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201. Where Does My Cooked Grenade Go When I Die? - in Feedback/Requests [original thread]
Makes perfect sense to me, Summa.
- by Terry Webber - at 2015.09.09 01:56:00
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202. [Idea] Opposing MCCs Protecting Their Respective Side of the Redline - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Terry Webber wrote: saxonmish wrote: Terry Webber wrote: Ideas for the Red Zone: The MCC should kill you for spending too long in hostile territory by sammus420 Some time ago, a fellow DUST player propose...
- by Terry Webber - at 2015.09.07 17:13:00
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203. Scammer Terrorist No 1 - Paid Bounty Claimed! - in General Discussions [original thread]
It must have taken you forever to search for the right match to get this guy, jett. Why don't you start a bounty hunting service?
- by Terry Webber - at 2015.09.07 04:40:00
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204. [Idea] Opposing MCCs Protecting Their Respective Side of the Redline - in Feedback/Requests [original thread]
saxonmish wrote: Terry Webber wrote: Ideas for the Red Zone: The MCC should kill you for spending too long in hostile territory by sammus420 Some time ago, a fellow DUST player proposed in the thread above to have the MCC's weapons kill a...
- by Terry Webber - at 2015.09.06 20:50:00
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205. [Idea] Opposing MCCs Protecting Their Respective Side of the Redline - in Feedback/Requests [original thread]
Megaman Trigger wrote: deezy dabest wrote: It makes more sense than immortal clones just falling over dead because they went across an imaginary line. I thought it was the TacNet terminating clones that violate the redline safe area, to pr...
- by Terry Webber - at 2015.09.06 20:40:00
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206. [Idea] Opposing MCCs Protecting Their Respective Side of the Redline - in Feedback/Requests [original thread]
deezy dabest wrote: Terry Webber wrote: deezy dabest wrote: It makes more sense than immortal clones just falling over dead because they went across an imaginary line. Just copy the missile launcher which fires at the enemy MCC and point ...
- by Terry Webber - at 2015.09.06 20:39:00
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207. [Idea] Opposing MCCs Protecting Their Respective Side of the Redline - in Feedback/Requests [original thread]
deezy dabest wrote: It makes more sense than immortal clones just falling over dead because they went across an imaginary line. Just copy the missile launcher which fires at the enemy MCC and point it down. Also fix the display bug and make t...
- by Terry Webber - at 2015.09.06 20:21:00
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208. [Idea] Opposing MCCs Protecting Their Respective Side of the Redline - in Feedback/Requests [original thread]
Cesar Geronimo wrote: I'm surprised this isn't already a thing...Or maybe make those useless big turrets waayyyy in the back automatic... The ground turrets would add a lot more protection for the spawn area. I'll add that to the OP.
- by Terry Webber - at 2015.09.04 21:06:00
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209. CPM Feedback Request: NPE, Corp Tools and UI - in Feedback/Requests [original thread]
Iron Wolf Saber proposed an NPE some time ago. Click the link below and scroll the bottom of the first post to check it out. https://forums.dust514.com/default.aspx?g=posts&t=175984&find=unread
- by Terry Webber - at 2015.09.04 00:55:00
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210. Idea 2: weapon attachments - in General Discussions [original thread]
Mahmun wrote: Terry Webber wrote: Someone thought of this already. Check out the link below. https://forums.dust514.com/default.aspx?g=posts&t=209056 Ah alas I didn't know of this. Please forgive me if I look like a plagiurist It h...
- by Terry Webber - at 2015.09.04 00:39:00
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211. Change/Remove Red Line - in Feedback/Requests [original thread]
Take a look at one of my old threads in the link below. It might resolve some of the redline issues. https://forums.dust514.com/default.aspx?g=posts&t=208740
- by Terry Webber - at 2015.09.03 21:42:00
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212. Idea 2: weapon attachments - in General Discussions [original thread]
Someone thought of this already. Check out the link below. https://forums.dust514.com/default.aspx?g=posts&t=209056
- by Terry Webber - at 2015.09.03 21:02:00
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213. Shot of the day - in General Discussions [original thread]
Fralin Tredis wrote: I once headshot 5 people with one laser charge, they were all standing in a line. We've got a New Eden Rambo here!
- by Terry Webber - at 2015.09.01 01:58:00
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214. - FW SPECIAL CONTRACTS - LOYALIST MODE - in Feedback/Requests [original thread]
Sounds cool. It gives level 10 loyalists some end-game content.
- by Terry Webber - at 2015.08.30 17:37:00
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215. Let Chevrons Identify Suit Class and Tier - in Feedback/Requests [original thread]
Someone is already ahead of you on this, Vulpes. Check out the link below: https://forums.dust514.com/default.aspx?g=posts&t=207854
- by Terry Webber - at 2015.08.30 13:26:00
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216. CPM Request: Lore and Immersion - in General Discussions [original thread]
Aeon Amadi wrote: Terry Webber wrote: How about an in-game encyclopedia that works similarly to the Codex from the Mass Effect series? New entries would be added as players explore the game, detailing the history of New Eden and provide info...
- by Terry Webber - at 2015.08.29 05:09:00
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217. CPM Request: Lore and Immersion - in General Discussions [original thread]
How about an in-game encyclopedia that works similarly to the Codex from the Mass Effect series? New entries would be added as players explore the game, detailing the history of New Eden and provide information about the four main factions, their ...
- by Terry Webber - at 2015.08.28 20:02:00
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218. Ease of Access to Selecting OB Strike Location - in Feedback/Requests [original thread]
I approve.
- by Terry Webber - at 2015.08.27 04:27:00
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219. Community Loading Screen Text Drive - in Feedback/Requests [original thread]
Those are some pretty good tips. I'll make my own later.
- by Terry Webber - at 2015.08.26 06:00:00
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220. [Suggestion] Influencing Player Behavior w/ ISK - in Feedback/Requests [original thread]
I also approve of this.
- by Terry Webber - at 2015.08.26 05:55:00
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