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361. [Request] Regarding Plasmacannon - in Feedback/Requests [original thread]
The latest vehicle changes have rendered it useless in AV before it was ok, you could cause a HAV problems with it I don't want to see the weapon change too much, I am happy with how it performs I do want to see it get back to its previous stren...
- by TheD1CK - at 2013.12.22 19:44:00
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362. Lost Dropsuits - in Feedback/Requests [original thread]
Nice! You have to consider how the average frontline player hates snipers, thales especially So that guy saw you and thought **** this guy.... also if you were redlining he had a point to make
- by TheD1CK - at 2013.12.22 12:11:00
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363. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Fair enough, but I pay near 30k for my boundless RE so that does give me the right to claim ownership He's right though If a friendly detonates my RE/PE that needs to be rewarded/punished on his side It may lead to trolling but that's not new, ...
- by TheD1CK - at 2013.12.21 16:40:00
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364. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Other equipment doesn't blow up enemys/friendlies He's 100% right about this, I had a teammate shoot my RE and kill a red, I got the 50wp even though technically my teammate provided the kill Same goes with FF, if someone detonates my RE on a ...
- by TheD1CK - at 2013.12.21 16:33:00
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365. Welfare - in Feedback/Requests [original thread]
Player market is going to give the wealthy players double the advantage so, I don't think its going to help at all in the form of 'balancing' the game
- by TheD1CK - at 2013.12.21 16:26:00
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366. How to Fix Tanks without Changing Them at All - in Feedback/Requests [original thread]
yeah but a decent AV fiiting costs more than the tanks destroyed with it, that is nowhere near balanced
- by TheD1CK - at 2013.12.18 20:58:00
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367. How to Fix Tanks without Changing Them at All - in Feedback/Requests [original thread]
Tanks wouldnt be considered so bad if the tankers actually had to pay a hell of a lot of ISK for what they have now .... Why did they get , stronger, faster and cheaper tanks .... it makes no sense
- by TheD1CK - at 2013.12.18 20:42:00
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368. Tank cost ..... - in Feedback/Requests [original thread]
I have tanked on a 7mil SP alt, thankfully I got vehicle skills respec'd I won't be speccing into Tanks until CCP have fixed them
- by TheD1CK - at 2013.12.18 19:44:00
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369. Tank cost ..... - in Feedback/Requests [original thread]
No way should a MLT grade tank cost under 100k ISK And no way should there be free modules/turrets on the base fittings If you can't pay for it, don't use it 60k a tank , when I used to fit a MLT tank on my alt @ 500k .... WTF ....????
- by TheD1CK - at 2013.12.18 18:45:00
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370. To CCP - in Feedback/Requests [original thread]
Same ****, one of my renegade Proxi Explosives killed the other 3 beside it that crazy fool got me kicked
- by TheD1CK - at 2013.12.17 19:29:00
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371. [Request] Convert Flaylock into a proper A/V sidearm - in Feedback/Requests [original thread]
Krom Ganesh's description describes exactly how an AV flaylock should perform +1
- by TheD1CK - at 2013.12.17 19:26:00
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372. Equipment causing lag - in Feedback/Requests [original thread]
+1 , seriously CCP people are posting guides to cause lags w/equipment on your forums you should really be addressing this, its causing poor gameplay and console crashes for your players , not cool
- by TheD1CK - at 2013.12.17 16:54:00
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373. [Request] Convert Flaylock into a proper A/V sidearm - in Feedback/Requests [original thread]
You are on the right track here, very good idea I think it could be introduced quite simply ... - keep regular flaylocks the same - either add AV ammo type, no splash, maybe slight direct dmg v infantry or none at all - or make an AV variant of t...
- by TheD1CK - at 2013.12.17 16:44:00
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374. forge guns balanced to railguns? - in Feedback/Requests [original thread]
Nyain San are the most brutal corp to face in Dust, constant proto / constant OP and you are asking for nerfs ..?? Is the Forge gun the only weapon to kill you in the last while ..???
- by TheD1CK - at 2013.12.17 16:38:00
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375. [Request] More stuff - in Feedback/Requests [original thread]
all the things Devs ignore ... yet they couldnt resist being sarcastic ... Good job !
- by TheD1CK - at 2013.12.17 16:24:00
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376. Dust514 Dev TEAM NEEDS YOU !!!! - in Feedback/Requests [original thread]
This should be fun, but seriously .... we should use this chance to show them where the game is wrong - DMG Mods - stacked up - HAV madness, either have the speed or the HP make variants please, the current HAV are super tanks - Other than th...
- by TheD1CK - at 2013.12.16 13:50:00
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377. Dust514 Dev TEAM NEEDS YOU !!!! - in Feedback/Requests [original thread]
Ill get on dust now, try join me and we can plot against our unseen masters
- by TheD1CK - at 2013.12.15 17:28:00
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378. Dust514 Dev TEAM NEEDS YOU !!!! - in Feedback/Requests [original thread]
So I heard yesterday that the Dev's want to take on the players over the coming days ... I am asking for any and every player that participates in these fights to show the Dev's exactly what they have given us this update Soldiers of New Eden ! ...
- by TheD1CK - at 2013.12.15 16:50:00
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379. private matches - in Feedback/Requests [original thread]
Not a bad idea but to make it more appetizing to CCP.... then why not rent servers to Dust514 players, EA Battlefield style more revenue for CCP without having to create new boosters
- by TheD1CK - at 2013.12.14 22:13:00
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380. [Suggestion] a little more use for the melee upgrade - in Feedback/Requests [original thread]
nah, more importantly they should add a bonus to reduce stamina cost for melee attacks
- by TheD1CK - at 2013.12.08 19:56:00
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