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741. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
Are there stacking penalties on these bad boys? Because if not, I could see a HUGE OP issue. So let's just say I want to deck out my Proto Cal logi for armor. I could run 4 armor plates and 5 armor repair overdrives (4 low slots & 5 high slot...
- by Thokk Nightshade - at 2014.07.17 22:29:00
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742. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Boot Booter wrote: Heavy weapons, no matter what race or design MUST fulfill a specific niche. If they don't you'll just have high eHP suits with versatile high dps weapons. Imagine RR heavies times two. Keep this in mind when thinking about ...
- by Thokk Nightshade - at 2014.07.17 22:12:00
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743. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
The-DON of-DOT-MAFIA wrote: Caldari shielded heavies deserve an M240 Bravo type HMG- but scifi rail tech, big rounds goin down range...oh ya, come get some! Yeah, a 240B or a M2 50 cal would be sweet as hell :) This is essentially a 240B wit...
- by Thokk Nightshade - at 2014.07.17 20:58:00
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744. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Argetlam Thorson wrote: Thokk Nightshade wrote: I guess it is basically a bigger, badder Mass Driver, but I'm not sure which race "claims" the mass driver. That would be Minmitar. Minmitar=Projectile/Explosive-----------Rust Colored Cald...
- by Thokk Nightshade - at 2014.07.17 20:55:00
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745. Why is DUST good? - in General Discussions [original thread]
I like the gameplay, yes. Now, I'll readily admit this is the first FPS MMO I've ever played, so I may be a little biased. However, the main reason for me still playing it is the people I've met. I enjoy running around with a bunch of people who ...
- by Thokk Nightshade - at 2014.07.17 01:14:00
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746. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Argetlam Thorson wrote: I still think the Amarr heavy weapon should be essentially a giant scrambler rifle or laser rifle. New, original concept? Not really, but if you fiddled with the stats to make it more an AV weapon than an AI one, it coul...
- by Thokk Nightshade - at 2014.07.17 01:06:00
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747. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Leeroy Gannarsein wrote: Might be worth either higher DPS or range; right now it'll get killed by an AR at 50m what with strafe speeds and hitboxes on top of AR having flat out more DPS. I tried to make in on par distance wise with a RR, b...
- by Thokk Nightshade - at 2014.07.17 00:33:00
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748. Easy way to fix the RL on EVERYBODYS END. - in General Discussions [original thread]
Monkey MAC wrote: Wouldn't solve redline tanking, or sitting so close to the edge of your redline that you hop in, hop out. Nice try, but it just wouldn't work. What about a rolling clock? If you are in it for 45 seconds and leave, the next ...
- by Thokk Nightshade - at 2014.07.16 22:41:00
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749. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
O.K., so I will admit, my knowledge of EVE history and weaponry isn't perfect. I figured the Forge was Amarr due to the High Alpha Damage, so my apologies to all! I will do a rework as an Amarr weapon (I've already got a couple ideas on it). H...
- by Thokk Nightshade - at 2014.07.16 21:09:00
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750. Caldari Heavy Weapon Proposal - in Feedback/Requests [original thread]
Before you start, yes, I know the chances of this happening are somewhere between a snowball's chance in hell and less than 1%. However, Rattati said there IS a possibility we could get the full compliment of weapons before end of life, and, if no...
- by Thokk Nightshade - at 2014.07.16 02:43:00
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751. equipment spam - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Or, if we are worried about spamming, just cap it. They can cap vehicles, I'm sure they can cap Uplinks/hives. If they are able to take vehicles out of Ambush, they should be able to prevent 150 uplinks on a single map. ...
- by Thokk Nightshade - at 2014.07.14 21:29:00
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752. equipment spam - in Feedback/Requests [original thread]
Or, if we are worried about spamming, just cap it. They can cap vehicles, I'm sure they can cap Uplinks/hives. If they are able to take vehicles out of Ambush, they should be able to prevent 150 uplinks on a single map. Proposed caps (This is de...
- by Thokk Nightshade - at 2014.07.14 21:28:00
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753. rattiti wanted: weapon mods need expanding, damage mods aren't e... - in Feedback/Requests [original thread]
Boot Booter wrote: I think weapons should have separate slots that can be filled with mods as you suggest for a CPU and PG cost. Perhaps that's not very eve like though Would make the game a lot more enjoyable though. There is one proble...
- by Thokk Nightshade - at 2014.07.11 20:23:00
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754. Hotfix charlie [video commenatry] goods and bads. NO MORE CALD SLAYE... - in General Discussions [original thread]
Spaceman-Rob wrote: You don't sound happy, and spend most of the video moaning about vehicles being removed from ambush oms. So in other words, it is exactly like EVERY OTHER POST he puts on the forums? Who would have guessed.
- by Thokk Nightshade - at 2014.07.11 01:58:00
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755. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
Fox Gaden wrote: Reading your post Bormir1r I can only conclude that you have not played an HMG Sentinel long enough to have any clue what you are talking about. Reticule: It is not as bad as it was in the old days, but I still have to get the...
- by Thokk Nightshade - at 2014.07.10 23:58:00
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756. I gotta say, I'm kind of shocked at the Amarr Logis. - in General Discussions [original thread]
deezy dabest wrote: CCP Logibro wrote: Alright, so to actually give proper context. This is solely about equalizing the slot numbers and equipment ability for all the logistics. The sidearm slot for Amarr logistics isn't causing any specific...
- by Thokk Nightshade - at 2014.07.10 23:34:00
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757. Orbital Strikes in Hotfix Charlie - in Feedback/Requests [original thread]
Cross Atu wrote: Thokk Nightshade wrote: Cross Atu wrote: I'd still love to see some form of distributed WP earnings squad wide for the WPs gained by dropping the OB. You earn the OB as a squad, why should the SL gain all the WPs from i...
- by Thokk Nightshade - at 2014.07.10 20:50:00
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758. Orbital Strikes in Hotfix Charlie - in Feedback/Requests [original thread]
Cross Atu wrote: I'd still love to see some form of distributed WP earnings squad wide for the WPs gained by dropping the OB. You earn the OB as a squad, why should the SL gain all the WPs from it? (I'm usually SL in my squads so as things ar...
- by Thokk Nightshade - at 2014.07.10 19:36:00
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759. Orbital Strikes in Hotfix Charlie - in Feedback/Requests [original thread]
Yes, that is a possibility. However, I've met quite a few cool guys who just randomly join my squad and now I have them on contact lists if I'm looking to fill it out. So, while you're technically right, I'd prefer not to. It still doesn't answer ...
- by Thokk Nightshade - at 2014.07.10 02:30:00
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760. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
Powerh8er wrote: Why dont we just remove the HMG and Heavy suit from the game? I sincerely hope this is sarcasm. If so, +1 to you. If not, -100...
- by Thokk Nightshade - at 2014.07.09 23:52:00
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