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741. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Logistics should be bringing support. I think the disconnect here is that many of you think logistics means medic. I bring proto uplinks (don't remember cost) and proto nanohives (2x @ 28,000 isk). My suit costs a LOT mor...
- by The Black Jackal - at 2013.06.16 16:01:00
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742. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
BL4CKST4R wrote: The Black Jackal wrote: BL4CKST4R wrote: Amarr logis get 25% on already low numbers, if they were to use all their 3 low slots on armor reppers they only get 28.44 armor repair which is only 5 more repping than any other ...
- by The Black Jackal - at 2013.06.16 14:05:00
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743. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
BL4CKST4R wrote: Amarr logis get 25% on already low numbers, if they were to use all their 3 low slots on armor reppers they only get 28.44 armor repair which is only 5 more repping than any other suit with 3 armor repairs. Also forcing somebod...
- by The Black Jackal - at 2013.06.16 13:53:00
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744. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Jastad wrote: @Jackal Amarr LKogistics bonus increases survivability. It's beacuse oh his high surv that we have very very few A-logi. Dont make me laugh, if i want surv id better go gallente or minmatar. Amar logi is ALL about versatility. ...
- by The Black Jackal - at 2013.06.16 13:45:00
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745. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
BL4CKST4R wrote: The Black Jackal wrote: I think most people are aware of the Caldari Logistics ability to tank. It's written plain as day in their description, and it's being abused under the current mechanic. Not because it's a bad mechani...
- by The Black Jackal - at 2013.06.16 13:38:00
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746. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
TV Repair Guy wrote: Don't change anything, flux grenades are devastating enough to shield-tankers. If I hear flux going off I have to run scared because my armor is so squishy. The assault bonus just isn't that good, and most people are carryi...
- by The Black Jackal - at 2013.06.16 12:34:00
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747. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
richiesutie 2 wrote: 30-40% STFU even 25% would be a benefit. The Logistics LAV has an inherent 25% reduction to it's damage output.
- by The Black Jackal - at 2013.06.16 11:05:00
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748. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
I think most people are aware of the Caldari Logistics ability to tank. It's written plain as day in their description, and it's being abused under the current mechanic. Not because it's a bad mechanic, but the fact there is NO downside to running...
- by The Black Jackal - at 2013.06.16 11:00:00
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749. Rise of Legion vs The League of Infamy - in The War Room [original thread]
DJINN Kujo wrote: There's a difference between lag that your team can cope with and lag that is unbearable to play. As I have already stated along with Kalante we experience lag every time we play you guys. We don't whine about those: again as ...
- by The Black Jackal - at 2013.06.16 01:51:00
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750. Rise of Legion vs The League of Infamy - in The War Room [original thread]
DJINN Kujo wrote: Zatara Rought wrote: Balls, LOI would destroy TSOLE. They kinda got a little bit of a donut huh? Your corp is right next to a huge TSOLE donut in Aeditide V.... *wink wink* *nudge nudge* Thought it was KEQ you were...
- by The Black Jackal - at 2013.06.16 01:26:00
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751. Rise of Legion vs The League of Infamy - in The War Room [original thread]
DJINN Marauder wrote: Yeah...the lag was horrid. I couldn't even throw uplinks down :( I also had to leave cuz I couldn't spawn. Some of the guys got into lavs then couldn't get out lol. We will come back SL! You have one more day of peace f...
- by The Black Jackal - at 2013.06.15 08:57:00
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752. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Still Campaigning for PvE Missions. Let's give people something to do besides PvP, in a solid, structured manner. Campaign-style PvE Missions, increasing in difficulty, and requiring co-op at the highest levels. Addendum Idea: Something for fu...
- by The Black Jackal - at 2013.06.15 01:47:00
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753. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
Keeping it real, lets get this enhancement going.
- by The Black Jackal - at 2013.06.14 11:58:00
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754. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I second the 'another' bump! More movement options, seriously getting sick of the 'wooden doll' syndrome we all suffer.
- by The Black Jackal - at 2013.06.14 11:57:00
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755. PSN Disconnect Constantly - in Technical Support/Bugs [original thread]
It's the PSN, but for some reason, DUST 514 is doing something to our connections to it. If I were a paranoid man, the fact that it happens most often when we're about to face against Nyain San... but I'm not. If it does happened to be caused by ...
- by The Black Jackal - at 2013.06.14 11:56:00
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756. The Future is Now! Join The Southern Legion and Legion Academy Today! - in Corporation Recruitment [original thread]
in-game. AND website.
- by The Black Jackal - at 2013.06.13 21:32:00
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757. PSN Disconnect Constantly - in Technical Support/Bugs [original thread]
Gaechti wrote: The error message has nothing to do with PSN, its misleading (at least the one I experienced last couple days). You get the Dust514 message for being disconnected from PSN, but on top right you never get a message from PS3 for b...
- by The Black Jackal - at 2013.06.13 21:30:00
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758. Charybdis Bug - Cause Isolated - in Technical Support/Bugs [original thread]
Also happens in my Saga.
- by The Black Jackal - at 2013.06.13 13:08:00
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759. PSN Disconnect Constantly - in Technical Support/Bugs [original thread]
Multiple players in my corporation have noted constant PSN disconnects. ONLY when playing DUST 514. I can play ANY other game online on my PS3, and have no such Disconnects. DUST 514, however, is disconnecting me every 5-10 minutes. We had a P...
- by The Black Jackal - at 2013.06.13 13:06:00
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760. The solution for the "Murder Taxi" problem is simple: Think about its ... - in General Discussions [original thread]
Going to throw it out there. You get hit by a car. You going to take damage. You wear armor, you take a bit less... but still likely die. You have shields, you'll take less, but shields still absorb fatal damage, armour crushes... end result......
- by The Black Jackal - at 2013.06.10 01:27:00
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