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2201. Racist - in General Discussions [original thread]
The way I view it, it depends on why you hate them. If you hate them just because they are Gallente or Minmatar then yes; but if your reason is more complex than that, then no. The universe isn't just black & white, there are shades of brown too.
- by Thumb Green - at 2013.12.09 01:15:00
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2202. What Angers You? - in General Discussions [original thread]
Filthy hipsters. Oddly enough the internet is infested with the vermin.
- by Thumb Green - at 2013.12.08 23:48:00
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2203. How is increasing scout speed consider bad? - in General Discussions [original thread]
The scouts speed nerf had nothing to do with hit detection as some seem to think. They literally were moving too fast for the game to track properly and would end up teleporting. Of course the nerf was before several patches that "optimized" the g...
- by Thumb Green - at 2013.12.08 23:42:00
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2204. The bollocks assault rifle - in General Discussions [original thread]
Son-Of A-Gun wrote: Medic 1879 wrote: Speaking as an Englishman who uses the word bollocks often, it sounds noting like balacs unless you have a cold then they may sound similar. Well, in my deffence, I am an American. Our pronunciation o...
- by Thumb Green - at 2013.12.08 16:28:00
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2205. What happened to snipers? - in General Discussions [original thread]
I used prof 3 because that's what I have so I'm used to using it in my calculation. The 2nd 1.1 is like I stated, the extra 10% damage all handheld weapons have. After we got Uprising 1.0 and hit detection was still sh!tty for all weapons there wa...
- by Thumb Green - at 2013.12.07 20:18:00
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2206. What happened to snipers? - in General Discussions [original thread]
Poonmunch wrote: It depends on what sniper rifle you are using. Depending on the source explaining how damage mods work I think the following calculations are correct. The NT-511 base damage per shot is 219. With 3 complex damage mods th...
- by Thumb Green - at 2013.12.07 19:16:00
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2207. The One Thing I Don't Get About Dust 514 Performance - in General Discussions [original thread]
Because the team CCP has working on DUST don't really know what they're doing. It's obvious they've never made an FPS before much less ever worked on a ps3 game so they're learning as they go. Their code is probably in such a state that the stress...
- by Thumb Green - at 2013.12.07 18:37:00
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2208. Questions and comments for Atiim - in General Discussions [original thread]
I've never seen him claim to be the best tanker so I won't comment on that; however you don't have to be the best to realize most tankers aren't very good. Benjamin Ciscko wrote: Why are you against tanks being the best but not only counter t...
- by Thumb Green - at 2013.12.07 18:16:00
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2209. What happened to snipers? - in General Discussions [original thread]
Uhm... not much. You'll have to forgive me, fried too many braincells and have trouble recalling people I don't interact with on a regular basis.
- by Thumb Green - at 2013.12.07 04:28:00
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2210. What happened to snipers? - in General Discussions [original thread]
Well, here recently hit detection has been pretty sh!tty for the sniper rifle. I can't even begin to count the times in the past month that I've shot someone standing completely still and at most only got the shields flare. I hardly ever get a hit...
- by Thumb Green - at 2013.12.07 04:23:00
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2211. Added physical impulses to all weapon impacts? - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: This shouldn't affect aiming, its basically an upgrade to corpse ragdoll physics. Now when you get nuked by a FG you won't just freeze solid, but will actually go flying I guess. I actually like it when people...
- by Thumb Green - at 2013.12.07 04:08:00
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2212. Skill Prerequisites for Combat Rifle and Rail Rifle - in General Discussions [original thread]
Llast 326 wrote: Luna Angelo wrote: Matter of fact, I'm assuming you get it at the same time as AR's and ScR's. Ar and ScR have different prerequisites AR is 1, ScR is 3. ScR is 2 on light weapon. So I imagine the RR will be 3 and the...
- by Thumb Green - at 2013.12.06 03:13:00
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2213. Do You Fear Heavy? YES or NO - in General Discussions [original thread]
1)Do You Fear Heavy 50m away? Yes if AR/ScR/CbR/RR Heavy; no if not 2)Do You Fear AR/ScR/CbR/RR Heavy? Yes at range 3)Do You Fear HMG Heavy? Yes in qcq 4)Do You Fear a Heavy in a LAV? Yes 5)Do You Fear a squad of 6 Heavy? Yes 6)Do You Fear he...
- by Thumb Green - at 2013.12.05 19:50:00
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2214. So a gek assault rifle killed me at 185 m today - in General Discussions [original thread]
I got a kill over 100m with the smg the other day.... of course there 5 other guys less than half that range shooting at him too but I got the kill . I can just imagine that dudes face when he seen the kill screen
- by Thumb Green - at 2013.12.05 18:44:00
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2215. Oh Joy... - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Thumb Green wrote: I don't mind the damage nerf so much; though it's complete bullsh!t that the proto SL won't even be able to take out a militia LAV even with your highs filled with damage mods and prof 5 ex...
- by Thumb Green - at 2013.12.05 18:20:00
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2216. Oh Joy... - in General Discussions [original thread]
I don't mind the damage nerf so much; though it's complete bullsh!t that the proto SL won't even be able to take out a militia LAV even with your highs filled with damage mods and prof 5 except maybe for the onikuma, which nobody uses. It's the lo...
- by Thumb Green - at 2013.12.05 17:23:00
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2217. 1.7 WILL BE TERRIBLE! - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Thumb Green wrote: Uhm... Aren't trams on rails? Now you see the problem, potholes in our rails! Somehow, I think the Minmatar are to blame for this. Somebody should do a background check on maintenance.
- by Thumb Green - at 2013.12.05 16:56:00
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2218. 1.7 WILL BE TERRIBLE! - in General Discussions [original thread]
Elmo Love U wrote: Knight Soiaire wrote: SERIOUSLY CCP? HOW COULD YOU LET THIS SLIP PAST YOU? NO TRAM FIX IN 1.7! HOW AM I EXPECTED TO GET AROUND, BY WALKING?!?! There are so many freaking potholes. Why would you want to drive? Flyi...
- by Thumb Green - at 2013.12.05 16:48:00
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2219. A pet peeve of mine - in General Discussions [original thread]
That and when it happens with an uplink you've just destroyed.
- by Thumb Green - at 2013.12.05 02:53:00
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2220. Resupply Depots + Vehicles in 1.7 (Mine Buff?) - in General Discussions [original thread]
There's already predictable patterns to the paths HAV's will take just to get around most maps. Most of which would be the same paths they would have to take to get to supply depots; so them having to reload on ammo doesn't really change anything.
- by Thumb Green - at 2013.12.04 20:20:00
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