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3541. Why is dropship getting shafted? - in General Discussions [original thread]
Oh look, another dropship thread. This should be new and interesting.
- by TheAmazing FlyingPig - at 2013.05.15 22:30:00
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3542. Congrats CCP - in General Discussions [original thread]
Oh look, it's this thread again. On your way out, kindly leave your stuff and tears by my door.
- by TheAmazing FlyingPig - at 2013.05.15 00:35:00
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3543. AV solutions - in General Discussions [original thread]
BobThe843CakeMan wrote: TheAmazing FlyingPig wrote: BobThe843CakeMan wrote: easy fix to assault dropships and logistics dropships. Make assault dropship have a 5% damage resist per level instead of 2% Give Logistics dropships 50% resi...
- by TheAmazing FlyingPig - at 2013.05.15 00:27:00
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3544. Disappointment with the CPP! - in General Discussions [original thread]
Jayquan18 wrote: GAGAH-BOY BRAZIL wrote: Game since the first beta and I am very disappointed with the way Dust is leading. PROMISES NOT FULFILLED CCP - Trophies Yes !!! Dust 514 Full - No Trophies CCP - App DUST 514 PS VITA Dust 514...
- by TheAmazing FlyingPig - at 2013.05.15 00:19:00
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3545. Dropships nerfed? - in General Discussions [original thread]
Felix Faraday wrote: Am I missing something? Is there a post somewhere with skill changes that I'm not seeing, or were these all silent? Vehicle Shields and Armor changed from +5% to shield/armor resistance? Loss of hp on an already paper thin...
- by TheAmazing FlyingPig - at 2013.05.15 00:19:00
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3546. AV solutions - in General Discussions [original thread]
BobThe843CakeMan wrote: easy fix to assault dropships and logistics dropships. Make assault dropship have a 5% damage resist per level instead of 2% Give Logistics dropships 50% resist but with the cost of 50% reduction of turret damage. ...
- by TheAmazing FlyingPig - at 2013.05.15 00:15:00
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3547. Disappointment with the CPP! - in General Discussions [original thread]
Bot CoD is on your list of games that are better than Dust. "Planetside 2 , Call Of Duty , Resistance , Battlefield 3 , Killzone 2 (Yes Killzone 2 ) >>>>>>>>>>>>> Gameplay Dust 514 ." Either way, please lea...
- by TheAmazing FlyingPig - at 2013.05.15 00:11:00
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3548. Disappointment with the CPP! - in General Discussions [original thread]
GAGAH-BOY BRAZIL wrote: Iron Wolf Saber wrote: GAGAH-BOY BRAZIL wrote: Game since the first beta and I am very disappointed with the way Dust is leading. PROMISES NOT FULFILLED CCP - Trophies Yes !!! Dust 514 Full - No Trophies CCP...
- by TheAmazing FlyingPig - at 2013.05.15 00:07:00
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3549. Disappointment with the CPP! - in General Discussions [original thread]
On your way out, please send your stuff to me.
- by TheAmazing FlyingPig - at 2013.05.14 23:58:00
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3550. AV solutions - in General Discussions [original thread]
Patoman Radiant wrote: with planned buffs to vehicle HP, I think that will more then compensate, though....... could realy make fitting standard tanks with standard mods easyer. I think the buffs have already been applied, and they were only...
- by TheAmazing FlyingPig - at 2013.05.14 23:47:00
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3551. [Suggestion] Ownership flags for vehicles - in Feedback/Requests [original thread]
I would say that the vehicle owner should get priority 1 over the passengers for slot layout, so if you wanted to be a gunner you could swap your seat with someone else, but that someone else couldn't swap with you. Owner gets priority 1, passeng...
- by TheAmazing FlyingPig - at 2013.05.14 23:45:00
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3552. Feedback - Reduce Scrambler Rifle Overheating Buildup... - in Feedback/Requests [original thread]
If I recall, the Amarr Assault suit has a 5% heat buildup bonus per level.
- by TheAmazing FlyingPig - at 2013.05.14 23:43:00
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3553. AV solutions - in General Discussions [original thread]
As for militia forge guns, I wouldn't do away with them completely. I see militia gear as a way to try out another playstyle without devoting SP into it. Lets you get your feet wet. That said, the militia forge is pretty beefy for the SP required...
- by TheAmazing FlyingPig - at 2013.05.14 23:33:00
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3554. AV solutions - in General Discussions [original thread]
CharCharOdell wrote: Polish Hammer wrote: TheAmazing FlyingPig wrote: Polish Hammer wrote: So....wait.....the real issues people keep creating are just about the AV nades? Not entirely, no. This is one thing I noticed about the AV p...
- by TheAmazing FlyingPig - at 2013.05.14 23:30:00
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3555. AV solutions - in General Discussions [original thread]
Polish Hammer wrote: TheAmazing FlyingPig wrote: Polish Hammer wrote: So....wait.....the real issues people keep creating are just about the AV nades? Not entirely, no. This is one thing I noticed about the AV profession as a whole tha...
- by TheAmazing FlyingPig - at 2013.05.14 23:21:00
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3556. AV solutions - in General Discussions [original thread]
Polish Hammer wrote: So....wait.....the real issues people keep creating are just about the AV nades? Not entirely, no. This is one thing I noticed about the AV profession as a whole that might help quell the derp that's flooding the forum.
- by TheAmazing FlyingPig - at 2013.05.14 23:16:00
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3557. AV solutions - in General Discussions [original thread]
Plenty of threads about how AV is OP with the rest of the thread adding +1. This thread is meant to offer solutions / flame bait. What I would do is split AV / Flux / Locus into three different types of grenade skills, all with Grenadier as a pre...
- by TheAmazing FlyingPig - at 2013.05.14 23:08:00
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3558. If we ever get secondary fire modes, what could they be? - in General Discussions [original thread]
I want my shotty to launch the entire shell and my swarm rockets to swirl around each other, in addition to my laser rifle shooting orbs of energy (that detonate when shot with the laser rifle primary), my Fragmented small missiles to have camera ...
- by TheAmazing FlyingPig - at 2013.05.13 23:23:00
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3559. DISCORD: Retraction - in General Discussions [original thread]
Politics...
- by TheAmazing FlyingPig - at 2013.05.13 22:57:00
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3560. What's the point of large maps if all weapons (Except the SR) are CQC weapons? - in General Discussions [original thread]
I think they envision something other than two blobs farming each other. By making maps bigger and spacing objectives out more, you'll have need for strategy. Maybe need a loaded dropship to quickly go to the other side of the map while another s...
- by TheAmazing FlyingPig - at 2013.05.13 21:59:00
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