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101. Faction Warfare. - in Feedback/Requests [original thread]
TheD1CK wrote: There is some good activity in FW battles, but too many are an all out redline for one side This ruins the fun of FW battles, and kills any point to taking planets for your chosen faction So I propose a list of bonuses that will...
- by Templar XIII - at 2015.01.12 13:59:00
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102. Militia Store Blueprints Missing Yet - in Feedback/Requests [original thread]
Hejj all... I noticed that the militia store still does not feature ASCR, ACR, ARR blueprints. Is this going to change, like soonish?
- by Templar XIII - at 2015.01.12 12:38:00
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103. [NEW] Amarr Melee Weapon: The Slaver's Whip - in Feedback/Requests [original thread]
True Adamance wrote: I don't want a whip. What would you want then as an Amarr sidearm complement to the scrambler pistol (aside from maybe Amarr tanks, dropships, LAVs and heavy weapon)? Pray, make a suggestion.
- by Templar XIII - at 2014.12.29 23:50:00
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104. [NEW] Amarr Melee Weapon: The Slaver's Whip - in Feedback/Requests [original thread]
Hejj everyone... As I was thinking about the Caldari nova knife, I came to wonder: how about an Amarrian style weapon of same sidearm class? What sprang to mind when looking at the Amarrian history and creed, was a laser edged whip. Name it: Merc...
- by Templar XIII - at 2014.12.28 18:21:00
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105. [Discussion] New weapons, Equipment, Modules, etc. - in Feedback/Requests [original thread]
This is just meant as a random collection of ideas concerning new items to add to the game. Please contribute your ideas, however bizarre, just try to make it at least sound reasonable: WEAPONS: - heavy gatling laser - heavy laser lance (AV-centr...
- by Templar XIII - at 2014.12.25 20:26:00
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106. Crowd Sourcing : Rogue-Like Features - in Feedback/Requests [original thread]
Actually a great idea. If you allow, I'd add one more cent or two, as I did in my post over a year ago : - retractable doors to keep npcs or other, competing teams out or in. -Missions as only squad sized matches (squad vs. squad vs. npc), - ...
- by Templar XIII - at 2014.12.18 00:51:00
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107. @Rattati: About 'Templar' Scout Suits - in Feedback/Requests [original thread]
Greetings and good evening to you Rattati and all you brave and loyal Dusties. Maybe Marketing would be the right and better department to ask that, but I really do not know who else to turn to, so I am asking you, Rattati: Are 'Templar Scout Dro...
- by Templar XIII - at 2014.12.04 23:14:00
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108. Quade Suit Design Flaws & Optimizations - in Feedback/Requests [original thread]
John Demonsbane wrote: Keep your dirty Gallente syplilis eagle off my suit. I do like the "this death was brought to you by quafe" tho. The gallentean eagle is meant for Gallente themed Quafe suits only, as is the case right now with the g...
- by Templar XIII - at 2014.10.27 19:37:00
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109. Quade Suit Design Flaws & Optimizations - in Feedback/Requests [original thread]
All quafe suits do lack a certain bot necessary component to be authentic: - Printed Quafe Labels Since these suits have been designed by the Coca Cola / RedBull of new eden, marketing / labelling is essential as is with all competitive sport-is...
- by Templar XIII - at 2014.10.26 14:09:00
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110. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
The idea of small passive armor reps is not altogether bad, but... - why grant Minstar suits better armor regeneration than to Amarr suits, where the latter is armor only, the prior a hybrid tank with clear speed advantage (damage mitigation via ...
- by Templar XIII - at 2014.10.26 13:42:00
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111. Request: Character Bio - in Feedback/Requests [original thread]
A wonderful and fabulous idea.
- by Templar XIII - at 2013.12.03 20:07:00
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112. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
So, my take on events: Start them with EVE players interaction. As with Incursions, now the system of ERAM is under siege, but much different than any other siege before. The Sansha's nation, already assumed to have invaded Jove space, are after ...
- by Templar XIII - at 2013.12.02 22:42:00
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113. Game Atmosphere, Weather, Battle for Caldari Prime - in Feedback/Requests [original thread]
Moreover, the differing weather conditions (imagine the skies willed with flashes and the sound of rolling thunder) would lend more individuality to the maps that are, and we all know too well the whining threads on repetitive gameplay.
- by Templar XIII - at 2013.11.17 21:22:00
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114. Game Atmosphere, Weather, Battle for Caldari Prime - in Feedback/Requests [original thread]
Some DUST players might still remember the battle for Caldari Prime event and the ambience that went along with it. This event is what got me hooked up with DUST 514, as it looked, played and felt like a precursor, a promise of things to come with...
- by Templar XIII - at 2013.11.17 21:12:00
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115. DUST 514 Factional Warfare Ranks - in Feedback/Requests [original thread]
A nice thing would be if you made ranks available similar to those already implemented in EVE online based on KDR in Fleet Warfare, objectives taken (WP driven) or matches won. People like wearing badges or have little stars behind their names as ...
- by Templar XIII - at 2013.11.16 19:51:00
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116. 2-4 Squat Sustaining Customizable Meeting Rooms - in Feedback/Requests [original thread]
Some wall of fame or employee of the month picture customization would be nice as well
- by Templar XIII - at 2013.11.16 19:41:00
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117. 2-4 Squat Sustaining Customizable Meeting Rooms - in Feedback/Requests [original thread]
The nice thing is, keeping those rooms for 2-4 squads only won't put too much strain on PS3 performance as well as making them available for DUST characters only as long as Dust is PS3 only and not PS4. Integrating EVE online players and all their...
- by Templar XIII - at 2013.11.16 19:34:00
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118. Amarr Heavy Proto Sentinel And/Or Basic Suit Color Change Please - in Feedback/Requests [original thread]
They look either ugly (Sentinel) or nondescript ashen (Basic) as they are atm. If possible, make at least on of them as black and reflective as the Prototype Gallente basic scout or Caldary Assault suit. This should give them the brutal and intimi...
- by Templar XIII - at 2013.11.15 20:51:00
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119. 2-4 Squat Sustaining Customizable Meeting Rooms - in Feedback/Requests [original thread]
2-4 Squat Sustaining Customizable Meeting Rooms, this is what is needed beyond the own quarters. customizations should be earnable via Faction Warfare Loyalty Points store and partly in AUR so some customizations stay AUR free. These Meeting room...
- by Templar XIII - at 2013.11.15 20:45:00
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