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341. **1.8** - in General Discussions [original thread]
Patrick57 wrote: By the time this game is "finished", everyone will have enough SP to max out everything. To max out everything you need around 225+ Million SP & i got these results from here - http://www.protofits.com/fittings/index/28...
- by ThePlayerkyle13 - at 2014.03.11 20:49:00
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342. **1.8** - in General Discussions [original thread]
Dunk Mujunk wrote: They close threads because there is an official respec thread for this nonsense, as opposed to flooding the forums with thread after thread after thread of respec talk. Everyones personal respec thread is the most important, ...
- by ThePlayerkyle13 - at 2014.03.11 20:48:00
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343. **1.8** - in General Discussions [original thread]
I've said before & i'll say it again: Why do most people & CCP treat DUST as a full game? Its not a full game, its still unfinished, plus their loads of content that needs reviewing after each patch so a full respec is important so that w...
- by ThePlayerkyle13 - at 2014.03.11 20:36:00
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344. 1.8 Whos keeping what they got? - in General Discussions [original thread]
I'm a Tanker, i used Proto Sentinel w/ Complex Armor Mods, Damage Mods & Proto ScR. One of my friends is a logi, he mostly follows me around not shooting anything & just healling my Armor, but man the WP hes gaining. I will use an HW (Heav...
- by ThePlayerkyle13 - at 2014.03.07 03:14:00
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345. Passive SP (Skill Points) & SP in General - in General Discussions [original thread]
As most of you know, your DUST Character gains Passive SP (Unless you've selected your character to gain Passive SP via Main Menu)... Now i'm wondering how much SP do i earn Passively without fighting? Now i'm not amazing at maths, but when it c...
- by ThePlayerkyle13 - at 2014.03.06 13:24:00
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346. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: I would like to add that at this stage, we have not rebalanced the slots and PG/CPU for the medium frames yet, and it doesn't look like we'll be able to get it into 1.8. Expect those changes to come at a later date. You're...
- by ThePlayerkyle13 - at 2014.03.05 21:55:00
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347. CCP Watch this Video & Learn - in General Discussions [original thread]
https://www.youtube.com/watch?v=0lBjUlQNYR4&list=UUy11xToip47aIW0M9TSOKrQ&feature=c4-overview
- by ThePlayerkyle13 - at 2014.03.02 19:00:00
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348. 1.8 is going to be Heavymania - in General Discussions [original thread]
Now as we all know Heavy Suits have been revamped, which is a good addition but also a bad one, considering Sentinels get Damage Resistance & Commandos get Damage Increase on Factional Weapons - https://forums.dust514.com/default.aspx?g=post...
- by ThePlayerkyle13 - at 2014.02.26 14:48:00
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349. Give blasters HMG like dispersion - in General Discussions [original thread]
Cat Merc wrote: Oops, wrong section, can this be moved to feedback? Yes, if Devs see it they would automatically move it to Feedback/Requests Page.
- by ThePlayerkyle13 - at 2014.02.26 14:36:00
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350. It's almost like he's talking about Dust 514 - in General Discussions [original thread]
Aikuchi Tomaru wrote: Dust isn't in Beta anymore. Just because it lacks content doesn't mean it's a beta. But it's definitely not a full polished game either...
- by ThePlayerkyle13 - at 2014.02.26 14:29:00
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351. Prone - in Feedback/Requests [original thread]
Korvin Lomont wrote: Well we definatly need more movement options lke vaulting and going prone, or sneaking around corners firing from cover etc. All his alongside with new animations (why in hell I am still magically sliding ladders up instead...
- by ThePlayerkyle13 - at 2014.02.25 15:44:00
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352. New Vehicle Ideas - in Feedback/Requests [original thread]
Before we add anymore Vehicles, we need the Amarrian & Minmatar Vehicle models first...
- by ThePlayerkyle13 - at 2014.02.25 15:36:00
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353. *Pokes a DEV* - in General Discussions [original thread]
Aisha Ctarl wrote: CommanderBolt wrote: Aisha Ctarl wrote: CommanderBolt wrote: Amarr SCUM! Get out! The Jove should have totally wiped you out when they had the chance. Read the signature. You may be an ally, but it still applies. ...
- by ThePlayerkyle13 - at 2014.02.25 15:26:00
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354. when are you going to stop ****ing around with the game? - in General Discussions [original thread]
Echoist wrote: 1.8 Update is almost out now just a few more weeks, I personally don't know what the full details are but maybe CCP might ad something about tanks. As far as the Rail Rifle goes it's getting fixed along with other rifles getting ...
- by ThePlayerkyle13 - at 2014.02.24 14:17:00
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355. (video) Missile tank fail tank - in General Discussions [original thread]
Takahiro Kashuken wrote: lolfit Puts a plate on it so it moves slower but also turns slower making the agile Gunlogi not so agile and a armor hardener does not work really when you cant rep any armor back 2 diff dmg mods lol You can re...
- by ThePlayerkyle13 - at 2014.02.24 14:15:00
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356. question about the smg and combat rifle - in General Discussions [original thread]
The only good thing about the SMG & CR is the RoF, as we all know RoF kills more than the damage is given, it's always nice to to pump 60 rounds of Armor Piercing bullets into your opponent at high speeds. On my Minmatar Character i use both ...
- by ThePlayerkyle13 - at 2014.02.23 15:31:00
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357. Forge Gun on Infantry - in General Discussions [original thread]
Tectonic Fusion wrote: ThePlayerkyle13 wrote: Ok, this shocked me because i thought it was nearly impossible to kill Infantry with FGs, i jumped in a match recently & the opposing team had 1 FGer & he killed Infantry without breaking...
- by ThePlayerkyle13 - at 2014.02.22 22:26:00
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358. Forge Gun on Infantry - in General Discussions [original thread]
Ok, this shocked me because i thought it was nearly impossible to kill Infantry with FGs, i jumped in a match recently & the opposing team had 1 FGer & he killed Infantry without breaking a sweat, at the time i thought to myself "he's eith...
- by ThePlayerkyle13 - at 2014.02.22 22:21:00
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359. A Fun Discussion - Which Faction do you Support & Why? - in General Discussions [original thread]
Ok, with the tension of the upcoming 1.8 i've decided to do a fun discussion (As says in the Title). i'll start off with the faction i support & why: Amarr - Reason for it is because they are benevolent spiritual civilization & was the ...
- by ThePlayerkyle13 - at 2014.02.22 16:35:00
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360. Discussion - Make Ambush an Infantry Only Mode? - in General Discussions [original thread]
So I've played 10 Ambush Matches today 7 of them were swarming with Vehicles (tanks mostly), & during those 7 matches i thought to myself, how can anyone get Kills when a vehicle going to kill them within 2 - 5 seconds after spawning? & si...
- by ThePlayerkyle13 - at 2014.02.21 17:05:00
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