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Commander Noctus
Gallente Loyalist
107
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Posted - 2014.11.10 00:06:00 -
[1] - Quote
So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in?
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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DarthPlagueis TheWise
341
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Posted - 2014.11.10 00:12:00 -
[2] - Quote
No.
WP rewards need to be reduced for the rep tool.
Uplinks need to require a lot more maintenance from the Logi. Either the fitting needs to become invalid when you've got too many uplinks, or one of the many ideas mentioned in the Features and Ideas Discussion board need to be implemented. The whole nature of "setting and forgetting" uplinks detracts from the game and is honestly a big problem.
Bolas deploys tank in strategic location
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Commander Noctus
Gallente Loyalist
108
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Posted - 2014.11.10 00:28:00 -
[3] - Quote
DarthPlagueis TheWise wrote:No.
WP rewards need to be reduced for the rep tool.
Uplinks need to require a lot more maintenance from the Logi. Either the fitting needs to become invalid when you've got too many uplinks, or one of the many ideas mentioned in the Features and Ideas Discussion board need to be implemented. The whole nature of "setting and forgetting" uplinks detracts from the game and is honestly a big problem.
I'm not a dedicated Logi, but I imagine that if I was, having my WP decreased per repair would not stop me from using this strategy. Perhaps many do this to get warpoints, but I see its major fault as more as a "ultra-bullet-sponge" sentinel/armor tanker strategy rather than just an Orbital farm strategy.
Edit: Regarding the uplink issue; they are a bit of a nuisance, however, I personally have an easy time wiping them out. I like the idea of putting more maintenance on your uplinks though.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Reign Omega
T.H.I.R.D R.O.C.K
990
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Posted - 2014.11.10 00:29:00 -
[4] - Quote
DarthPlagueis TheWise wrote:No.
WP rewards need to be reduced for the rep tool.
Uplinks need to require a lot more maintenance from the Logi. Either the fitting needs to become invalid when you've got too many uplinks, or one of the many ideas mentioned in the Features and Ideas Discussion board need to be implemented. The whole nature of "setting and forgetting" uplinks detracts from the game and is honestly a big problem.
The rep tool should decay in wp over time I think, rather than being a strap on dildo you can use on the fat girl forever and ever. Uplinks should be restricted to one per tier or per type per suit. Or be compound multiplier by how many have been deployed or how many are on field already, basically everybody shouldn't be receiving full benefits from full spam at all times.
Mark a$$ tricks, and bags of dicks....
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Apothecary Za'ki
Biomass Positive
1765
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Posted - 2014.11.10 00:30:00 -
[5] - Quote
DarthPlagueis TheWise wrote:No.
WP rewards need to be reduced for the rep tool.
Uplinks need to require a lot more maintenance from the Logi. Either the fitting needs to become invalid when you've got too many uplinks, or one of the many ideas mentioned in the Features and Ideas Discussion board need to be implemented. The whole nature of "setting and forgetting" uplinks detracts from the game and is honestly a big problem. NO! they have already been nerfed and capped. with out the reptool it will force us to try become slayers to make up the warpoints.. and because we have uber low EHP and are slow and yellow we die quite alot.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
1765
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Posted - 2014.11.10 00:31:00 -
[6] - Quote
Reign Omega wrote:DarthPlagueis TheWise wrote:No.
WP rewards need to be reduced for the rep tool.
Uplinks need to require a lot more maintenance from the Logi. Either the fitting needs to become invalid when you've got too many uplinks, or one of the many ideas mentioned in the Features and Ideas Discussion board need to be implemented. The whole nature of "setting and forgetting" uplinks detracts from the game and is honestly a big problem. The rep tool should decay in wp over time I think, rather than being a strap on dildo you can use on the fat girl forever and ever. Uplinks should be restricted to one per tier or per type per suit. Or be compound multiplier by how many have been deployed or how many are on field already, basically everybody shouldn't be receiving full benefits from full spam at all times. noob Reptool already caps on points per minute go play logi and find out for yourself..
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Apothecary Za'ki
Biomass Positive
1765
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Posted - 2014.11.10 00:32:00 -
[7] - Quote
Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Reign Omega
T.H.I.R.D R.O.C.K
991
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Posted - 2014.11.10 00:39:00 -
[8] - Quote
Apothecary Za'ki wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool
Hello. I am primarily a logi. I run proto Gallente and proto caldari logi with proto equipment on both, and have been a logi for 2 years. I'm well aware of the wp cap. It's not as much of a hindrance as people make it out to be it doesn't last very long and the rewards far outweigh the downside.
Nice to meet you.
Mark a$$ tricks, and bags of dicks....
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Pokey Dravon
OSG Planetary Operations Covert Intervention
3451
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Posted - 2014.11.10 00:43:00 -
[9] - Quote
Logistics stacking an Spider Tanking are staples in the EVE Universe. I have zero issues with it.
Hotfix Delta Sentinel eHP Calcs
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Commander Noctus
Gallente Loyalist
109
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Posted - 2014.11.10 00:45:00 -
[10] - Quote
Apothecary Za'ki wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool
Perhaps you did not read my post to Plegius, where I stated I'm not a "dedicated" logi, but have done enough of it to weigh in. Also, perhaps you have not read my signature, which states I've tried every role since almost 2 years ago.
I'll ignore that though, and say this: Never did I even hint that the logi's "only redeeming feature" was the reptool. I'm only addressing a strategy I find to be much too effective with little to no drawback and gauging the forum's opinion on it. Please reread and post again.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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DarthPlagueis TheWise
343
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Posted - 2014.11.10 01:04:00 -
[11] - Quote
You know what? **** it. Nerf the repair rate of the rep tool.
That'll bring the Minmatar down to Gallente Logi's level. Screw those sons of bitches.
If active scanners are getting nerfed, so should the rep tool.
Bolas deploys tank in strategic location
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manboar thunder fist
Dead Man's Game RUST415
225
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Posted - 2014.11.10 01:07:00 -
[12] - Quote
Right now logis need one thing
Equipment cost decrease
They are good in terms of equipment usage And good in terms of not being assault suits They need no further nerfs
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1266
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Posted - 2014.11.10 01:18:00 -
[13] - Quote
I like it. I call it easy cap outs.
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Meee One
Amakakeru-Ryu-no-Hirameki
1250
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Posted - 2014.11.10 01:22:00 -
[14] - Quote
Commander Noctus wrote:Apothecary Za'ki wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool Perhaps you did not read my post to Plegeius, where I stated I'm not a "dedicated" logi, but have done enough of it to weigh in. Also, perhaps you have not read my signature, which states I've tried every role since almost 2 years ago. I'll ignore that though, and say this: Never did I even hint that the logi's "only redeeming feature" was the reptool. I'm only addressing a strategy I find to be much too effective with little to no drawback and gauging the forum's opinion on it. Please reread and post again. "No drawback". Lol
Non-logis love to say how risk free being a logistics is. Low eHP 1 weapon Low speed High costs Targeted first Required to be within 20m of active gunfire to repair. Required to be defenseless while repairing. Required to manually switch to equipment,while grenades can be spammed with a single button. Required to use rep tools that at PRO level can't outrep ANY basic level weapon 1v1. Forced into FW to get the best equipment,unlike weapons.
All this,before a match has even started. So please,keep telling a MK.0 logistics user (exclusively) how easy being logistics is. Logistics is the only class in the game that is forced to make do with less,no other class except commandos are required to perform at the same level with such arbitrary nerfs.
Logistics is the hardest class in the game,assault is the easiest.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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TheD1CK
Dead Man's Game RUST415
1483
|
Posted - 2014.11.10 01:38:00 -
[15] - Quote
Pokey Dravon wrote:Logistics stacking an Spider Tanking are staples in the EVE Universe. I have zero issues with it.
Yes, but you have to consider the rewards from doing it... They are certainly too much for the risk of putting your most tanked suits in a cluster ****
- Regenerating Heavies HP 4-6 Rep 'beams' will be in your average Heavy/Logi spam fest - Farming WP for OBs to beat the team that died to your spamfest further to the redline.
So it should be addressed especially with gameplay reaching a decent balance currently. I think generalizing the WP for EQ usage would be good - 15wp per Scan/Triage/Spawn/Supply that along with a capictor on Rep-Tools and I would be fine with the Logi-Train tactic
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Commander Noctus
Gallente Loyalist
111
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Posted - 2014.11.10 01:53:00 -
[16] - Quote
Meee One wrote:Commander Noctus wrote:Apothecary Za'ki wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? try being a logi before you scrutanize a gimpy and underpowered class which only redeeming feature seems to only be the reptool Perhaps you did not read my post to Plegeius, where I stated I'm not a "dedicated" logi, but have done enough of it to weigh in. Also, perhaps you have not read my signature, which states I've tried every role since almost 2 years ago. I'll ignore that though, and say this: Never did I even hint that the logi's "only redeeming feature" was the reptool. I'm only addressing a strategy I find to be much too effective with little to no drawback and gauging the forum's opinion on it. Please reread and post again. "No drawback". Lol Non-logis love to say how risk free being a logistics is. Low eHP 1 weapon Low speed High costs Targeted first Required to be within 20m of active gunfire to repair. Required to be defenseless while repairing. Required to manually switch to equipment,while grenades can be spammed with a single button. Required to use rep tools that at PRO level can't outrep ANY basic level weapon 1v1. Forced into FW to get the best equipment,unlike weapons. All this,before a match has even started. So please,keep telling a MK.0 logistics user (exclusively) how easy being logistics is. Logistics is the only class in the game that is forced to make do with less,no other class except commandos are required to perform at the same level with such arbitrary nerfs. Logistics is the hardest class in the game,assault is the easiest.
*sigh* I'm not telling MK.0 logis anything at all. Sorry if you thought I was saying being a logi is "risk-free". Because it isn't and I didn't say so; I said the STRATEGY (3-4 Logis/Reptool users on 1-2 armor tanking heavies/scouts/assaults) is nearly risk free. In fact, I acknowledge that Logi's deserve more than they have. What you said right there are all very valid points that I have actually said need some sort of buff/attention in previous threads.
But that's off topic. I'll assume you're fine with doing this as things stand now regarding logistics. If, however, Logi's were to get buffs to put their survivability on par with Assaults, would you argue against a reptool/equipment change like the ones mentioned?
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
7544
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Posted - 2014.11.10 02:04:00 -
[17] - Quote
Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in?
Lol
Kill the logi first. They can't shoot or anything, the dude in front does all the shooting. Send one guy to distract, the other ganks the Logi. All it takes.
It's the same way in EVE. You don't target the tank, you pop the logi first.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Juno Tristan
Namtar Elite Gallente Federation
163
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Posted - 2014.11.10 02:05:00 -
[18] - Quote
Burst HMG, go **** up that circlejerk |
Commander Noctus
Gallente Loyalist
112
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Posted - 2014.11.10 02:06:00 -
[19] - Quote
Ghost Kaisar wrote:Commander Noctus wrote:So, what's everyone's opinion on this "great" strategy? Personally, I'll admit it's an effective and impressive use of a squad. However, I'll also note that it's incredibly obnoxious and much TOO effective with little to no drawbacks or counters, barring the use of remote explosive throwing (a problem in and of itself) and itself.
Also, while I do really want Echo to focus on giving the logi SUITS a much needed buff, perhaps we should implement some sort of heat-buildup to repair tools themselves? Along with a bonus to heat build up per level of Triage? Adding small bonuses to the other equipment could even it out.
But that's my two cents. Anyone else want to chime in? Lol Kill the logi first. They can't shoot or anything, the dude in front does all the shooting. Send one guy to distract, the other ganks the Logi. All it takes. It's the same way in EVE. You don't target the tank, you pop the logi first. Are there a ton of dudes repping one guy? Two words: CORE LOCUS
That's the idea. And it works, occasionally, especially with an organized squad (which rarely exist in pubs). And that's only when the Logi's themselves aren't bricked to hell, using reps on each other.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1373
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Posted - 2014.11.10 03:01:00 -
[20] - Quote
Meee One wrote:"No drawback". Lol Non-logis love to say how risk free being a logistics is. Low eHP 1 weapon Low speed High costs Targeted first Required to be within 20m of active gunfire to repair. Required to be defenseless while repairing. Required to manually switch to equipment,while grenades can be spammed with a single button. Required to use rep tools that at PRO level can't outrep ANY basic level weapon 1v1. Forced into FW to get the best equipment,unlike weapons. All this,before a match has even started. So please,keep telling a MK.0 logistics user (exclusively) how easy being logistics is. Logistics is the only class in the game that is forced to make do with less,no other class except commandos are required to perform at the same level with such arbitrary nerfs. Logistics is the hardest class in the game,assault is the easiest. Very well said Meee , you've also given me some valuable Logistical advice and I thank you for that .
Edit : I wouldn't say that Assaults are the easiest .
Doubts are like flies and should be treated as such and crushed .
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Meee One
Amakakeru-Ryu-no-Hirameki
1253
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Posted - 2014.11.10 03:26:00 -
[21] - Quote
Commander Noctus wrote:Meee One wrote:"No drawback". Lol Non-logis love to say how risk free being a logistics is. Low eHP 1 weapon Low speed High costs Targeted first Required to be within 20m of active gunfire to repair. Required to be defenseless while repairing. Required to manually switch to equipment,while grenades can be spammed with a single button. Required to use rep tools that at PRO level can't outrep ANY basic level weapon 1v1. Forced into FW to get the best equipment,unlike weapons. All this,before a match has even started. So please,keep telling a MK.0 logistics user (exclusively) how easy being logistics is. Logistics is the only class in the game that is forced to make do with less,no other class except commandos are required to perform at the same level with such arbitrary nerfs. Logistics is the hardest class in the game,assault is the easiest. *sigh* I'm not telling MK.0 logis anything at all. Sorry if you thought I was saying being a logi is "risk-free". Because it isn't and I didn't say so; I said the STRATEGY (3-4 Logis/Reptool users on 1-2 armor tanking heavies/scouts/assaults) is nearly risk free. In fact, I acknowledge that Logi's deserve more than they have. What you said right there are all very valid points that I have actually said need some sort of buff/attention in previous threads. But that's off topic. I'll assume you're fine with doing this as things stand now regarding logistics. If, however, Logi's were to get buffs to put their survivability on par with Assaults, would you argue against a reptool/equipment change like the ones mentioned? Ok,allow me to paint you a picture.
In a domination match an assault and a logistics are guarding,and after a long slew of attacks,which the assault fended off. All deployables are gone,the logistics scans and sees an enemy group moving in. The assault fends them off,but only has 15% armor left. He looks to the logi for reps. The logi switches to his rep tool,but it's on cooldown,as is his scanner,effectively making him useless. As the enemies approach the logi is left with no choice,they must use the only gear left they have to support,their weapons. After the battle the logi must rearrange their fit to compensate this new 'down time',where an EWAR mod was an eHP mod will go. Where a flux was,which was used on equipment,a locus will go to be used on infantry. Where a Pro reptool was an ADV will go,and where a basic weapon was a Pro weapon will go. The logistics user would let others fight while they supported,but they can't do it as they had before,so now they fight. Welcome back slayer-logis.
Tl;dr you want slayer-logis? Mess with equipment. You have to choose which you prefer,a repping logi,or a shooting logi.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1375
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Posted - 2014.11.10 03:32:00 -
[22] - Quote
People don't think about things until after there changed and then they want that " thing " to perform like it did but by then it's too late .
Be careful what you ask or wish for .
Sometimes it's good to leave well enough alone .
Screwing with it just might make it worst .
Doubts are like flies and should be treated as such and crushed .
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Meee One
Amakakeru-Ryu-no-Hirameki
1254
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Posted - 2014.11.10 03:43:00 -
[23] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:People don't think about things until after there changed and then they want that " thing " to perform like it did but by then it's too late .
Be careful what you ask or wish for .
Sometimes it's good to leave well enough alone .
Screwing with it just might make it worst . The main problem is,players don't like to try. They want victory guaranteed. Rep tools negate that guarantee,and shows that teamwork is powerful.
Everyone wants to run solo and be unstoppable,which is why repping logis frustrate them. It hurts their fragile ego. But instead of using teamwork against teamwork they try to remove teamwork all together.
Hence 'nerf reptool' threads have sprung up.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Shinobi MumyoSakanagare ZaShigurui
VEHICLEBUSTERS Demolitions and Logistics Corp .
1376
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Posted - 2014.11.10 03:48:00 -
[24] - Quote
Hell , that sound about right and I like to play solo as well but I know how to work together to get a job done .
I wanna play Logi more and I took min to 5 for that , maxed out my active scanners , spawns and took my explosives to 4 along with nano's and rep tools and I'm working on maxing out my repairs as we speak .
Too many scouts in the games that I play in .
Doubts are like flies and should be treated as such and crushed .
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