow down - in General Discussions [original thread]
Come on now Spkr, this forum is full of people that know what you're like and how much you've complained about militia swarms.
- by Thumb Green - at 2014.12.30 21:25:00
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808. Vehicle and AV combat need to slow down - in General Discussions [original thread]
Spkr4theDead wrote: Thumb Green wrote: Spkr4theDead wrote: DeadlyAztec11 wrote: Spkr4theDead, you totally and completely missed my point. My point is that Vehicles currently posses a high threat, but are in turn countered by a high thr...
- by Thumb Green - at 2014.12.30 21:03:00
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809. These noobs learn fast. - in General Discussions [original thread]
Oh so now you're changing your story. Your point has nothing to do with new players strafing and everything to do with you thinking that strafing is why you're getting beat. It's quite obvious by what you've said throughout this thread.
- by Thumb Green - at 2014.12.30 21:02:00
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810. These noobs learn fast. - in General Discussions [original thread]
Toobar Zoobar wrote: Cheydinhal Guard wrote: Toobar Zoobar wrote: DozersMouse XIII wrote: its funny how people get bent out of shape about "strafing" just because other players do it better then them. wft people? It requires no skil...
- by Thumb Green - at 2014.12.30 20:06:00
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811. Vehicle and AV combat need to slow down - in General Discussions [original thread]
Spkr4theDead wrote: DeadlyAztec11 wrote: Spkr4theDead, you totally and completely missed my point. My point is that Vehicles currently posses a high threat, but are in turn countered by a high threat. The result is that either vehicles are r...
- by Thumb Green - at 2014.12.30 19:48:00
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812. Blueshields. - in General Discussions [original thread]
It's a well known issue. TooMany Names AlreadyTaken wrote: What is this "blueshields" thing we're talking about? Shield flare as I know it. It's the animation that shows when you're shooting at shields but in this case no damage is done even...
- by Thumb Green - at 2014.12.29 23:29:00
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813. Automatic Inertial Dampners Is a terrible idea - in General Discussions [original thread]
It wouldn't be so bad if you weren't immobile for a few seconds after landing (plus I just miss being able to hit the ground & take off running). Of course being forced to give away your element of surprise is still pretty bad on it's own, esp...
- by Thumb Green - at 2014.12.28 20:43:00
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814. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
It hasn't gotten that bad, it's been that bad. But that's what happens when you've got a game with virtually no match making. No weapon use in the redline has the same effect as no redline at all. Might as well just leave the match once your team...
- by Thumb Green - at 2014.12.28 05:44:00
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815. Idea - in General Discussions [original thread]
Fck that noise, I ain't even going to read all of it. AV weapons are designed to destroy vehicles. That is their reason to exist and besides that, if you take away their ability to destroy vehicles nobody will use them. Hell, look at what happene...
- by Thumb Green - at 2014.12.28 05:17:00
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816. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Oh you want there to be no redline, okay I get it now. Well just so you know, removing the redline is just as asinine as your definition of "no risk" whatever it may be. To remove the redline would only tighten the noose that is already slowly cho...
- by Thumb Green - at 2014.12.28 05:01:00
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817. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Timtron Victory wrote: I dont really understand what you are trying to say, I am not interested in a nerf. Never called for it. Of course you didn't specifically call for a nerf but it's the only logical conclusion one can come to from read...
- by Thumb Green - at 2014.12.28 04:43:00
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818. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Timtron Victory wrote: I consider sniper rifles to be the opposite of shotguns, it makes sense but sniping from the redline is just ridiculous, there is no risk. Most times if they arent too far in, I die after killing them If they can shoo...
- by Thumb Green - at 2014.12.28 04:29:00
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819. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Max range is 450m, so BS on 500+m death from one.
- by Thumb Green - at 2014.12.27 22:03:00
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820. I hereby declare myself.... - in General Discussions [original thread]
Nocturnal Soul wrote: Already taken <-------------.
- by Thumb Green - at 2014.12.25 00:48:00
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