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2221. The formula to kill a game ; - in General Discussions [original thread]
Bigglesworth McQueen wrote: To revert back to my previous comment, would an ISK version of boosters help the issue? However, I don't see how it would be implemented effectively without making the AUR version better. Otherwise, there would be ...
- by The Attorney General - at 2013.06.23 11:32:00
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2222. The formula to kill a game ; - in General Discussions [original thread]
Bigglesworth McQueen wrote: I agree that the gap is a hinderence to new players, if they exist, but altering boosters isn't the solution. Matchmaking is. You try matchmaking with a player base this small. I hope everyone enjoys ten minut...
- by The Attorney General - at 2013.06.23 11:29:00
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2223. The formula to kill a game ; - in General Discussions [original thread]
Crash Monster wrote: Don't be so childish. Unless you are arguing with someone else... I'm just saying it's not about what you want and it's not about what I want. That isn't a fanboy/hater issue. I do not agree with your opinion here. ...
- by The Attorney General - at 2013.06.23 11:27:00
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2224. The formula to kill a game ; - in General Discussions [original thread]
Sir Petersen wrote: Are you still playing the game? Why are you here crying?? Play almost every day. Enjoy about 80% of it. Doesn't change the fact that CCP has completely molested several canines on developing this game. It also doesn'...
- by The Attorney General - at 2013.06.23 10:50:00
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2225. The formula to kill a game ; - in General Discussions [original thread]
Promise a revolutionary game, then deliver a subpar unoriginal lobby shooter. ( Check ) Continually tell your players that you want their feedback, then ignore it and use your own internal data. ( Check ) Ignore the players, make radical, bad ch...
- by The Attorney General - at 2013.06.23 10:32:00
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2226. CCP an Dusties - in General Discussions [original thread]
SoTa PoP wrote: QG doesn't know what he's saying. It becomes obvious when he refuses to talk in public and only in private. What a fail thread. Actually, this type of thread is very illuminating to me. I always wonder what type of trash ge...
- by The Attorney General - at 2013.06.22 15:44:00
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2227. CCP an Dusties - in General Discussions [original thread]
Quickgloves wrote: CCP heard how hard it was to properly pay people for merc contrats. hence with the new release a player isk transfer. It was so compilcatioed to transfer corps dontate an transfer back when there is no character selction s...
- by The Attorney General - at 2013.06.22 15:37:00
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2228. CCP an Dusties - in General Discussions [original thread]
SoTa PoP wrote: I'd rather do this in public. You got likes because you sugar-coated your words with faith. I'm way too synster to see any of that and take what you say at face value - so I'd enjoy your rebutal if you have any to my comments ra...
- by The Attorney General - at 2013.06.22 15:16:00
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2229. CCP an Dusties - in General Discussions [original thread]
I first joined the closed beta full of hopes and dreams. CCP has steadily proven that I was very wrong to put my faith in them. Even though I have hope that the game will get turned around, I know that that is an irrational train of thought. A...
- by The Attorney General - at 2013.06.22 15:01:00
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2230. We dont need a second or third turret on our vehicles. - in General Discussions [original thread]
There used to be a thread about this a long time ago. Let me use the seats for transport, instead of letting some random blue shoot at the friendly MCC and the ground for the whole match. Maybe, just maybe, I would be able to recall my vehicle...
- by The Attorney General - at 2013.06.22 14:32:00
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2231. Tank down in seconds due to suicide - in General Discussions [original thread]
Django Quik wrote: Fair enough but do you have a better solution to enable you to select and use the many modules that can be equipped? Keyboard hotkeys. Let me assign all the modules to an individual number key so I can turn them on and o...
- by The Attorney General - at 2013.06.22 13:45:00
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2232. REMOVE TANKS AND LAV'S FROM AMBUSH - DEV'S LOOK HERE! FREE COOKIES! - in Feedback/Requests [original thread]
I don't normally play ambush with my tanks, but just for you, I am going to today.
- by The Attorney General - at 2013.06.22 13:20:00
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2233. Is there a schedule for the comming patches? - in General Discussions [original thread]
Iron Wolf Saber wrote: The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of to...
- by The Attorney General - at 2013.06.22 04:38:00
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2234. Getting a real timeline for player trading. - in The Council's Chamber [original thread]
General John Ripper wrote: isn't it supposed to come out with 1.2 this month or next month? LOL, you smokin' bro? On the roadmap maybe, but this feature is a long way off. The last official thing I had heard was that it wasn't coming unti...
- by The Attorney General - at 2013.06.21 23:08:00
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2235. proto tanks and when they should come out - in General Discussions [original thread]
PonyClause Rex wrote: Its calculator time the average player count is 5k agreed? lets go with a worst case scenario and its 4k by the time any sort of implementation happens 4k divided by 4 sec status groups that is 1k players in each gro...
- by The Attorney General - at 2013.06.21 14:36:00
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2236. proto tanks and when they should come out - in General Discussions [original thread]
There are not enough players for that type of segregation. With average player counts where they are, there is no sense in trying to split everyone up. All you would end up with is a bunch of half populated battle servers. The game can already...
- by The Attorney General - at 2013.06.21 14:12:00
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2237. Getting a real timeline for player trading. - in The Council's Chamber [original thread]
This matter has popped up recently on the forums again, and I wanted to revisit it here, and hopefully the CPM can assist in getting a better timeline for what I consider a core feature. I would previously have gotten all worked up about this, b...
- by The Attorney General - at 2013.06.21 12:44:00
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2238. [Bug] Loot in PC matches - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: Getting salvage you don't use is a problem though, and we are working on a way to share items around so you could redistribute salvage after a match. Honestly, how the game got this far without a trading option baffles...
- by The Attorney General - at 2013.06.21 12:30:00
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2239. how many tanks still play PC? - in General Discussions [original thread]
If someone wants to pay me, I'm there. Not anything else to do but pub.
- by The Attorney General - at 2013.06.21 01:12:00
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2240. CCP updates on aiming problem? - in General Discussions [original thread]
ReGnYuM wrote: Firstly, dude your obsession with me is quite flattering. Secondly, I just asked my wing man Ace-Killer if he had ever you either... what a surprise. I agree, I am not the best jet pilot, but I was good enough to be a starter...
- by The Attorney General - at 2013.06.20 19:01:00
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