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Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.11 22:40:00 -
[1] - Quote
I am playing this game to kill you AND take your stuff.
http://blog.us.playstation.com/2012/12/11/dust-514-war-and-profit/
In this devblog we find out that we won't get stuff from our kills but instead it's going to continue to be some lame randomized World of Warcraft NPC loot table.
A game is either a loot game or it isn't.
Eve is a loot game. Dust514 isn't.
To clarify -
1. This devblog is describing a FUTURE system that doesn't include real looting. The temporary system in place is being made permanent. Reread the devblog.
If this isn't balanced into the game SOON it won't be patched in. ISK payouts are balanced against all the current gear (that people actually want) being destroyed. What we get now is random trash that you don't even need 95% of the time.
2. I don't think we should actually have to run around and loot, that would be irritating. Just that the loot pool should come from the people you killed not from some magic random pool. The losers of the match get no salvage.
3. Having real loot would do good things for the game. It would make experienced players to leave hisec to go find other geared people to kill. It would give a sense of -real- reward for fighting hard against people with expensive gear. If someone tries to push Dust mercs out of territory with bad players wearing proto/AUR gear, it will actually HELP the winning side, as it should. It would make some actual sense where the loot was coming from :P
4. We shouldn't be getting Officer loot from killing people in militia gear. We need some other methods/reasons that the Officer stuff comes into the game. Temporarily adding them to the random loot pool should be only temporary.
UPDATE - from CCP nothin in IRC
(2013-01-23 7:39:00 PM) [CCP]nothin: Telc: I think you misunderstand -- the current loot system isn't being made permanent
(2013-01-23 7:39:49 PM) Skytt: nothin, the biggest issue with that blog is that there's no mention of future intention to have loot come from what players lose, instead it reads as if it'll always be magic loot coming from thin air
(2013-01-23 7:42:17 PM) [CCP]nothin: we're not moving to that direction though, more into the direction of making loot meaningful in other ways (2013-01-23 7:42:40 PM) [CCP]nothin: and yes, 'real' loot has been always in plans |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.12.11 22:42:00 -
[2] - Quote
Telcontar Dunedain wrote:I am playing this game to kill you AND take your stuff. http://blog.us.playstation.com/2012/12/11/dust-514-war-and-profit/In this devblog we find out that we don't get stuff from our kills but instead it's some lame randomized World of Warcraft NPC loot table. A game is either a loot game or it isn't. Eve is a loot game. Dust514 isn't.
I agree I want to scavenge off dead bodies not some magical loot system. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.12.11 22:43:00 -
[3] - Quote
Dev blog has already been posted, you failed, now please gtfo |
steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2012.12.11 22:52:00 -
[4] - Quote
4 out of 10 sleepy I expect better trolling from you. Your getting lasy |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.12.11 22:55:00 -
[5] - Quote
steadyhand amarr wrote:4 out of 10 sleepy I expect better trolling from you. Your getting lasy Its ok he plays DarkFall he doesn't deserve quality trolling. |
Iron Wolf Saber
BetaMax.
2865
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Posted - 2012.12.11 22:56:00 -
[6] - Quote
"This system is temporary, and serves as a stepping stone towards final implementation, which should prove far more robust and enjoyable." |
Omnipotens Zitro
Doomheim
425
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Posted - 2012.12.11 22:58:00 -
[7] - Quote
I agree the looting system is a joke!!!!! If they keep this random loot, then CCP should allow squad syncing so a corp can give loot accordingly. I don't want scrubs getting loot they do not deserve. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.11 22:58:00 -
[8] - Quote
So, nobody else is freaking out about the "light assault rifle"? |
Bojo The Mighty
Bojo's School of the Trades
428
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Posted - 2012.12.11 23:03:00 -
[9] - Quote
For one thing, how can you salvage disintegrated bodies? For another, this kind of loot will give us skill books too! I ain't bitchin
What I would prefer is that at the end of every match, there's an extra minute and a half for teams to break into the buildings and select the loot given. Different buildings different loot. No WP in this time. End of story. Maybe only the winning team should. Throwing that out there. Also, how could you salvage something off a dead guy if you get killed yourself? That means you'd have to haul it all the way back to the MCC, and If that gets blown up then you're screwed
Oh sheet rock there are going to be salvage booster modules?!! |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.11 23:04:00 -
[10] - Quote
Iron Wolf Saber wrote:"This system is temporary, and serves as a stepping stone towards final implementation, which should prove far more robust and enjoyable."
Read the actual blog post -
"""Once complete, the full system will allow players to influence the quality and quantity of the salvage they receive. Play in a battle with more players and more destruction, and there will more to salvage, and victory earns you the lionGÇÖs share of the spoils. Equip modules that assist you in finding better salvage, and you will become much more likely to receive higher quality items, such as the rare Officer-tier weapons. Quality and type of salvage will also potentially differ based upon the planet you fight on, with rare gear most likely found on nullsec planets.""" |
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Ghost-33
ShootBreakStab
108
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Posted - 2012.12.11 23:09:00 -
[11] - Quote
Telcontar Dunedain wrote:
Eve is a loot game. Dust514 isn't.
Well you said it yourself, it's settled then, I know it sucks it cant be as good as WoW but we should all get back to killing and none of this writing stuff, mercs cant write. Unless you bought that skill book... |
Iron Wolf Saber
BetaMax.
2865
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Posted - 2012.12.11 23:14:00 -
[12] - Quote
Well fine if you guys arent happy then I am more than happy to have all officer weapons and modules deleted you don't need them to randomly drop. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.11 23:21:00 -
[13] - Quote
Iron Wolf Saber wrote:Well fine if you guys arent happy then I am more than happy to have all officer weapons and modules deleted you don't need them to randomly drop.
If they want to put officer weapons in game they should put them in with the drops from drones OR temporarily add them randomly to the loot table. |
Iron Wolf Saber
BetaMax.
2865
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Posted - 2012.12.11 23:23:00 -
[14] - Quote
Why would a drone drop an officer weapon? they're more likely to eat the weapon and incorporate a better system out of it. |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.12.11 23:26:00 -
[15] - Quote
It's fine the way it is. I'm not spending 5 minutes after a game going to pick sh*t up. Also, random drops encourage spreading out and usign SP in different areas. If everyone just dropped GEK's or Duvolles, the game would suck. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.11 23:33:00 -
[16] - Quote
Icy Tiger wrote:It's fine the way it is. I'm not spending 5 minutes after a game going to pick sh*t up. Also, random drops encourage spreading out and usign SP in different areas. If everyone just dropped GEK's or Duvolles, the game would suck.
In no way do I think we should battle loot or loot the field afterward.
The loot table should simply come from the existing players gear. Your squad should share in the kills. If a high meta item drops (ie a Duvolle) there should be a pass/roll dialog for the good stuff.
If CCP NEEDS to put out the officer gear via hisec pub matches because there is no other route then this game is a failing anyway. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.12.12 00:47:00 -
[17] - Quote
Why is it always imperfects the first to start posting their displeasure about anything? The blog clearly states that the salvaging system will improve over time. Rome is not being made in a day here folks. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.12 00:48:00 -
[18] - Quote
Maken Tosch wrote:Why is it always imperfects the first to start posting their displeasure about anything?
We like making you feel bad bro. |
Eflin Trollunge
Circle of Huskarl Minmatar Republic
10
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Posted - 2012.12.12 00:51:00 -
[19] - Quote
so wait...you want to stop in the middle of a firefight to loot a corpse...in an fps?
CCP I agree we should let this happen, I could use the free kills to pad my score. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.12 00:55:00 -
[20] - Quote
Eflin Trollunge wrote:so wait...you want to stop in the middle of a firefight to loot a corpse...in an fps?
CCP I agree we should let this happen, I could use the free kills to pad my score.
As I said
"""In no way do I think we should battle loot or loot the field afterward.
The loot table should simply come from the existing players gear. Your squad should share in the kills. If a high meta item drops (ie a Duvolle) there should be a pass/roll dialog for the good stuff.""" |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.12 01:04:00 -
[21] - Quote
If you don't like the way they're planning on redoing salvage, go here https://forums.dust514.com/default.aspx?g=topics&f=730 and post how you want it to be. Do so in a constructive, detailed, and non-whiny manner.
"game-breakingly bad", don't be a drama queen. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.12 01:17:00 -
[22] - Quote
KAGEHOSHI Horned Wolf wrote:"game-breakingly bad", don't be a drama queen.
I never would have even bothered with this game (and the six months of beta so far) if it wasn't a loot game like Eve.
On a game level it's pretty key to have real risk/reward.
If some big Nullsec alliance puts their scrubs in proto/officer gear against my corp I want that gear (losing gear should mean that you are feeding your opponents). |
RECON BY FIRE
BetaMax.
51
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Posted - 2012.12.12 01:23:00 -
[23] - Quote
Telcontar Dunedain wrote:Eflin Trollunge wrote:so wait...you want to stop in the middle of a firefight to loot a corpse...in an fps?
CCP I agree we should let this happen, I could use the free kills to pad my score. As I said """In no way do I think we should battle loot or loot the field afterward. The loot table should simply come from the existing players gear. Your squad should share in the kills. If a high meta item drops (ie a Duvolle) there should be a pass/roll dialog for the good stuff."""
I hope they implement this so we can all see you whine when all you get is militia assault rifles off the opposing team. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
411
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Posted - 2012.12.12 01:32:00 -
[24] - Quote
Telcontar Dunedain wrote:If CCP NEEDS to put out the officer gear via hisec pub matches because there is no other route then this game is a failing anyway. Or... it could be that the game is in *GASP* closed beta and no other avenues for introducing loot exist at this time.
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Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2012.12.12 01:57:00 -
[25] - Quote
RECON BY FIRE wrote: I hope they implement this so we can all see you whine when all you get is militia assault rifles off the opposing team.
This is part of the whole point.
This would motivate players to move to fighting in lowsec and nullsec matches.
Solid geared players would go find other geared players to kill not JUST because of the ISK payouts on the contracts. |
Mavado V Noriega
SyNergy Gaming
2281
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Posted - 2012.12.12 02:04:00 -
[26] - Quote
Telcontar Dunedain wrote:RECON BY FIRE wrote: I hope they implement this so we can all see you whine when all you get is militia assault rifles off the opposing team.
This is part of the whole point. This would motivate players to move to fighting in lowsec and nullsec matches. Solid geared players would go find other geared players to kill not JUST because of the ISK payouts on the contracts.
this. this is why im against making hisec too corp friendly otherwise ppl will never want to leave their comfort zones |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2012.12.12 02:47:00 -
[27] - Quote
tell you what you can have the salvage from the dozens of free suits a lose a match I'll take the officer gear.
while I agree it would be fun to get some of the gear off that that proto that you stomped with your free suit(and I think that should still be the case) whats wrong with a loot table as well.
also this is a ******* beta. none of this is the final product. so stop acting like a brat, suggest things you think would be cool and build support for them instead of throwing a temper tantrum.
oh but wait dust is not eve, and in eve when you kill some one you get some of the gear they were using, so obviously we can't have that. guess were stuck with loot tables |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2012.12.12 02:55:00 -
[28] - Quote
RECON BY FIRE wrote:Telcontar Dunedain wrote:Eflin Trollunge wrote:so wait...you want to stop in the middle of a firefight to loot a corpse...in an fps?
CCP I agree we should let this happen, I could use the free kills to pad my score. As I said """In no way do I think we should battle loot or loot the field afterward. The loot table should simply come from the existing players gear. Your squad should share in the kills. If a high meta item drops (ie a Duvolle) there should be a pass/roll dialog for the good stuff.""" I hope they implement this so we can all see you whine when all you get is militia assault rifles off the opposing team.
actualy good point although that pass roll system is stupid for a shooter looking to keep some casual players. make it you keep what you kill and assist in killing. |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.12.12 03:02:00 -
[29] - Quote
Mavado V Noriega wrote:Telcontar Dunedain wrote:RECON BY FIRE wrote: I hope they implement this so we can all see you whine when all you get is militia assault rifles off the opposing team.
This is part of the whole point. This would motivate players to move to fighting in lowsec and nullsec matches. Solid geared players would go find other geared players to kill not JUST because of the ISK payouts on the contracts. this. this is why im against making hisec too corp friendly otherwise ppl will never want to leave their comfort zones
+1 |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.12.12 03:21:00 -
[30] - Quote
The current system is random with little input from battle, we knew this already. It's a placeholder for the real system.
I remember a post by a dev months back about they had planned to use eve style random chance of dropping or destroying each module, but there was some kind of technical problem with that approach.
I think the current plan is to take the value of gear lost by both sides, and give most of it to the winner. Not the exact items, but a similar value. I know in paper and pencil rpgs the loot tables have a average value. If team a is getting 10 million in loot, it could be 100 roles on table with 100k average value instaed of exactly 10million isk in gear. This will let them give out skill books and officer gear as loot, maybe even sp boosters.
If it has separate tables for if you played av, anti-infantry, infantry, hav, ect... and if the number of roles is based on damage in battle and divided by win/loss and wp within team it will work fine. And maintain the risk/reward.
Drones should drop the minerals for industry(crafting) or vehicle parts.
Once we have other types of pve, faction gear(between proto and officer) would be sweet. I would love to fight Sansha in pve to try for some "true Sansha scrambler rifles". In eve the true Sansha scrambler gets a range buff from 7.5km to 11.5km, best officer hits at 15km.
The pass/roll sounds like wow to me, not sure if that game uses it.
I would prefer looting corpses and cutting off body parts as trophies to tea bagging. To reverse the Bush song Zen, There's no violence in your sex.
In eve loot and salvage were two different things, why not wait to see more of plan before complaining? |
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