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921. AV -> Vehicle "Dilemma" - in General Discussions [original thread]
Although faster, Madrugars are noticeably more clumsy at slow speed, with awful traverse of the hull. Gunnloggis on the other hand have amazing hull traverse, but zero gun depression, although that is pretty similar to how it was.
- by The Attorney General - at 2013.12.11 19:59:00
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922. Tank 514 - in General Discussions [original thread]
Thumb Green wrote: Yeah it's overkill but so is 5 tanks on one team speeding around the map at the same time with 1 or 2 ADS to boot. If you are consistently seeing 5 tanks, you should consistently have three guys killing them and enjoy the...
- by The Attorney General - at 2013.12.11 18:47:00
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923. Tank 514 - in General Discussions [original thread]
TITANIC Xangore wrote: and don't expect you could take one down one on one. It is, after all, a tank. Tanks can be very easily killed by one person. Just not when they have their hardeners on, and in the case of shield tanks, not before th...
- by The Attorney General - at 2013.12.11 18:38:00
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924. Tank 514 - in General Discussions [original thread]
Thumb Green wrote: Well you can try running a 6 man AV squad but with tanks being as fast as they are it doesn't really work in anything but the small ambush matches. Even then it's tough because while you're trying to take out one you've got 2...
- by The Attorney General - at 2013.12.11 18:37:00
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925. Tank 514 - in General Discussions [original thread]
Get down off your cross. AV still works, you just suck.
- by The Attorney General - at 2013.12.11 18:15:00
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926. Random thought of AV 'What if'... - in General Discussions [original thread]
Everyone could have a swarm as a sidearm, so yeah, that would have a severe effect on the tank vs AV dynamic. As previously said, there is a suit just for that, go and use it.
- by The Attorney General - at 2013.12.11 17:42:00
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927. New LLAV's, any feedback - in General Discussions [original thread]
No LLAV's.
- by The Attorney General - at 2013.12.10 17:14:00
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928. cometely idiotic ccp - in General Discussions [original thread]
Jack McReady wrote: yeah because shooting a SP maxed tank with proper fit pre patch for 25 seconds with swarms was reasonable timeframe and easy? math was posted months ago by me and other people. all those posts simply highlight who is a bad ...
- by The Attorney General - at 2013.12.10 16:10:00
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929. cometely idiotic ccp - in General Discussions [original thread]
I am loving these tears from the fire and forget brigade.
- by The Attorney General - at 2013.12.10 15:47:00
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930. 1.7 The most epic fail ever - in General Discussions [original thread]
DUST Fiend wrote: ::sticks an RE to the ceiling above Zerus, walking away while whistling casually:: *shoots RE, killing Zerus, who foolishly joined an FW game*
- by The Attorney General - at 2013.12.10 15:31:00
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931. So cheap vehicles - in General Discussions [original thread]
People were able to get rich running STD suits. Now pilots can make some ISK running STD vehicles, instead of going horribly broke. Don't expect proto hulls to be affordable.
- by The Attorney General - at 2013.12.10 15:30:00
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932. Corp Logo Won't Update - in General Discussions [original thread]
Wait until downtime?
- by The Attorney General - at 2013.12.07 14:13:00
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933. why limit the respec? - in General Discussions [original thread]
Darken-Sol wrote: I have a bit of pride and confidence. Both clearly misplaced.
- by The Attorney General - at 2013.12.05 15:16:00
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934. why limit the respec? - in General Discussions [original thread]
Darken-Sol wrote: The Attorney General wrote: Fuzzy McTickles wrote: Ok, now that I understand all that, why is this practically the only game with a skill tree and no option to respec for a price? Because CCP has the good sense to pun...
- by The Attorney General - at 2013.12.05 15:06:00
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935. why limit the respec? - in General Discussions [original thread]
Just make a respec cost 10k Aurum and 5% of your total SP. Only people who royally screwed the pooch are using them then.
- by The Attorney General - at 2013.12.05 14:55:00
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936. why limit the respec? - in General Discussions [original thread]
Fuzzy McTickles wrote: Ok, now that I understand all that, why is this practically the only game with a skill tree and no option to respec for a price? Because CCP has the good sense to punish people for FotM chasing.
- by The Attorney General - at 2013.12.05 14:49:00
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937. ccp AGAIN is making sht work! - in General Discussions [original thread]
Worster shields. Loving it.
- by The Attorney General - at 2013.12.05 14:34:00
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938. why limit the respec? - in General Discussions [original thread]
Fuzzy McTickles wrote: Then why is the vehicle tree getting a full respec and not just the skills that are being taken out? Because all the vehicle skills are changing. SP levels, what they unlock, and the bonuses they provide. Same r...
- by The Attorney General - at 2013.12.05 14:33:00
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939. why limit the respec? - in General Discussions [original thread]
Fuzzy McTickles wrote: I understand you're Taking out and adding skills Answered your own question. Only adding two rifles, not a total rework of suits and weapons.
- by The Attorney General - at 2013.12.05 14:16:00
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940. Should DMG mods have a penalty? - in General Discussions [original thread]
They already have a stacking penalty.
- by The Attorney General - at 2013.12.05 14:00:00
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