Pages: 1 2 [3] 4 5 6 |
41. Relocation for AUR - in Feedback/Requests [original thread]
Fox Gaden wrote: Templar XIII wrote: GåÆ Race change for AUR (something for the RPers) The RP'er in me can't support Race Change. I would support a change of Citizenship though. A subtle difference I know. As long as you keep your helmet...
- by Templar XIII - at 2015.03.22 19:28:00
|
42. [DESIGN] Please Make Quafe Suits Pink Again - in Feedback/Requests [original thread]
Bumpiddi bump.
- by Templar XIII - at 2015.03.22 01:19:00
|
43. Relocation for AUR - in Feedback/Requests [original thread]
MINA Longstrike wrote: I've had an alt moved simply through tickets. I would like moving to a different area to be a function of warbarges instead of a paid aur service. Something broke their ability to do it in one of the updates though Je...
- by Templar XIII - at 2015.03.20 22:43:00
|
44. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
501st Headstrong wrote: Agreed :) Out of curiousity Rattati, is there anything we players can do to make upper management give you more resources? You are doing so much with your team, I can only imagine if you gained more... Imagine, Dust ...
- by Templar XIII - at 2015.03.20 22:18:00
|
45. [DESIGN] Please Make Quafe Suits Pink Again - in Feedback/Requests [original thread]
Bump, keeping the dream alive...
- by Templar XIII - at 2015.03.20 20:43:00
|
46. Relocation for AUR - in Feedback/Requests [original thread]
There's a lot of AUR Station services asked for like: GåÆ Station change for AUR (to grab interesting local chat channels and da MQ looks) GåÆ Corporation change for AUR (Corp & station independent from one another, wow!) GåÆ Race change fo...
- by Templar XIII - at 2015.03.20 20:41:00
|
47. [DESIGN] Please Make Quafe Suits Pink Again - in Feedback/Requests [original thread]
As the headline already tells: Please, CCP, make the quake suits pink again as they were before, the purple they have now looks dang awful and the light effects and reflections are too extreme. This is best observed when standing in the Amarr Mer...
- by Templar XIII - at 2015.03.19 04:24:00
|
48. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
Ghost Kaisar wrote: The Underlined is the primary reason why we will never have decent matchmaking. Not enough players, not enough resources. Everything we can do will be a band aid, that really doesn't address the real problem. Oh, and t...
- by Templar XIII - at 2015.03.17 16:50:00
|
49. Concept: Underground Complexes and MO4R Objectives - in Feedback/Requests [original thread]
If I knew where my like button went to (I know I had one before), I'd +1,+1,+1. I really do not know, if this idea of yours is brilliant or full blown ret+Ñrd. But it sounds god damn awesome.
- by Templar XIII - at 2015.03.17 14:13:00
|
50. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: I don't see why you can't just fix the NPE without screwing over the already ****** end of match payouts. It's the far better option. Forcing pubs to be a standard gear **** show won't make the gap between new players and ...
- by Templar XIII - at 2015.03.17 06:14:00
|
51. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
.
- by Templar XIII - at 2015.03.17 05:56:00
|
52. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Templar XIII wrote: Big thing with lots of words Wall of text with some sound numbers and good ideas. And? Was it THAT hard to contribute in a constructive manner finally? Anyways, great post of yours.
- by Templar XIII - at 2015.03.17 05:29:00
|
53. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: What we need isn't people downgrading because it would be more efficient than it already is, it's people to run better gear and be overall more effective in pubs. Downgrading to be more economically efficient is good fr...
- by Templar XIII - at 2015.03.17 02:23:00
|
54. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: If everyone at least ran a well fit advanced suit instead of hurrdurr millitia 1337 isk efficiency the game would be much better. It would even band-aid fix specific roles that are garbage at lower tiers. Funny, man, re...
- by Templar XIII - at 2015.03.17 02:10:00
|
55. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
Q: "So what's stopping me from getting in a MLT suit and ROFL stomping in a Proto Tank?" A: My proposal using EOM Favorites information was merely one approach to determine mostly used gear in a match; determining and including tank use into the ...
- by Templar XIII - at 2015.03.17 01:38:00
|
56. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: These are all awful ideas. Don't reward the shitberries not capable of bringing a well fit advanced suit that will actually be contributing to the win. If anything, running better gear should net better payouts. tl;dr; yo...
- by Templar XIII - at 2015.03.17 00:11:00
|
57. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
Edited and added some numbers at the bottom for exemplification.
- by Templar XIII - at 2015.03.16 23:44:00
|
58. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
Bump, keeping it on the radar...
- by Templar XIII - at 2015.03.14 01:22:00
|
59. "One giant vehicle nerf with more power to AV", you have g... - in Feedback/Requests [original thread]
Reinhard Manderfelt wrote: It sucks the fun out of AV when you need buddies, instead of skill, to kill a tank. AV needs more variety (and Vehicles can't complain because you guys at least have a ton of modules to use in different setups), and ...
- by Templar XIII - at 2015.03.13 20:47:00
|
60. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
CONCERNING MYOFIBRILS: The patch, as it has been rolled out, needs a bit, a BIG bit of polishing I agree... GåÆ jump module tone down: massively (your 3 per suit approach is not bad either) GåÆ jump animation: more authentic, no still persona f...
- by Templar XIII - at 2015.03.13 14:57:00
|
Pages: 1 2 [3] 4 5 6 |
First page | Previous page | Next page | Last page |