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701. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
Cavani1EE7 wrote: GM Scotsman wrote: Just as an FYI, the Merc Pack that is on offer just now contains the items from the original Merc Pack. That is, with a 'Toxin' SMG and a 'Dragonfly' Gallente Scout BPO I don't get it, why has the Dra...
- by TheD1CK - at 2014.11.12 14:38:00
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702. APEX Fittings - Feedback - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE. As a Minja ... I would have to disagree Basic NK wreck other basic suits and all MTL fits... even poor skilled heavies are not ...
- by TheD1CK - at 2014.11.12 14:32:00
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703. APEX Fittings - Feedback - in General Discussions [original thread]
NO FREE REMOTES. I am guilty of not reading the thread, so this may have been covered... It is a bad idea and combined with BPO LAV = Free Jihad - I would also like to point out... it is long overdue that the 'Starter' fits see some love.. not ...
- by TheD1CK - at 2014.11.12 11:41:00
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704. Sidearms Only Scout - in General Discussions [original thread]
This still going on ? Scouts don't all want sidearm only it's that simple The only suit that should be restricted to sidearm only is a 'Pilot' suit Sidearms completely change your playstyle and work best in close quarters, Sidearm scouts are good...
- by TheD1CK - at 2014.11.10 11:33:00
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705. Logi Circle ***** - in General Discussions [original thread]
Pokey Dravon wrote: Logistics stacking an Spider Tanking are staples in the EVE Universe. I have zero issues with it. Yes, but you have to consider the rewards from doing it... They are certainly too much for the risk of putting your most ta...
- by TheD1CK - at 2014.11.10 01:38:00
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706. breach ar - in General Discussions [original thread]
It's OP as hell... yes it lacks some range, but we fight for objectives that are mostly CQC so that's hardly the greatest downside that it can't shoot 100m, it doesn't need to because inside of range it's a beast We've seen the RR's solution to t...
- by TheD1CK - at 2014.11.03 11:40:00
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707. Yo i made a corp again :) - in General Discussions [original thread]
Nice! Good to see your mercs back in their home, it will take some time but you'll gather them back Good Luck getting things running again. o7
- by TheD1CK - at 2014.10.31 14:24:00
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708. Messed up Sidearm SP - in General Discussions [original thread]
certainly got less than expected :/ Can CCP confirm if there was a mistake in the SP payouts for this event??
- by TheD1CK - at 2014.10.30 12:10:00
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709. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
It's barely nerfed ... you scrubs OMG I need a tissue I can't spam hipfire and auto-track someones head If your in a situation where enemies will be -30m in front of you.... don't use a Rail Rifle Or if your an insistent **** you could use ...
- by TheD1CK - at 2014.10.30 10:34:00
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710. You think this will end tank scouts? - in General Discussions [original thread]
nope, I avoid using tanked Scout fits... but by looking at these changes I may have to rethink that Cloak delay does little other than stop the 3-5m range stealth blap .. good scouts will kill anyway It will be more useful to carry a scanner th...
- by TheD1CK - at 2014.10.28 16:17:00
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711. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
I like both of them so far it has limited their CQC ability nicely but they are still powerful and accurate in ADS It makes the Assault RR a better choice in close range fights... and will hopefully.. Have CCP condsider a Bolt Pistol variant (iro...
- by TheD1CK - at 2014.10.28 16:07:00
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712. Hip-firin' my RR - in General Discussions [original thread]
It's looks like your in a LAV going over bumpy terrain
- by TheD1CK - at 2014.10.28 16:02:00
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713. Scouts are dead in 1.9 - in General Discussions [original thread]
Bright Cloud wrote: A scanned scout is a dead scout. Espacially when a single gal logi can reveal your location to 15 people. This should be fun Scouts are being forced out of the EWAR role especially when 3 of the Scout types will have a...
- by TheD1CK - at 2014.10.28 15:41:00
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714. CCP, scout spawn is acceptable - in General Discussions [original thread]
Defensive slightly but mostly I just disagree with seeing yet another false thread on Scout balance and having to wait and wonder why Cloak nerfs are expected to do anything other than hurt the Scout role And I mean the actual Cloaked Scout role, ...
- by TheD1CK - at 2014.10.27 17:04:00
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715. CCP, scout spawn is acceptable - in General Discussions [original thread]
The data reading : more scout suits are purchased : shows some high usage It also say Scouts get killed and need new suits quite often - which cost equal SP/ISK to yours Yet the issue 'Scouts have everything, no downsides'' ??? really??? The major...
- by TheD1CK - at 2014.10.27 15:37:00
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716. Is team balancing still being adjusted? - in General Discussions [original thread]
I have seen teams where we had 3 in squad, with 13 NPC-corps mercs and being put against 2 Corp squads, with 14 of the enemy team being in Player-corps ... I know I'm awesome but I can't fight those odds Rattati I'd really like to see some e...
- by TheD1CK - at 2014.10.27 12:27:00
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717. Molden Heath : Districts - in General Discussions [original thread]
CommanderBolt wrote: Call me naive but I always thought a part of owning planets and districts, (Back when CCP first talked about them) was like a place to call home. I thought there would be activities to do on those districts the other 22/23...
- by TheD1CK - at 2014.10.27 12:20:00
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718. Molden Heath : Districts - in General Discussions [original thread]
Atiim wrote: I'd rather have there be a reason to hold a district than introduce more districts. Good fights are enough for some, though promises of Gold are the incentive DUST mercs want
- by TheD1CK - at 2014.10.27 12:03:00
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719. Molden Heath : Districts - in General Discussions [original thread]
So I noticed a post by 'Her Chosen' highlighting the fact there was multiple Districts currently inactive Given the lack of variety in PC battles (map variantion/limited target options) I was interested ... So I checked it out and found there is 5...
- by TheD1CK - at 2014.10.27 12:00:00
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720. Forum mysteries... - in General Discussions [original thread]
Jadek Menaheim wrote: Yes Supernus Gigas, he made that new character for me as a confirmation that he biomassed his character per our agreement. Old Ripper biomasses > after clone termination you can use the player name again > Minmatar ...
- by TheD1CK - at 2014.10.27 11:08:00
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