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1161. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
This is a bit of an eye opener and thanks for sharing. However, it still looks like a crucial element is missing, how rifles are being used in game. In my humble opinion, there is no reason for all ten rifles to be getting equal amounts of kills...
- by Tesfa Alem - at 2014.10.29 08:50:00
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1162. You're on the edge of P2W - in General Discussions [original thread]
Pushing Charlie wrote: Cyzad4 wrote: How is paying for a respec P2W exactly? You could skill into the FOTM instantly, as opposed to someone who would have to grind to get it. I think everyone should get one yearly refund, but you can buy a...
- by Tesfa Alem - at 2014.10.28 18:26:00
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1163. CCP RATATTI Hotfix balance ADS feedback - in Feedback/Requests [original thread]
Derrith Erador wrote: so i guess i'm not the only one testing rails. another finding worth mentioning is they hit much harder than i remember. were they recently given a damage buff? and i also have to agree with tesfa on this, ROF needs a buff...
- by Tesfa Alem - at 2014.10.28 18:11:00
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1164. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Spkr4theDead wrote: CEOPyrex CloneA wrote: Cool stuff indeed Now do an event called 'HAHHAA you sold your ps3 to play Destiny on PS4... hows that workin out bro?' event. Excellent additions, great new ideas and innovation - some nice busin...
- by Tesfa Alem - at 2014.10.28 16:30:00
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1165. CCP RATATTI Hotfix balance ADS feedback - in Feedback/Requests [original thread]
I am happy to say there is an improvment to the Incubus rail turret, that progresses along the tiers. My level 3 incubus improved from 7 shots before overheat yesterday to 9 shots today, and 12 shots before overheat gunning for a friend who is a...
- by Tesfa Alem - at 2014.10.28 16:24:00
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1166. what are you going to respec into with 1.9 respec for AUR? - in General Discussions [original thread]
NextDark Knight wrote: A different game... whats the point of playing if skills are meaningless now. I assume you mean your own i game skills? 75000 week means fighting guys on an equal footing, no more proto stomping for you. SP does not m...
- by Tesfa Alem - at 2014.10.28 11:36:00
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1167. Mobile CRU = Tanker bonus NOT Pilot bonus - in General Discussions [original thread]
Bendtner92 wrote: Tesfa Alem wrote: FC: ''Quick i need a Pilot for a PC, what do you fly?" Blueberry: "I'm a pilot!'' FC: ''Python or Incubus'' Blueberry: ''LAVs, duh. Just because I'm a Pilot doesn't mean I can fly '' That doesn't ...
- by Tesfa Alem - at 2014.10.28 11:22:00
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1168. Mobile CRU = Tanker bonus NOT Pilot bonus - in General Discussions [original thread]
hold that wrote: do you think weak @ss blueberries would be more inclined to jump out of DS if they could see? half the time when i spawn in a dropship someone already gots the gunner seats, so i'm in these other seats where i can't see anythin...
- by Tesfa Alem - at 2014.10.28 11:12:00
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1169. Mobile CRU = Tanker bonus NOT Pilot bonus - in General Discussions [original thread]
Bendtner92 wrote: Tesfa Alem wrote: CCP Rattati wrote: mCRU + LAV, wait until LAV is close to objective, stop, spawn 2 on it, flee when danger, repeat No harm in letting everybody get WP for a mobile Cru, but then we should treating it...
- by Tesfa Alem - at 2014.10.28 11:09:00
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1170. Mobile CRU = Tanker bonus NOT Pilot bonus - in General Discussions [original thread]
CCP Rattati wrote: mCRU + LAV, wait until LAV is close to objective, stop, spawn 2 on it, flee when danger, repeat No harm in letting everybody get WP for a mobile Cru, but then we should treating it for what it is. We shouldn't call it a Pi...
- by Tesfa Alem - at 2014.10.28 11:02:00
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1171. Mobile CRU = Tanker bonus NOT Pilot bonus - in General Discussions [original thread]
I see absoloutley no reason to have a MCRU on my ADS (blueberries vs afterburner, i think i'll go afterburner) I can barely envision one on a transport ship: (why do i want blueberries to spawn in that i cannot forcibly remove to make room for my...
- by Tesfa Alem - at 2014.10.28 09:38:00
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1172. I need help flying ADS - in General Discussions [original thread]
xavier zor wrote: Are there any dropship channels, or pilots willing to lend me a hand flying? I would REALLY appreciate it! Chat: 1st Airborne Youtube: Judge Rhadamanthus, best instructional videos by far.
- by Tesfa Alem - at 2014.10.28 09:26:00
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1173. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Very, very good. I like the details, I never knew the 'flickering stars' was a bug. 750,000 WP cap, is a godsend. Question, Wil we get to see our life time stats, or do we just get the bonus ranks? Any other hidden surprises?
- by Tesfa Alem - at 2014.10.28 09:24:00
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1174. People are being unreasonable when it comes to scouts. - in General Discussions [original thread]
What part of seeing everything but remaining faster than everything and remaining invisible does not seem overpowered to you? A good start is to remove that second equipment slot. You should either be cloaked or using equipment, not both.
- by Tesfa Alem - at 2014.10.28 06:58:00
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1175. reducing ADS rof SP cost - in Feedback/Requests [original thread]
Pokey Dravon wrote: Her Chosen wrote: A 15% ROF as compared to the prior 50%. That's 33% of it original. Or, a 67% decrease. Imagine reducing a Dropsuit Racial bonus by 67& with a nerf. That would seem ridiculous, because of the SP inv...
- by Tesfa Alem - at 2014.10.28 06:44:00
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1176. reducing ADS rof SP cost - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: You can't satisfy these people and they will complain about everything that doesn't hand them kills and games on a silver platter . Where does your complaints factor into all of this? How is fi...
- by Tesfa Alem - at 2014.10.27 15:39:00
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1177. reducing ADS rof SP cost - in Feedback/Requests [original thread]
CCP Rattati wrote: Lets see how the ROF penalty removal plays out for the Incubus (tomorrow) As far as i understand it though, will it not increase the ROF, just give incubus pilots the same number of shots before we over heat? Even before ...
- by Tesfa Alem - at 2014.10.27 07:11:00
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1178. Uplink Spam - in Feedback/Requests [original thread]
Cross Atu wrote: The CPM proposal is useful in that any spammed item will burn itself out faster so even with no player action spam is innately less persistent. This has the added effect of limiting the possible number of WP farmed from treati...
- by Tesfa Alem - at 2014.10.25 15:29:00
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1179. cpm's MYSTERIOUS uplink solution - in General Discussions [original thread]
Zatara Rought wrote: I really like the suggestion to just limit the max number of uplinks to 5 total at any moment...but I hope that the proposed changes work. Cheers Really? This is a terrible, terrible suggestion. How are you going to l...
- by Tesfa Alem - at 2014.10.25 14:47:00
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1180. CCP and the CPM failed hard - in General Discussions [original thread]
postapo wastelander wrote: Swarmies hiting DS if DS is in open space. Swarmies still hitting structures. DSs can still fly away from them by smart using of enviroment. We should still have that stamped in head DS is still armed taxi, its Dro...
- by Tesfa Alem - at 2014.10.25 11:00:00
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