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201. Why Minmatar have so Little PG - in General Discussions [original thread]
Broonfondle Majikthies wrote: You also have to remember that Minmatar are also the 'myofibril' race and so if fitted don't require as much systems as a shield or damage mod. In 1.8 I believe they're essentially giving us more options for shield...
- by The Terminator T-1000 - at 2014.03.18 00:05:00
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202. Why Minmatar have so Little PG - in General Discussions [original thread]
I was looking at the stats for the Minmatar Sentinel and Commando suits and they have so little PG compared to the other races, but Some much CPU. Why is that? Are they being optimized for modules that require little PG but lots of CPU? I alwsys r...
- by The Terminator T-1000 - at 2014.03.17 17:49:00
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203. CCP Do a ******* Event that doesn't reward Protostomping - in General Discussions [original thread]
Get your own proto gear then and quit whinning
- by The Terminator T-1000 - at 2014.03.15 16:35:00
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204. Cal. Gal. Min., or Amarr Heavy? - in General Discussions [original thread]
Amarr because of my BPOs
- by The Terminator T-1000 - at 2014.03.15 16:01:00
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205. 2 MILLION CLONE CHALLENGE. - in General Discussions [original thread]
Iron Wolf Saber wrote: New stretch goals are not effected by boosters. But why?
- by The Terminator T-1000 - at 2014.03.15 15:48:00
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206. 2,000,000 Clone Challenge Confirmed! - in General Discussions [original thread]
It is news to me
- by The Terminator T-1000 - at 2014.03.15 15:44:00
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207. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
Wow another OP thread! The HMG is supposed to be the best weapon within 30 meters! Why can't people understand that? If any other weapon could out dps a HMG in CQC then that is a problem. Nervermind, the CR already does...
- by The Terminator T-1000 - at 2014.03.14 02:01:00
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208. Heavies in high density are very imabalanced - in General Discussions [original thread]
Izlare Lenix wrote: During the mauler event it was noticeably difficult to kill a room full of heavies with non heavies. In 1.8, with the heavy hp/resistance buff and the light weapons/damage mod nerf, killing a roomful of heavies with anything...
- by The Terminator T-1000 - at 2014.03.14 01:26:00
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209. Heavies in high density are very imabalanced - in General Discussions [original thread]
Yet another thread about heavies being OP Just do not get within 30 meters and you will be fine. Let heavies kill each other in CQC. When the enemy heavies are dead then go hack. Yes, the HMG is supposed to be the best weapon in CQC. What you...
- by The Terminator T-1000 - at 2014.03.14 01:24:00
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210. So after 1.8 when no-one skills back into the Cal Assault suit - in General Discussions [original thread]
The Attorney General wrote: I don't even understand why people would spec assault suits, especially with the huge buff logis just got. what buff?
- by The Terminator T-1000 - at 2014.03.13 19:37:00
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211. Minmitar Sentinel/Commando - in General Discussions [original thread]
What do you guys think? I know it is not the strongest. I also do not like that it was the least PG of all the heavy suits, but I kinda like it. What would be its advantage besides mobility?
- by The Terminator T-1000 - at 2014.03.13 18:44:00
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212. CCP, please explain - in General Discussions [original thread]
I do not know if this thread will be locked or not, but I cant find the answer to my question anywhere. CCP, what is the reason or logic used for not giving a Dropsuit Upgrades Skill Point refund? There have been many changes to dropsuit bonuses t...
- by The Terminator T-1000 - at 2014.03.13 18:31:00
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213. Good reason for no weaponry refund yet - in General Discussions [original thread]
What we need is a dropsuit upgrades refund!
- by The Terminator T-1000 - at 2014.03.13 18:17:00
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214. any AV buffs in 1.8?? - in General Discussions [original thread]
???
- by The Terminator T-1000 - at 2014.03.13 17:46:00
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215. Game is unplayable (again) - in General Discussions [original thread]
there have been server issues for months...
- by The Terminator T-1000 - at 2014.03.13 17:45:00
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216. Waiting for deployment......................... - in General Discussions [original thread]
It takes for eeeeeevvvvvvvveeeeeerrrrr...............
- by The Terminator T-1000 - at 2014.03.13 01:12:00
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217. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
No weapon or upgrades refund? Why? I specced into 10% dmg mods, not 5%!!
- by The Terminator T-1000 - at 2014.03.13 00:01:00
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218. Dust servers are down - in General Discussions [original thread]
not working for me either
- by The Terminator T-1000 - at 2014.03.12 23:37:00
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219. Why the Heavy Will Not Be OP in 1.8 Part II - in General Discussions [original thread]
One of the heavy limitations is short range. The problem will be heavies carrying RRs
- by The Terminator T-1000 - at 2014.03.11 13:50:00
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220. Forget 1.8, fix the fatal errors and lag already!! - in General Discussions [original thread]
What is the point of getting 1.8 if the game is unplayable
- by The Terminator T-1000 - at 2014.03.11 12:36:00
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