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3661. Is Planetary Conquest at a Stalemate? - in General Discussions [original thread]
And about PFC, the last time I looked many of the corps there have their timers set to weird times despite mostly being North American corps. There were only a few timers we would even consider. We have battles on our district at least 3 days a w...
- by Thor Odinson42 - at 2013.09.26 17:38:00
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3662. Is Planetary Conquest at a Stalemate? - in General Discussions [original thread]
I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis. That goes for the sale of excess clones as well. Eve has it's own economy. If every industrial player...
- by Thor Odinson42 - at 2013.09.26 17:35:00
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3663. Whats your K/D look like? - in General Discussions [original thread]
It's not a team game though for the vast majority of Dust. You deploy into pubs with less than 50% of the team being under your "control". 99% of Dust has 0% idea of how to play as a team. In the last build you'd be lucky to squeeze 2 full suppor...
- by Thor Odinson42 - at 2013.09.26 12:46:00
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3664. DUST Needs to affect EVE Planetary Interaction. - in General Discussions [original thread]
Forlorn Destrier wrote: Iron Wolf Saber wrote: ... Bites tongue. ... the only thing I am going to say about this is its not that big of a deal to eve player if you blow up their colonies. It really isn't. I agree with IWS. Planetary Int...
- by Thor Odinson42 - at 2013.09.24 22:45:00
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3665. Do corp roles really matter with such a small player base? - in General Discussions [original thread]
I think the roles are needed, but I would have liked to have seen a badge or something next to the person holding that role in the corp channel. I'll spend the ISK more wisely than anybody else so please give it to me. Thanks in advance!
- by Thor Odinson42 - at 2013.09.24 19:33:00
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3666. CCP Logibro please clarify! Changing fit @ Supply Depot to get different equipme... - in General Discussions [original thread]
SirManBoy wrote: As a logi who absolutely adores how the current system works, the only compromise I would be willing to make is some sort of increased map visibility for enemy troops whenever friendly equipment is too densely situated. Call it...
- by Thor Odinson42 - at 2013.09.24 01:47:00
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3667. CCP Logibro please clarify! Changing fit @ Supply Depot to get different equipme... - in General Discussions [original thread]
CCP Logibro wrote: Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will change it to are still being decided on). ...
- by Thor Odinson42 - at 2013.09.24 01:45:00
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3668. what are we dieing for .. - in General Discussions [original thread]
Iron Wolf Saber wrote: Xaviah Reaper wrote: I feel a serious lack of any purpose in dust. no campaign, no drive. just pointless annihilation. I want a purpose and a reason to kill people in a game, and fun doesn't quite cut it for me. views?...
- by Thor Odinson42 - at 2013.09.23 12:22:00
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3669. Team Deploy for the future of the game..., - in General Discussions [original thread]
There are no doubt potential issues, but I think the positives far outweigh the potential negatives. Like Xaviah is saying above, it is a BEAT DOWN to try and get multiple squads into FW battles. This is something a lot of people are trying to do...
- by Thor Odinson42 - at 2013.09.23 12:20:00
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3670. Team Deploy for the future of the game..., - in General Discussions [original thread]
Garth Mandra wrote: As long as with Team Deploy you only get matched with other people doing team deploy. I can't imagine them even considering team against randoms.
- by Thor Odinson42 - at 2013.09.23 02:06:00
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3671. Team Deploy for the future of the game..., - in General Discussions [original thread]
Beld Errmon wrote: Team Deploy Gäó - Because pubstomping with six blobtards just isn't gay enough. I'd think 16 dudes that deploy together as a team would a bit better than random dudes thrown together
- by Thor Odinson42 - at 2013.09.23 00:19:00
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3672. Team Deploy for the future of the game..., - in General Discussions [original thread]
Iron Wolf Saber wrote: It's on the backlog for sure. Just other things are slightly more important, to give better reasons to deploy entire teams. Good to hear, tell them to hurry please. Thanks
- by Thor Odinson42 - at 2013.09.22 23:50:00
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3673. Team Deploy for the future of the game..., - in General Discussions [original thread]
Aero Yassavi wrote: FoxFour already said they are working on team deploy and it would only be available for FW and PC. Though as this thread in intended to bump it up the priority list (though I believe it's already near the top), carry on. ...
- by Thor Odinson42 - at 2013.09.22 23:41:00
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3674. Team Deploy for the future of the game..., - in General Discussions [original thread]
low genius wrote: Thor Odinson42 wrote: Sports Dude wrote: Team deploy would be great, even if its just for FW To me that is where they can make it really shine. I'd guarantee you you'd see a lot of corps step up if they were able to ...
- by Thor Odinson42 - at 2013.09.22 23:40:00
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3675. Team Deploy for the future of the game..., - in General Discussions [original thread]
Sports Dude wrote: Team deploy would be great, even if its just for FW To me that is where they can make it really shine. I'd guarantee you you'd see a lot of corps step up if they were able to fight as a team more often. I'd never play ano...
- by Thor Odinson42 - at 2013.09.22 23:33:00
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3676. Idea for new approach to FW and PC battles - in General Discussions [original thread]
Sounds fun
- by Thor Odinson42 - at 2013.09.22 23:15:00
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3677. Team Deploy for the future of the game..., - in General Discussions [original thread]
I plead for all of the QQ to shift toward getting team deploy released ASAP. I'm not going to make this a long post, but hopefully it leads to discussion. By the end of the year is simply not soon enough. We need team deploy. Being able to work...
- by Thor Odinson42 - at 2013.09.22 23:13:00
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3678. Gallente Logi vs. Assault - in General Discussions [original thread]
Azura Sakura wrote: calvin b wrote: I apologize about not being more specific. I already have proto Cal Logi. I like some do not feel the bonus justifies going assault or logi but just sticking to basic, also the basic Proto Gallente reminds...
- by Thor Odinson42 - at 2013.09.21 19:47:00
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3679. Gallente Logi vs. Assault - in General Discussions [original thread]
Chunky Munkey wrote: It's not my thread, but I still feel the need to point out that the question was Gal Assault vs Gal Logi. Not equipment vs KDR, or both vs Minmatar. I feel like I'm going to have a stroke for all the stupid I see in these...
- by Thor Odinson42 - at 2013.09.21 19:45:00
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3680. A question for CCP about the logistics bonus - in General Discussions [original thread]
R F Gyro wrote: Personally I'd like to see the logi suits get bonuses to non-equipment support features such as scanning and hacking, but also get a fixed penalty to ammo capacity. Why an ammo penalty? So they can eat up their own hives so t...
- by Thor Odinson42 - at 2013.09.21 18:44:00
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