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3621. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
reason for this is that you get only 90 points for a kill while the frago is on the supply depot however you get 125 points for a kill when the defend frago is on a vehicle like an LAV. Thats the reason for it and if you dont like it that the LAV ...
- by The dark cloud - at 2012.09.24 03:47:00
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3622. every ambush map should have at-least one supply depo. - in General Discussions [original thread]
Yes i want supply depots on all maps. Usually my squad gathers around 1 supply depot with AV weapons and all kinda stuff and make it a fort to defend. It gets even more intense if you destroy the enemy's supply depot and then defend the only 1 rem...
- by The dark cloud - at 2012.09.23 11:41:00
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3623. [?] Do HAVs/LAVs register assault-rifle fire? - in General Discussions [original thread]
sure they register but damage from small arms is decreased against vehicles. Use AV weapons to destroy vehicles like swarm launchers, forgeguns and AV grenades.
- by The dark cloud - at 2012.09.23 11:38:00
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3624. [REQUEST] drop uplink avaible for the whole team - in Feedback/Requests [original thread]
Well lets talk about game features and this time i look down on the drop uplinks. Why is it so that drop uplinks that you place are only avaible to be selected by your squad? I want them to be avaible for the whole team just like mobile CRU's. Cau...
- by The dark cloud - at 2012.09.23 11:35:00
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3625. Officer Weapons - Thanks - in General Discussions [original thread]
and it does 325 base damage. Thats even more as the charge sniper rifle. You can 1 shot everything with that SR except heavy's they need a headshot to be insta killed.
- by The dark cloud - at 2012.09.23 03:23:00
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3626. assault swarm launchers - in General Discussions [original thread]
erm it doesnt even spread the missiles. They all go to 1 target and thats it.
- by The dark cloud - at 2012.09.22 14:44:00
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3627. assault swarm launchers - in General Discussions [original thread]
what are they good for? I know you can lock on 2 targets at the same time but whats thepoint behind this when you shot 1 volley and all missiles go for just 1 target? In my opinion the amount of missiles should be double as the normal missiles at ...
- by The dark cloud - at 2012.09.22 14:00:00
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3628. Is this footage from the new build? - in General Discussions [original thread]
erm i dont want to burst your bubble but this is how it looks like for me the whole time. I got a SSD in my PS3 and with that no animation errors. And the only reason why he holds it like another weapon is that he is cooking the grenade. Which you...
- by The dark cloud - at 2012.09.22 10:44:00
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3629. Drop ships under powered. - in General Discussions [original thread]
since when do you get - points for repairing your dropship?
- by The dark cloud - at 2012.09.22 05:32:00
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3630. Behold Tank drivers my crazy LAV skill returns! - in General Discussions [original thread]
thats harder as you might think cause the LAV basically jumps over every object and you might loose controll over the vehicle and be a easy target then.
- by The dark cloud - at 2012.09.21 15:57:00
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3631. Behold Tank drivers my crazy LAV skill returns! - in General Discussions [original thread]
Allright the hero LAV driver returned again. Get rid of your AV weapons cause i bring my Saga to your tank fight and i usually win them. Seriously everything except a blaster turret is no threat and i can drive in a circle around the tank and my g...
- by The dark cloud - at 2012.09.21 15:51:00
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3632. Solo Play. - in General Discussions [original thread]
dude seriously? we just recently got away from the "solo crap". I dont know how you guys think about it but i treat every randomer like dirt until they prove me wrong. Just with the simple fact that i allways expect that my team is not capable in ...
- by The dark cloud - at 2012.09.21 11:27:00
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3633. Blast from the past - DUST in 2009 - in General Discussions [original thread]
Well i would like to see that the grenade launcher makes a return.Also the AR design appeals more to me then what we have at the moment.
- by The dark cloud - at 2012.09.21 09:07:00
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3634. Healing the MCC - in General Discussions [original thread]
back to topic: in my opinion it deffo helps your team out and gives you extra time to fight back. And i can confirm that both modules work shield and armor. The downside is that only armor gives you points shield is still not the way to go so skip...
- by The dark cloud - at 2012.09.21 08:01:00
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3635. How to fix Remote Explosives - in General Discussions [original thread]
RE are fine now. They need to hit the ground properly (blue icon must appear) before you can detonate them. And for those who dont realise when you decide to blow them up theres no delay anymore. They are best used on a logi dropsuit with hacking ...
- by The dark cloud - at 2012.09.21 04:04:00
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3636. Healing the MCC - in General Discussions [original thread]
Tarn Adari wrote: This is only tangentially related, but can you block NULL canon missiles with a dropship? I mean are these real projectiles that do damage on impact, or does the MCC simply take damage over time, depending on how many NULL can...
- by The dark cloud - at 2012.09.20 21:54:00
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3637. Healing the MCC - in General Discussions [original thread]
Well i think its intended from the dev side. After all its a vehicle and the repair animation is there so they rendered it the vehicle to do this. maybe a commander can activate in the future shield boosters/armor repairs that are on the MCC itsel...
- by The dark cloud - at 2012.09.20 07:58:00
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3638. So about the tactical rifle, burst rifle, and breach rifle - in General Discussions [original thread]
dont like the tactical and breach but i do like the burst AR. Such a beast with its insane high rate of fire and i can do pretty well with it on long range aswell.
- by The dark cloud - at 2012.09.20 07:12:00
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3639. The paradox of the AV buff/Vehicle nerf - in General Discussions [original thread]
Allright we all know that Every vehicle is now basically worthless on the battlefield cause AV weapons are overpowered but this is another story. Well im pretty sure every 1 noticed that you wont see many tanks on the battlefield cause they get de...
- by The dark cloud - at 2012.09.19 23:25:00
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3640. Turret Upgrades: missing info? - in General Discussions [original thread]
meh why you bother with turret upgrades? vehicles are a joke at the moment and not worth the ISK+SP investing into them.
- by The dark cloud - at 2012.09.19 23:14:00
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