Pages: [1] 2 |
1. [Feedback] The spawn timer needs reform. - in Feedback/Requests [original thread]
Absolutely brilliant idea. It also shows you just how long you've spent waiting, when you should be fighting. It could even give the player a visual indication when they've waited too long where the timer turns red as you exceed a certain amount o...
- by Tempus Paradoxium - at 2012.07.01 18:55:00
|
2. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
Bob Deorum wrote: Primus Core wrote: It used to saw "respawn". Not sure why they bothered to change it to "suicide". respawn does not fit the lore, to be honest I kinda like the terminology of transfer consciousness. I kind of like the...
- by Tempus Paradoxium - at 2012.07.01 18:10:00
|
3. Cinematics when arriving to battle - in Feedback/Requests [original thread]
Maybe in the last 30 seconds or so, you see ships beginning to depart toward the planet up in that big fancy window in the back that doesn't do much at the moment. You know, actually it would be pretty neat if that screen of the planet showed som...
- by Tempus Paradoxium - at 2012.07.01 17:37:00
|
4. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
riven exige wrote: Most of you all make excellent points that do make rational sense in the game environment where Dust514 exists. When you become a parent you become more sensitive to somethings (just being an irrational dad I guess) but in ou...
- by Tempus Paradoxium - at 2012.07.01 15:58:00
|
5. Request - Driver/Pilot skills - in Feedback/Requests [original thread]
Blynd Reaper wrote: Thirded lol. If You can drive anything you steal what is the point of leveling your driving skill, it just become a buying vehicles skill. If a tank that requires level 4 is in the battlefield, only those with that skill sho...
- by Tempus Paradoxium - at 2012.07.01 14:16:00
|
6. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
I don't know why you would be concerned with your kids doing anything in a fictional environment, assuming they meet the minimum age requirements and/or you've properly taught them the differences between fantasy and reality and other such regular...
- by Tempus Paradoxium - at 2012.07.01 14:00:00
|
7. Request - Driver/Pilot skills - in Feedback/Requests [original thread]
I don't care for the possibility of some specially trained character summoning a legion of powered up tanks for their whole unskilled team to use. Once actual EVE funding is incorporated into this that could be a very viable and devastating tactic...
- by Tempus Paradoxium - at 2012.07.01 03:18:00
|
8. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
Blynd Reaper wrote: I like the idea one of the early posters had about the pilot being able to open the doors ( or armor plates or whatever). One idea would be that they could open those doors to allow all to fire, but in turn that would drop t...
- by Tempus Paradoxium - at 2012.07.01 03:01:00
|
9. Grand Theft Auto - in Feedback/Requests [original thread]
I agree with your point completely. You should have total priority with any equipment that you own.
- by Tempus Paradoxium - at 2012.07.01 00:54:00
|
10. Weapons feel weak, Knife concerns - in Feedback/Requests [original thread]
Matthias Blackclover wrote: The sounds of the current guns could solely be due to the ammo type that they are. I do believe that there will plasma rounds, blaster rounds, etc. I would think that each ammo type would have a different feel and p...
- by Tempus Paradoxium - at 2012.07.01 00:48:00
|
11. Trophies! - in Feedback/Requests [original thread]
Please don't make the trophies all silly little things that you do during day to day gameplay. I hate when you start up a game and get an achievement just for playing the game. I expect them to at least be earned in some way. I don't even look a...
- by Tempus Paradoxium - at 2012.07.01 00:39:00
|
12. [Feedback] Reloading doesn't take in consideration the bullet in the chamber. - in Feedback/Requests [original thread]
Even at the most basic level, it's all about the details. Some games take chambered bullets into account, even going so far as to increasing your max ammo count by 1 if you reload with a chambered bullet. It's a nice little touch that some players...
- by Tempus Paradoxium - at 2012.06.30 19:53:00
|
13. Female voice Chatter seems excessive in Skirmish - in Feedback/Requests [original thread]
I'd go ahead and say she talks too much in general. I dont mind her voice at all, but when she never stops talking it gets old really fast. Also: "All combatants must deploy to the burn zone". SHUT UP. I'm picking a damn spawn already!
- by Tempus Paradoxium - at 2012.06.30 17:28:00
|
14. [Request] Scoping/Sprinting - in Feedback/Requests [original thread]
Absolutely. It's been brought up multiple times as well. You should be able to sprint from a crouched position; go into ads from a sprint (automatically making you slow down); and either reload while running, or be unable to run while reloading (...
- by Tempus Paradoxium - at 2012.06.30 17:14:00
|
15. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
It's a dropship, not a gunship. Dropships are more for ferrying passengers than raining death from the skies. It already has a set upgradable turrets, and I don't know if I care for the idea of a dropship flying around with rocket turrets and swa...
- by Tempus Paradoxium - at 2012.06.30 16:47:00
|
16. Weapons feel weak, Knife concerns - in Feedback/Requests [original thread]
Kitt 514 wrote: ILL-MITCH wrote: Seconding that guns feel (and sound) like pea shooters. And what is the purpose of the knife if not a 1 hit kill? Why have it? Running up to someone, closing the distance, is a risk to take. When I get in som...
- by Tempus Paradoxium - at 2012.06.30 00:37:00
|
17. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
My main request is for a wide variety of environments. Forests, fields, plants, cliffs, water (shallow is fine), alien landscapes, atmospheric color hues, floating islands. Anything to differentiate one map from the other aside from different co...
- by Tempus Paradoxium - at 2012.06.30 00:00:00
|
18. Request - Scoreboard access during spawn timer - in Feedback/Requests [original thread]
I've recently noticed that I can't access the scoreboard while I'm waiting to respawn, only during the game. I may be alone on this, but while I'm waiting to respawn is about the only time I look at the scoreboard, as it's counterproductive to do ...
- by Tempus Paradoxium - at 2012.06.29 23:31:00
|
19. Please Add A Mute Option For Individual Players - in Feedback/Requests [original thread]
This should really be a standard feature of any game.
- by Tempus Paradoxium - at 2012.06.29 23:27:00
|
20. Thi game should have button mapping - in Feedback/Requests [original thread]
Discuss? At least try put in a little effort into your posts. How about you discuss? Regardless of the lack of content in this thread, I do agree. In particular I've gotten used to using the right stick to crouch, and circle to melee in recent ...
- by Tempus Paradoxium - at 2012.06.29 21:53:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |