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221. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: I am in agreement with the general thoughts on the thread. The bw + fitting seem to be the points of conversation. I agree on the "spawn behind always" is a solid idea. The only other point of co...
- by Thokk Nightshade - at 2015.06.15 20:21:00
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222. Just watched... - in General Discussions [original thread]
I wasn't there and didn't see it. Is it possible they maybe didn't have the entire squad deploy so they backed out to pick up their other player? Again, total speculation. Just offering possible alternatives. I have no dog in this fight and no all...
- by Thokk Nightshade - at 2015.06.15 20:15:00
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223. Do you suck?Do you get stomped every match?If you said yes then read... - in General Discussions [original thread]
Give me an actual definition of what "Lag Switching" is and how it affects the game. Since I'm pretty sure you're full of crap. Because, from what I've read and seen, Lag switching isn't even possible on this game.
- by Thokk Nightshade - at 2015.06.15 20:12:00
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224. Uplink backpack - in Feedback/Requests [original thread]
I am in agreement with the general thoughts on the thread. The bw + fitting seem to be the points of conversation. I agree on the "spawn behind always" is a solid idea. The only other point of conversation is whether it is permanently active lik...
- by Thokk Nightshade - at 2015.06.14 20:11:00
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225. Uplink backpack - in Feedback/Requests [original thread]
CommanderBolt wrote: I'm not going to go into detail but thing main thing I like about spawning on a dedicated logi as opposed to a random location dotted around the map is that it encourages and fosters teamwork. (That's not to say that links ...
- by Thokk Nightshade - at 2015.06.13 13:35:00
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226. The apex paradox - in General Discussions [original thread]
Maybe I missed the memo, so if someone could provide a link it would be appreciated. I saw where they changed FW/ PC payouts so that you get back some of your suit losses in ISK. When did they start linking equipment lost in Pub matches into the p...
- by Thokk Nightshade - at 2015.06.13 00:09:00
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227. Advertising Dust 514 - in General Discussions [original thread]
Grease Spillett wrote: It is highly opinionated that they would stay. I believe that the role playing casual shooting types would stay. Any Casual Shooting type person picking this game up and trying to play would likely ragequit in two days...
- by Thokk Nightshade - at 2015.06.12 23:42:00
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228. Uplink backpack - in Feedback/Requests [original thread]
Jaran Vilktar wrote: I like this idea. I actually made a similar post several months ago Here . The topic is locked and forgotten but check it out if you want. There are some solid ideas and yours is certainly more fleshed out than mine....
- by Thokk Nightshade - at 2015.06.12 23:33:00
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229. Uplink backpack - in Feedback/Requests [original thread]
Kain Spero wrote: Not really sure why people are thinking that this needs to have such a high fitting cost associated with it. A proto uplink gives you the ability to place two pieces of equipment that get a reasonable set of spawns and gives y...
- by Thokk Nightshade - at 2015.06.12 23:27:00
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230. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: Zan Azikuchi wrote: Thokk Nightshade wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find ou...
- by Thokk Nightshade - at 2015.06.12 19:11:00
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231. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: Zan Azikuchi wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plau...
- by Thokk Nightshade - at 2015.06.12 19:09:00
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232. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plausible in terms of codin...
- by Thokk Nightshade - at 2015.06.12 18:57:00
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233. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plausible in terms of coding. As far as I know the mC...
- by Thokk Nightshade - at 2015.06.12 18:51:00
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234. Uplink backpack - in Feedback/Requests [original thread]
Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plausible in terms of coding. As far as I know the mCRU code is a mess and w...
- by Thokk Nightshade - at 2015.06.12 18:43:00
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235. Uplink backpack - in Feedback/Requests [original thread]
DJINN Jecture wrote: Thokk Nightshade wrote: Just like the title says, what if, in addition to Drop uplinks to be placed, it was possible to have an uplink backpack? Think of it as a Mini Mobile CRU. Here are my ideas on how it would work. I...
- by Thokk Nightshade - at 2015.06.12 15:08:00
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236. Uplink backpack - in Feedback/Requests [original thread]
Kain Spero wrote: Personally, I'd like this actually instead of uplinks. Good idea though +1. I was going to suggest that but figured a LOT of people would be screaming (scouts mostly) because it takes away one of their functions.
- by Thokk Nightshade - at 2015.06.12 15:05:00
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237. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Alena Ventrallis wrote: 1. Spawn links don't generate the clones. They simply make a wormhole to get the clone onto the battlefield. 2. We have no assets to add on backpacks to clones. 3. What's stopping this from being...
- by Thokk Nightshade - at 2015.06.12 15:04:00
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238. Any New Heavy Weapons yet? - in General Discussions [original thread]
Give us the Javelin from Iron Man as a heavy weapon. Shoots 1 round using R1, L1 to detonate (like an RE) and it rains down individual mortars in a circular pattern that explode on impact. Higher the detonation, bitter spread. Closer to ground, mo...
- by Thokk Nightshade - at 2015.06.11 20:57:00
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239. Any New Heavy Weapons yet? - in General Discussions [original thread]
Operative 1174 Uuali wrote: CCP Rattati wrote: I was actually testing an idea, a scrambler rifle (heavy) that shot approximately 5-7 shots in a very quick burst, but only had the same amount of shots in the clip, so needed a long reload afte...
- by Thokk Nightshade - at 2015.06.11 20:49:00
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240. Uplink backpack - in Feedback/Requests [original thread]
Alena Ventrallis wrote: 1. Spawn links don't generate the clones. They simply make a wormhole to get the clone onto the battlefield. 2. We have no assets to add on backpacks to clones. 3. What's stopping this from being put on a scout? Doesn'...
- by Thokk Nightshade - at 2015.06.11 02:20:00
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