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61. [Request] caldari anti-sniper weapon - in Feedback/Requests [original thread]
Yeah, I don't think that would work. The lock-on feature just kills it; this thing would become the be-all-end-all of noobtubes.
- by Thumb Green - at 2013.03.02 07:17:00
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62. CCP Please, Please, Turn Mics ON by Default - in Feedback/Requests [original thread]
I believe this would drastically alter how matches unfold. How many times could a blueberry have lived if only you could tell him there was a guy coming up behind him; or by knowing that red dot just around the corner is a heavy? It would allow te...
- by Thumb Green - at 2013.03.02 07:07:00
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63. Give me back hope - in Feedback/Requests [original thread]
I love how you resorted to insulting me. Goes to show you have nothing of substance to say; so either HTFU or STFU, either way is fine as long as you quit your crying.
- by Thumb Green - at 2013.03.01 15:05:00
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64. Last game... Imbalanced. Was this intended? - in Feedback/Requests [original thread]
I feel swarm launchers are meant for LAV's & Dropships and forge guns are meant for tanks.
- by Thumb Green - at 2013.03.01 01:10:00
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65. Give me back hope - in Feedback/Requests [original thread]
Toyboi wrote: you dont play eve do you? No, but that's quite irrelevant; this is DUST 514 not EVE
- by Thumb Green - at 2013.02.28 23:44:00
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66. Give me back hope - in Feedback/Requests [original thread]
Toyboi wrote: 3. why cant i use a hmg as a assault when a heavy can use the Ar? That's like asking why can't I pick up a motorcycle when a strongman can pick up a bicycle.
- by Thumb Green - at 2013.02.28 20:45:00
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67. [Feedback/Suggestion] Ammo Count Is Too Low Across The Board - in Feedback/Requests [original thread]
Sometimes I wish the ammo count was higher so I didn't have to rely on nanohives; but then again what would be the point of nanohives if you didn't have to rely on them?
- by Thumb Green - at 2013.02.26 03:23:00
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68. Run and Reloading VOTE - in Feedback/Requests [original thread]
Yes. There's absolutely no reason we shouldn't be able to reload while running. I can't count (by now everyone here should know I just can't count) the times I'd take off running after the reload animation was finished only to realize that I wasn...
- by Thumb Green - at 2013.02.17 02:47:00
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69. [REQ] Config controls please - in Feedback/Requests [original thread]
Unless they give us random configs the run key should be SHIFT and the CAPS key should be equipment/weapon selection. If you angle your hand correctly it should be easy enough to move your thumb to X without having to take a finger off movement ke...
- by Thumb Green - at 2013.02.12 16:04:00
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70. [Request] More sensitivity in both mouse and analog stick - in Feedback/Requests [original thread]
Try turning smooth mouse off. After I did that the sensitivity seemed a good bit more responsive; I can whip around at the flick of a wrist no problem. You'll still have trouble ADS at people that are too close.
- by Thumb Green - at 2013.02.11 21:07:00
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71. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
Don't know why I doubled posted.
- by Thumb Green - at 2013.02.11 17:26:00
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72. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
Lt Sprinquello wrote: Just the plain old game-type where two teams start at one point of the map and simply kill each other. No tanks, no weird spawnpoints no nothing. Just infantry and airstrikes! The plain old Team Deathmatch doesn't inc...
- by Thumb Green - at 2013.02.11 17:22:00
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73. [REQUEST] In regards to spawning, - in Feedback/Requests [original thread]
When I pick either an objective spawn point or CRU spawn point and then my fit. When it gets hacked (or destroyed in the CRU's case); after it kicks me over to another one, instead of making me pick my fit again it should automatically begin the c...
- by Thumb Green - at 2013.02.11 17:03:00
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74. [FEEDBACK] Keyboard controls suck. - in Feedback/Requests [original thread]
I'm sorry, but they just do. I realize it's been posted before ( I searched) but being able to remap the controls is sorely needed. With that said, feel free to ignore this thread as you have all the others. Still, awesome game none the less and ...
- by Thumb Green - at 2013.02.11 16:21:00
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