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221. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
a proto large turret costs about 100k isk while only getting a slight damage boost 1.5 damage max so your telling me that somewhere in that extra 99k isk we are not paying for a bunch of nanohives to be in it giving it as much ammo as it needs?wha...
- by Thor Thunder Fist - at 2012.08.10 19:52:00
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222. 1st Marauders, next up Megadoomers? - in General Discussions [original thread]
Icy Tiger wrote: Black Ops HAV's I sooooo want to have a cloaked HAV come out of no where and blast you with it's railgun hope the cloak is not too badly unbalanced
- by Thor Thunder Fist - at 2012.08.10 19:41:00
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223. Tanks Tanks Tanks - in General Discussions [original thread]
no prob proto should prob hit up Noc Temper if you want to know more about tank builds though. just in case you didn't know holding the fire on a railgun saves the charge to shoot faster took me about a month to learn why I was always getting blow...
- by Thor Thunder Fist - at 2012.08.10 02:49:00
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224. wipe and char sweep - in General Discussions [original thread]
wipe cleans everything to start fresh.sweep just cleans the top layer of stuff off /sarcasm wipe deletes all chars, sweep just takes away all your Isk SP assets warpoints kills and deaths(Merc park and arum buyers get all there arum and merc pack ...
- by Thor Thunder Fist - at 2012.08.10 02:37:00
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225. Orbital Strikes - I need one. - in General Discussions [original thread]
can I order an orbital strike on my school? pwease?????
- by Thor Thunder Fist - at 2012.08.10 02:22:00
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226. Tanks Tanks Tanks - in General Discussions [original thread]
a good stag fit is easy a crisis damage control unit 2 proto dam resists a heavy sheild boost(+1700 one) a heavy shield extender(+300p/s) some PG and CPU extenders Railgun L and proto small missile turrets tears things up.....and unless someone wi...
- by Thor Thunder Fist - at 2012.08.10 02:20:00
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227. Trying to 'level' up my assault class, are there any guides on the best ... - in General Discussions [original thread]
Breach is the easiest AR to use and I recommend it to anyone just starting using an AR once you get a decent feel of how to lead your shots swap to the duoville type-II dropsuit is pretty good so get that then focus on the weapon skillz then shiel...
- by Thor Thunder Fist - at 2012.08.10 00:35:00
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228. Your reticence to fight has been logged and saved to your personal file???? - in General Discussions [original thread]
psssh true dusters hold it till maint
- by Thor Thunder Fist - at 2012.08.09 23:09:00
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229. [Question] Turret Types - in General Discussions [original thread]
Ten-Sidhe wrote: Blaster are a plasma weapon like the shotgun and assault rifle. Autocannon fire bullets/shells like the smg and hmg. Blasters are the highest damage per second but the shortest range. Blasters cause heat and kinetic damage, aut...
- by Thor Thunder Fist - at 2012.08.08 16:56:00
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230. [Question] Turret Types - in General Discussions [original thread]
ok so I know we have Rails, Blasters, and Missiles but can anyone help explain to me what the difference between a blaster and an auto cannon is. and maybe some speculation on how artillery will work?(Mortor or AA weapon) lazerz are pretty much se...
- by Thor Thunder Fist - at 2012.08.08 16:01:00
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231. DUST should have Kill Streaks - in General Discussions [original thread]
ok so ya I gave up around page 6 so...... I think the OP is wrong about the way to implement a kill streak WP bonus like +20 for 5 kills streak +40 for a 10..... and something like that and someone else had the idea to have a notice in the kill fe...
- by Thor Thunder Fist - at 2012.08.01 19:15:00
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232. 1v1s Anyone???? - in General Discussions [original thread]
US comm is great but ya the proto RE spamers rotate through the matches so every couple rounds you'll encounter them
- by Thor Thunder Fist - at 2012.07.27 03:20:00
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233. How many skill points do we get per day waiting? - in General Discussions [original thread]
in the prev build we gained 1 sp every 4 sec(I think) and someone did the math to around 150k SP per week but I've heard others say 3 sec so bout 150-200k per week
- by Thor Thunder Fist - at 2012.07.27 00:38:00
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234. Nova knife is sexy - in General Discussions [original thread]
Nova Knife wrote: I got my hopes up for nothing :( Nova Knife is sexy when he is splattered across the walls of comm that better dude?
- by Thor Thunder Fist - at 2012.07.26 20:11:00
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235. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
as a tank driver I often blow up the supply depot unless there is someone close who can hack it not because I don't realize what it is I realize that's what it is and if an enemy with a forge gun gets to it I'm dead most good drivers have all come...
- by Thor Thunder Fist - at 2012.07.26 16:15:00
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236. Things i want to see in the next build - in General Discussions [original thread]
Superluminal Replicant wrote: Ammo resupply at depots for tanks and dropships is a nice idea, at the moment tank players dont care about the supply depots and usualy just blow them up to stop AV infantry being able to resupply. and to stop A...
- by Thor Thunder Fist - at 2012.07.23 20:05:00
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237. Tanks are underpowered - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Yup, noticed my survivability skyrocket when I maxed Shield Management. Now my EHP are over 17K from my shields alone not even counting armor which is absolute bliss. Granted, my shield booster seems anemic now... yay ...
- by Thor Thunder Fist - at 2012.07.23 19:42:00
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238. Tanks are underpowered - in General Discussions [original thread]
Noc Tempre wrote: Thor Thunder Fist wrote: Noc Tempre wrote: There are two issues with HAV vs AV fights right now. 1) Swarm launchers are stupid good at following ground targets, including around corners and chasing you for several kilom...
- by Thor Thunder Fist - at 2012.07.23 19:27:00
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239. Tanks are underpowered - in General Discussions [original thread]
Noc Tempre wrote: There are two issues with HAV vs AV fights right now. 1) Swarm launchers are stupid good at following ground targets, including around corners and chasing you for several kilometers. They are inconsistent, but they when they ...
- by Thor Thunder Fist - at 2012.07.23 18:28:00
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240. Possible K/D glitch? - in General Discussions [original thread]
ya I've had a couple games where it seem like I died a lot more then what the list says but never less in kills. but we both might be crazy :/
- by Thor Thunder Fist - at 2012.07.20 18:53:00
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