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1621. To all those who have saved their SP... - in General Discussions [original thread]
You only get your SP from dropsuits back. Not weapons, upgrades or other stuff. Just dropsuits so be carefull what you spend the SP on.
- by The dark cloud - at 2014.03.13 02:13:00
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1622. Wormhole generators - in General Discussions [original thread]
In my opinion there should be a equipment that allows you to teleport accross the battlefield. Like for example you place the entrance beacon somewhere and then you place the 2nd beacon somewhere else. Both get connected and allow you to teleport ...
- by The dark cloud - at 2014.03.13 00:59:00
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1623. Jove weapons - in General Discussions [original thread]
The jovians would anihilate every 1 on the field with their god alike tech. AV pistols that 1 hit kill tanks and Rifles that vaporize infantry with a single hit. And to top that wormhole technology which allows them to move accross the battlefield...
- by The dark cloud - at 2014.03.13 00:53:00
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1624. Character Recycling - as much isk is generated as PC matches - in General Discussions [original thread]
lol biomassing for 250k. It takes a whole day till your char gets deleted. So whats the point? You could just go and play a quick ambush in starter fits to get allmost the same ISK.
- by The dark cloud - at 2014.03.12 15:25:00
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1625. Av weapons should be sidearms - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: C0TS wrote: BL4CKST4R wrote: Give Logistic suits (after nerfing them) a special slot for AV only. This is genius. Great idea. So you guys support moving AV to Logistics instead of making it a separate role...
- by The dark cloud - at 2014.03.12 15:21:00
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1626. Av weapons should be sidearms - in General Discussions [original thread]
This would aswell shift the balance from "slayer logis" to assaults and scouts. Cause most logis do not have a sidearm slot. And smaller scale vehicles do just fine cause they have aswell access to hardeners. Just look at the Saga-II it can fit 2 ...
- by The dark cloud - at 2014.03.12 15:10:00
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1627. Av weapons should be sidearms - in General Discussions [original thread]
You guys think that this would be unbalanced but how many actually specced ino proto swarms or plasma cannons? Allmost nobody does that anymore. And another few points why light AV weapons should be sidearms are: -swarms cannot prevent a hardened...
- by The dark cloud - at 2014.03.12 03:36:00
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1628. Av weapons should be sidearms - in General Discussions [original thread]
Alena Ventrallis wrote: A forge gun as a sidearm... Please quote me where i sayd that forgeguns should be sidearms. Cause they are heavy weapons and if you cant read my post please stay out.
- by The dark cloud - at 2014.03.12 02:35:00
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1629. Av weapons should be sidearms - in General Discussions [original thread]
Atiim wrote: I believe CCP is trying to implement a similar mechanic with the Commando suits. I'm not saying no or anything, but I want to see how this plays out first. Commandos are not really good for AV. Too slow, not much of fitting opti...
- by The dark cloud - at 2014.03.12 02:27:00
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1630. Av weapons should be sidearms - in General Discussions [original thread]
True Adamance wrote: Not going to lie. Tanks are in a bad place right now. Too powerful. But in other games you balance those AV weapons by class, unsure of titan fall, but these other games do not see you pitting your own assets against othe...
- by The dark cloud - at 2014.03.12 02:23:00
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1631. Av weapons should be sidearms - in General Discussions [original thread]
On other games vehicles are not too much of a issue because you have the choice to use a AV weapon as sidearm. For example here a list of games that do this: COD: - the infamous stinger to shot down air support BF4: -The engineer is the class th...
- by The dark cloud - at 2014.03.12 02:12:00
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1632. My Opinion to introduce more players and corps into PC - in General Discussions [original thread]
How cute and silly that thought is. What would stop the big players to not aquire more ground? Or more importantly how would YOU want to defend your district against top nutch corps?
- by The dark cloud - at 2014.03.11 23:58:00
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1633. Anybody else remember the talk of Arena Battles? - in General Discussions [original thread]
There was something similar called "corperation contracts". One side is putting money on the table and the other side have to pay the same amount so that the match could happend. That was back in the closed beta before PC hit us. Dont know why CCP...
- by The dark cloud - at 2014.03.11 22:28:00
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1634. Duvolle Focused Scanner - in General Discussions [original thread]
nobody uses that scanner because first off the cooldown time is way too long. And on top of that the hostiles are not really long tagged compared to the quantum scanner.
- by The dark cloud - at 2014.03.11 22:26:00
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1635. Announcement:February Event! - in Announcement and Events [original thread]
Its tuesday and still no sight of the rewards. Ya know it would be a better community feedback if the players would get their rewards stright after the downtime when the event ended. Its really annoying to wait like 1-2 weeks for the bonus stuff t...
- by The dark cloud - at 2014.03.11 17:21:00
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1636. Unique Assault Bonus?: Shield Impairment Damage - in General Discussions [original thread]
No. If you want to have a suit that has constant regen then use armor. If shields would keep recharging during gunfights then there would be literally no point in using armor ever again. And scouts could become unkillable with their 40HP/s shield ...
- by The dark cloud - at 2014.03.11 17:17:00
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1637. let's talk dust: We need proto and advanced vehicles. - in General Discussions [original thread]
No because proto AV barely can scratch militia tanks.
- by The dark cloud - at 2014.03.11 00:18:00
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1638. New way to teamkill. The blueberry toaster! - in General Discussions [original thread]
Ever wanted to get rid of belueberrys in your dropship? Think no more i have invented the "blueberry toaster"! All you have to do is to find one of those turbine looking things that emit fire on top. Land with your dropship on top of that and then...
- by The dark cloud - at 2014.03.10 17:00:00
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1639. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
My my seems like im gonna use a 3 day booster for that event.
- by The dark cloud - at 2014.03.10 15:07:00
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1640. To the Corps locking districts - in General Discussions [original thread]
Your time is up. Tomorrow you will have a massive drawback when locking a district and that means your clones are lost on the attacker side. Sure you can go ahead and lock your district over and over again but you will loose alot of ISK with each ...
- by The dark cloud - at 2014.03.10 14:57:00
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