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21. Those quality battleservers - in General Discussions [original thread]
WTB A join queue that ends in an actual match.
- by The Attorney General - at 2016.01.19 17:16:00
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22. Replace warbarge damage bonus with a specialist weapons factory. - in General Discussions [original thread]
Maken Tosch wrote: I have yet to spend a single AUR on the warbarge and I have level 5 on the mobile factory and level 2 or 3 on the ammunition subsystem. I don't need cash to upgrade the subsystem. But honestly, I don't think the subsystem ha...
- by The Attorney General - at 2016.01.17 00:25:00
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23. Planetary Conquest Locking - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: It's all fun and games til the Brazilians conquer all of Molden Heath. No matter what, there is always someone who wants to be king of the parking lot rather than in the club.
- by The Attorney General - at 2016.01.16 18:00:00
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24. Replace warbarge damage bonus with a specialist weapons factory. - in General Discussions [original thread]
Come on guys, CCP needed the cash to further not develop dust. Besides, 8% damage bonus can't affect gameplay that much.
- by The Attorney General - at 2016.01.16 17:29:00
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25. Ànti av need a range de-nerf - in General Discussions [original thread]
Dewie Cheecham wrote: Simply put, we need at least a range parity with the weapons we need to fight. Red line camping tanks need to be countered. Hate to break it to you, but railguns and forges have the same range. Oh, you meant scrubby sw...
- by The Attorney General - at 2016.01.12 16:10:00
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26. Do the veterans posting here still play the game? - in General Discussions [original thread]
I try and play, but after either a half hour waiting for a skirmish, I normally give up and play half a dom. Once you start playing a dom you see every bad thing about dust dragged out in front of you. I might finish one match if I am in an extr...
- by The Attorney General - at 2016.01.11 15:40:00
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27. Why dust isn't better. - in General Discussions [original thread]
Krixus Flux wrote: Dude, did you see EVE at its inception? The talks that once floated around that EVE is dead and then its resurgence? The road wasn't an easily traveled one. Eve, at its inception was a unique property. Dust isn't....
- by The Attorney General - at 2016.01.08 02:29:00
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28. Why dust isn't better. - in General Discussions [original thread]
Devadander wrote: The Attorney General wrote: It is a lobby shooter. ~Eve is a clicky spreadsheet. If CCP wanted us to do more we should have had more tools to work with. ~We have the same tools eve has. No third party tool is going to ...
- by The Attorney General - at 2016.01.08 00:06:00
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29. Why dust isn't better. - in General Discussions [original thread]
It is a lobby shooter. If CCP wanted us to do more we should have had more tools to work with. No third party tool is going to fix bugs, or matchmaking, or poor map design. Maybe if CCP cared enough to announce that the game had some future,...
- by The Attorney General - at 2016.01.07 22:54:00
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30. Much scrubbery! - in General Discussions [original thread]
True Adamance wrote: The only raw scrubbery in this game is basically douchey roof top uplinkers. Never before has a game been so ruined by vertical heights as Dust 514. I mean if roof tops were actually accessible by foot through stair ways o...
- by The Attorney General - at 2016.01.03 19:23:00
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31. Explosive/lazor dmg profiles. - in General Discussions [original thread]
Nocturnal Soul wrote: Eve online Give me Conflag for my Lazer rifle, I already have scorch with my Quafe!
- by The Attorney General - at 2015.07.03 01:40:00
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32. Stop it CCP i dont want this.. - in General Discussions [original thread]
You spin the RNG wheel, you take your chances. Not just suits need to be traded though. All types of boosters, BPOs for weapons, suits, Apex stuff etc all need to come through right quick. It was great that they gave us the gifting feature alm...
- by The Attorney General - at 2015.07.03 01:39:00
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33. The rapid reload skill is underused. - in General Discussions [original thread]
thor424 wrote: With PLC I think reload is more important than proficiency Would really depend on how you use it. If you do the whole coward AV thing, reload matters for more WP, but you aren't killing anything. If you do proper AV, the...
- by The Attorney General - at 2015.07.03 01:34:00
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34. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
thor424 wrote: I only brought up rewards and exploits because you started going on about it with your buddy Deezy. Most of the people that don't want to fight don't leave battles in FW, they just do what most people do in pubs (stay in redlin...
- by The Attorney General - at 2015.07.03 01:31:00
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35. The rapid reload skill is underused. - in General Discussions [original thread]
Really depends on the weapon. McBob is right that heavies really benefit from the skill. HMG and Forge reloads are pretty rough. PLC users who don't have rapid reload skilled are doing themselves a serious disservice, although you are doing my...
- by The Attorney General - at 2015.07.03 00:10:00
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36. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
True Adamance wrote: However you cannot segment them. FW systems are not always important all the time. Serious fights would eventuate pretty much whenever a militia says "Oi **** boys go get X System for us, were pushing it in two days." 8v...
- by The Attorney General - at 2015.07.02 23:58:00
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37. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
True Adamance wrote: Unlike EVE solo plexing is not possible and it doesn't help in a semi-competitive setting where you are taking up slots other squadded players could be using. Me bringing my tank into Amarrian matches would be a great ...
- by The Attorney General - at 2015.07.02 23:48:00
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38. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
thor424 wrote: Shouldn't a game like Dust be competitive enough that a few groups of 16 couldn't run unchecked in a game mode? If the potential rewards are so game breaking why aren't more groups willing to go after it? It just doesn't add up...
- by The Attorney General - at 2015.07.02 23:35:00
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39. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
True Adamance wrote: As I've said the sole aspect of FW that I am interested in is ensuring that it is a narrative driven persistent conflict that allows people to take it as seriously as they want. If I want to take the mode seriously I ...
- by The Attorney General - at 2015.07.02 23:20:00
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40. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Balistyc Farshot wrote: Ok - Firstly, you are very annoying pushing for trolling to be an approved game style just because. That is typical forum troll response. It makes the rest of this very thin, so lets just move on from you approving of ...
- by The Attorney General - at 2015.07.02 21:28:00
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