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521. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Jason Pearson wrote: Totally get what you're saying Telc, half the scrubs on this forum seem to be dumbasses. Heres how I always envisioned how salvage was going to work. ... This would all be split between the winning team based on WP, with...
- by Telcontar Dunedain - at 2012.12.12 20:48:00
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522. Stroke someone else's e-peen here... - in General Discussions [original thread]
semperfi1999 wrote: SATORI CORUSCANTi wrote: Ignoring the fact that DUST is not a 1v1 game, this forum posturing can only go on for so long. Scheneighnay McBob (just realized how ridiculous this name was) and Bonney need to fight! My m...
- by Telcontar Dunedain - at 2012.12.12 19:45:00
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523. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
EnglishSnake wrote: Telcontar Dunedain wrote: ... You are the reason the system needs to change. Sure i would System is fine Be funny if all one side comes out in proto gear, other side in milita basically farming the otherside out ...
- by Telcontar Dunedain - at 2012.12.12 18:34:00
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524. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
EnglishSnake wrote: lol be funny watching you all using a salavager on a dead body which may take a few cycles to get the gd stuff then get shot TBH im fine with the pot luck simply because you aint gonna get everything from everyone you kill...
- by Telcontar Dunedain - at 2012.12.12 18:21:00
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525. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Ten-Sidhe wrote: The current system is random with little input from battle, we knew this already. It's a placeholder for the real system. .... In eve loot and salvage were two different things, why not wait to see more of plan before complai...
- by Telcontar Dunedain - at 2012.12.12 04:31:00
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526. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
RECON BY FIRE wrote: I hope they implement this so we can all see you whine when all you get is militia assault rifles off the opposing team. This is part of the whole point. This would motivate players to move to fighting in lowsec and nu...
- by Telcontar Dunedain - at 2012.12.12 01:57:00
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527. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: "game-breakingly bad", don't be a drama queen. I never would have even bothered with this game (and the six months of beta so far) if it wasn't a loot game like Eve. On a game level it's pretty key to have real ...
- by Telcontar Dunedain - at 2012.12.12 01:17:00
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528. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Eflin Trollunge wrote: so wait...you want to stop in the middle of a firefight to loot a corpse...in an fps? CCP I agree we should let this happen, I could use the free kills to pad my score. As I said """In no way do I think we should ba...
- by Telcontar Dunedain - at 2012.12.12 00:55:00
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529. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Maken Tosch wrote: Why is it always imperfects the first to start posting their displeasure about anything? We like making you feel bad bro.
- by Telcontar Dunedain - at 2012.12.12 00:48:00
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530. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Icy Tiger wrote: It's fine the way it is. I'm not spending 5 minutes after a game going to pick sh*t up. Also, random drops encourage spreading out and usign SP in different areas. If everyone just dropped GEK's or Duvolles, the game would suck...
- by Telcontar Dunedain - at 2012.12.11 23:33:00
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531. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Iron Wolf Saber wrote: Well fine if you guys arent happy then I am more than happy to have all officer weapons and modules deleted you don't need them to randomly drop. If they want to put officer weapons in game they should put them in with...
- by Telcontar Dunedain - at 2012.12.11 23:21:00
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532. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
Iron Wolf Saber wrote: "This system is temporary, and serves as a stepping stone towards final implementation, which should prove far more robust and enjoyable." Read the actual blog post - """Once complete, the full system will allow playe...
- by Telcontar Dunedain - at 2012.12.11 23:04:00
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533. The new DevBlog on "Salvaging" is game-breakingly bad. UPDATE FROM CCP - in General Discussions [original thread]
I am playing this game to kill you AND take your stuff. http://blog.us.playstation.com/2012/12/11/dust-514-war-and-profit/ In this devblog we find out that we won't get stuff from our kills but instead it's going to continue to be some lame ra...
- by Telcontar Dunedain - at 2012.12.11 22:40:00
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534. Team Killing with Bluedot LAV's - in Technical Support/Bugs [original thread]
Kazeno Rannaa wrote: So I just dropped a match where Sleepy Zan of the Imperfects (who was on our team) ran over both myself and my corp mate. Now, correct me if I am wrong, but That is not supposed to happen, is it?? Lol he was probably try...
- by Telcontar Dunedain - at 2012.12.04 08:00:00
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535. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
I'd be very surprised if CCP goes with the game design direction for district capture that you suggest. With some kind of simultaneous capture mechanic of all districts at the same time, it would get ridiculously expensive and the results would ...
- by Telcontar Dunedain - at 2012.12.03 18:31:00
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536. Hellstorm Policy concerning Corporation battles in the vast world of New Eden. - in General Discussions [original thread]
DJINN leukoplast wrote: You know, I could have swore I saw a trio of imps running together in a pub match the other night, all using their best gear and seeking out lone players incapable of defending against such a coordinated attack and cali...
- by Telcontar Dunedain - at 2012.11.30 01:40:00
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537. [Request] Manual and per-weapon customization of sensitivity - in Feedback/Requests [original thread]
Would like this but want other things first :)
- by Telcontar Dunedain - at 2012.11.28 21:18:00
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538. Note to EvE players - in General Discussions [original thread]
dent 308 wrote: blah blah blah whoring for likes with clevar blah blah blah This isn't reddit bro.
- by Telcontar Dunedain - at 2012.11.28 21:11:00
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539. Note to EvE players - in General Discussions [original thread]
I think FPS players won't care about the big sov issues to start out with. CCP needs to focus on "Salvage" first. We need to get that "THISISMETAKINGYOURSTUFF" into the game. Salvage needs to come from the bodies of dead clones not random Offic...
- by Telcontar Dunedain - at 2012.11.28 21:08:00
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540. Blondie > Kain - in General Discussions [original thread]
NO MINE
- by Telcontar Dunedain - at 2012.11.26 05:42:00
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