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2881. CCP are a bunch of monkey's. - in General Discussions [original thread]
Posting in a doomed thread.
- by TheAmazing FlyingPig - at 2013.06.21 23:09:00
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2882. Gonna play DUST, wish me luck. - in General Discussions [original thread]
Mind the traffic.
- by TheAmazing FlyingPig - at 2013.06.21 22:50:00
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2883. I see an absence of good players in forums... - in General Discussions [original thread]
Alldin Kan wrote: Disturbingly Bored wrote: Alldin Kan wrote: This is pretty much proof of how bad this game is right now. Player count will keep dropping and pretty soon I'll only be seeing people around here who only played Dust for a m...
- by TheAmazing FlyingPig - at 2013.06.21 22:15:00
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2884. Tanks and dropships are fine :D - in General Discussions [original thread]
Mobius Wyvern wrote: TheAmazing FlyingPig wrote: Mobius Wyvern wrote: I think AV grenades are fine if you have to actually hit your target with them. Can you prime them like other grenades? I realize they contact detonate, but removing t...
- by TheAmazing FlyingPig - at 2013.06.21 21:42:00
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2885. Tanks and dropships are fine :D - in General Discussions [original thread]
Mobius Wyvern wrote: I think AV grenades are fine if you have to actually hit your target with them. Can you prime them like other grenades? I realize they contact detonate, but removing the seeker function from them in exchange for allow you ...
- by TheAmazing FlyingPig - at 2013.06.21 21:38:00
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2886. Should I even bother using missile tanks? - in General Discussions [original thread]
Missile turrets were pretty fun in the closed beta when tanks were dancing everywhere :D
- by TheAmazing FlyingPig - at 2013.06.21 21:26:00
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2887. Tanks and dropships are fine :D - in General Discussions [original thread]
reydient wrote: ^ You have good points, 1.) I would only really want the OPTION of the HOT KEY, not a mandatory hotkey system, that way each pilot can maximize his or her play style. 2.) I compared proto vehicles to proto weapons only so ...
- by TheAmazing FlyingPig - at 2013.06.21 21:11:00
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2888. Sigh - in General Discussions [original thread]
PlanetsideTwo F2PonPS4 wrote: Any fix on the murder taxi epidemic yet? Needs addressing immediatly In IRC a few days ago, a dev confirmed that CCP is looking into ways to solve the murder taxi problems. No dates were given, but they are both...
- by TheAmazing FlyingPig - at 2013.06.21 20:54:00
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2889. Planetside 2 owned by Sony? (NOT an armageddon thread) - in General Discussions [original thread]
PS2's recent GU11 has people on the tech support forum complaining about GPU's running much hotter than normal, frame drops of anywhere between 10-30 FPS, and frequent client crashes. Enjoy.
- by TheAmazing FlyingPig - at 2013.06.21 20:44:00
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2890. If a free LAV touches a proto dropsuit, it should explode - in General Discussions [original thread]
Two things. One, I agree that the LAV spam is terrible atm, but just because you wear the fanciest of clothes doesn't mean you should **** anyone not also wearing the fanciest of clothes. Two, I've seen the slew of threads you've been posting re...
- by TheAmazing FlyingPig - at 2013.06.21 20:36:00
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2891. Definition of SPAMMING HERCULES GM - in General Discussions [original thread]
inb4 lock for spam.
- by TheAmazing FlyingPig - at 2013.06.21 19:25:00
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2892. PETITON FOR GM HURC TO SUCK MY D - in General Discussions [original thread]
The butthurt is strong with this one.
- by TheAmazing FlyingPig - at 2013.06.21 19:25:00
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2893. Tanks Heavy Armor reps not properly activating - in General Discussions [original thread]
Activating the module again turns it off before the timer is up. Are you maybe opening the wheel twice thinking that the module didn't get selected the first time? If not, I'd throw this in the tech support section.
- by TheAmazing FlyingPig - at 2013.06.21 18:49:00
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2894. Tanks and dropships are fine :D - in General Discussions [original thread]
Mobius Wyvern wrote: The only thing I would add to your post, Pig, is something I've said in many other threads. Swarms and Plasma Cannons should have their damage reversed, and Swarms should get a major buff to flight speed. Then we need to ...
- by TheAmazing FlyingPig - at 2013.06.21 18:39:00
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2895. [PROPOSAL] Tasked Equipment - in Feedback/Requests [original thread]
I'd rather change bonuses and slot layouts to gently push them towards using a suit for its intended role, but ultimately leave the final fitting to the player. I don't like feeling restricted when making loadouts.
- by TheAmazing FlyingPig - at 2013.06.21 16:52:00
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2896. LOL anti air tank??? - in Feedback/Requests [original thread]
Bombers have been confirmed by E3 to show up in 1.2, if not in one of the rapid fire updates that shortly follow. During the presentation, when they were talking about destroyers, they said that they were using this one role as an example of new r...
- by TheAmazing FlyingPig - at 2013.06.21 16:36:00
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2897. What..... The..... ****... - in General Discussions [original thread]
... ... ... ... Kitten happens?
- by TheAmazing FlyingPig - at 2013.06.21 16:20:00
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2898. TODAY IS AFK DAY - in General Discussions [original thread]
HI, BILLY MAYS HERE. POSTING IN CAPS MAKES ME FEEL IMPORTANT. That aside, every Wednesday is AFK day. You should know this already.
- by TheAmazing FlyingPig - at 2013.06.21 16:19:00
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2899. Tanks and dropships are fine :D - in General Discussions [original thread]
medomai grey wrote: Godin Thekiller wrote: If people didn't use PROTO AV (which is dirt cheap) against STD HAV's, there wouldn't be a problem. If people didn't use Proto Turrets against STD Drop Suits, there wouldn't be a problem. J...
- by TheAmazing FlyingPig - at 2013.06.21 07:30:00
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2900. Tanks and dropships are fine :D - in General Discussions [original thread]
Syther Shadows wrote: that fall out range will kill all rail tanks ~ in a fight close range rail losses to almost everything (apart from installations) its like saying snipers should only do 10% damage at long range ~ Well, who says that...
- by TheAmazing FlyingPig - at 2013.06.21 07:23:00
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