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        41. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
            Skullmiser Vulcansu wrote:    Starlight Burner wrote:  Excluding the Mass Driver, Title says it. I think that'll make them more of a tactical use item than:   omg, there's a guy I can't kill with a gun. Press and hold R2 Insta-kill Throw down Na... 
          - by Thokk Nightshade - at 2015.07.28 23:31:00 
          
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        42. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
          I am with Cross. I don't have an issue resupplying them. I just think we need to look at how many can be restocked. 
          - by Thokk Nightshade - at 2015.07.28 13:35:00 
          
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        43. Where are you DEVs ? - in General Discussions [original thread] 
            Kevall Longstride wrote:    Thokk Nightshade wrote:    Kevall Longstride wrote:  As has already been said, they're busy as hell at the moment.   Rattati updated the Roadmap  Trello  a couple of days ago and you can see that some nice stuff is co... 
          - by Thokk Nightshade - at 2015.07.28 13:30:00 
          
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        44. Where are you DEVs ? - in General Discussions [original thread] 
            Kevall Longstride wrote:  As has already been said, they're busy as hell at the moment.   Rattati updated the Roadmap  Trello  a couple of days ago and you can see that some nice stuff is coming in 1.3, it just takes a lot of effort to do.   Onc... 
          - by Thokk Nightshade - at 2015.07.28 05:02:00 
          
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        45. Ideas i've had and wanted to share. - in General Discussions [original thread] 
          Similar to True. Down in the Map ideas section, I have a full blown description for a D-Day style Normandy/Omaha beach style map with parameters, layout, etc. Any and all playstyles, all match type possibilities (it was before Aquisition was a thi... 
          - by Thokk Nightshade - at 2015.07.28 02:55:00 
          
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        46. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
          No you are correct Cross wirh your assumption. I was just adding to your argument by showing "just how far down the rabbit hole goes."   Yes for the most part I run 1 nano and 1 re which is where the 45 comes from. I do have a fit with Ishukone an... 
          - by Thokk Nightshade - at 2015.07.28 02:38:00 
          
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        47. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
            TheEnd762 wrote:  45 REs on one fit is not a problem. People still allowing themselves to be killed by those REs in the same place after the second time is.     I agree there. There are people I've killed 6-7 times in one match at the SAME locat... 
          - by Thokk Nightshade - at 2015.07.28 01:05:00 
          
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        48. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
            Cross Atu wrote:   and it would address things like the   45 REs on one fit   type of situation.  Clusters per hive need to be brought down, and scaled with meta level.  0.02 ISK ~Cross    Actually with a 2nd Nanohive in place of the uplink or r... 
          - by Thokk Nightshade - at 2015.07.28 01:01:00 
          
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        49. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
            Breakin Stuff wrote:  that seems... problematic.     I'm not totally disagreeing with you. I've mentioned it on quite a few other threads before (mostly the "nerf RE's" threads) and no one has ever seemed to think it was an issue (no one ever me... 
          - by Thokk Nightshade - at 2015.07.28 00:58:00 
          
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        50. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
            Pokey Dravon wrote:    Thokk Nightshade wrote:    Breakin Stuff wrote:    Worst case, I can see not letting hives restock nades. They already don't stock REs.      Sorry to call you out Breakin, but you're wrong on this one. Hives DO restock RE'... 
          - by Thokk Nightshade - at 2015.07.28 00:36:00 
          
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        51. Ideas i've had and wanted to share. - in General Discussions [original thread] 
            jak cutter wrote:  1. A campaign for new players and veteran player And at the end of this campaign has a really hard boss with a AI that learns as you play and this boss has a chance to drop bpo's ,skins,officers gear, and lots of sp and isk bu... 
          - by Thokk Nightshade - at 2015.07.28 00:29:00 
          
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        52. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread] 
            Breakin Stuff wrote:    Worst case, I can see not letting hives restock nades. They already don't stock REs.      Sorry to call you out Breakin, but you're wrong on this one. Hives DO restock RE's. I have a Cal Logi fit I use for expressly this ... 
          - by Thokk Nightshade - at 2015.07.28 00:13:00 
          
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        53. [FUNFIT] Best CQC fit ever!! IMHO - in General Discussions [original thread] 
          I run a Calmando with RR, shotgun, and 3 complex damage mods. Scout sees RR + fattie, goes to advance, switch to shotgun, dead scout. In CQC a RR isn't a great weapon so I have a Shotgun to deal with those up close and personal interactions.   I d... 
          - by Thokk Nightshade - at 2015.07.27 23:56:00 
          
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        54. Question about Battle Salvage - in General Discussions [original thread] 
          Originally when they were introduced there was talk of making them usable in the Warbarge to upgrade weapons or build specific weapons with the lab, etc. I haven't seen any updates on this, however.   I would continue to hold onto them just in cas... 
          - by Thokk Nightshade - at 2015.07.27 23:49:00 
          
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        55. All I see for CPM 2... - in General Discussions [original thread] 
            Soldner VonKuechle wrote:  Congratulations, you now understand how American politics works.    Hey now! I am an American and I RESENT.... oh wait, what you said is 100% accurate and factual... carry on... 
          - by Thokk Nightshade - at 2015.07.25 23:24:00 
          
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        56. Feedback: On reward mechanics - in Feedback/Requests [original thread] 
            Stefan Stahl wrote:  Very good points.  My personal gripe: ISK reward should not depend on team rank*. It should depend on personal contribution - preferably in terms of "keep x% of what you kill, y% of what you repair, z% of what you hack". Rig... 
          - by Thokk Nightshade - at 2015.07.25 16:34:00 
          
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        57. what was your first dropsuit name? - in General Discussions [original thread] 
          Proto Cal Logi Charge Sniper ... This was back in Open Beta when Cal Logis were the slayer bees. I fit 5 complex damage mods (had no idea WTF I was doing), uplinks, nanohives, and a Charge Sniper and went to town. 
          - by Thokk Nightshade - at 2015.07.24 00:55:00 
          
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        58. Idea for the most dedicated of logis: nanite gun - in General Discussions [original thread] 
            D4GG3R wrote:  A repair tooL that leaches health from the enemy and heals yourself.    A Vampire gun? Baldeur's Gate Dark Alliance 2 with the Necromancer making an entrance I see. 
          - by Thokk Nightshade - at 2015.07.24 00:49:00 
          
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        59. Weekly mission (keys) - in Feedback/Requests [original thread] 
          I have two different theories on how this could be set up to reward players:  1. Couldn't you just set up a step stone type rewards?  9 wins in a week: 9 keys  Every 3 wins thereafter grants 1 additional key  If by some crazy happening one gets to... 
          - by Thokk Nightshade - at 2015.07.23 00:33:00 
          
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        60. Trading Roadmap - in General Discussions [original thread] 
            LT SHANKS wrote:    god clone wrote:  A roadmap to trading they have. We however ride in trunk Surprise will be when arrive good day   Anyone mind translating?    Thanks. I think it is supposed to be a varied Haiku or something. Whatevet it is, ... 
          - by Thokk Nightshade - at 2015.07.21 13:13:00 
          
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