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2541. What makes scouts broken? - in General Discussions [original thread]
All I use it for is CQC battles with my K-5 shotgun or at the beginning of the game, and I place a stable uplink and hack the objective. Then I switch to my logi spawner suit.
- by Tectonic Fusion - at 2013.12.06 18:31:00
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2542. Punish medics - in General Discussions [original thread]
Sgt Buttscratch wrote: In FW can we chose to punish a medic if we die within 3 seconds of the revive? Considering the DO NOT REVIVE option has not been added. How bout if you don't press the button that calls medics, you can't be revived?
- by Tectonic Fusion - at 2013.12.06 18:07:00
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2543. GG CCP - in General Discussions [original thread]
My brick tanked Dragonfly scout has a total of 483 EHP... How did you get less health for "brick tanking" it?
- by Tectonic Fusion - at 2013.12.06 17:49:00
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2544. Why does regular Melee have lunge but not Nova Knives? - in General Discussions [original thread]
Because herp a derp CCP
- by Tectonic Fusion - at 2013.12.06 04:09:00
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2545. Yo Dawg - in General Discussions [original thread]
Scrambler Rifle needed it (when battling a Duvolle with sharpshooter 3-5). I used my Advanced version with 2 complex damage mods, and a Duvolle outdamaged me and almost killed me outside of my effective range, and to his shields it took out like 1...
- by Tectonic Fusion - at 2013.12.06 03:47:00
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2546. how much is this shield extender nerf actually going to MATTER? - in General Discussions [original thread]
Foxbat 071 wrote: CCP Logibro wrote: Added shield extender 3% penalty - stacking slows down the depleted shield recharge delay. If I'm reading this correctly, there is a 3% stacking penalty on the depleted shield recharge. So, using the...
- by Tectonic Fusion - at 2013.12.06 03:10:00
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2547. King Checkmate Welcomes you = TO ARMOREDMED514 - in General Discussions [original thread]
The logi turns me off because of no sidearm. *Skills into Amarr Logi* "Cool! A logistic unit with a sidearm!" *Looks at movement speed and other crummy stats* T.T
- by Tectonic Fusion - at 2013.12.06 03:06:00
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2548. Ok so lets be honest - are you going to go on a blueberry murder spree once 1.7 ... - in General Discussions [original thread]
John Demonsbane wrote: Gotta admit, its gonna be reeeal tempting to take out those jackholes who keep reviving you in the middle of a firefight so you die 4 times instead of one. I know it doesn't cost ISK but it's damn annoying. That said, 9...
- by Tectonic Fusion - at 2013.12.06 02:31:00
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2549. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Sinboto Simmons wrote: If my MD had auto aim you'd all crap your pants No. It's much better without it for obvious reasons.
- by Tectonic Fusion - at 2013.12.06 02:25:00
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2550. CCP , Why do you always SUPPORT FOTM and nerf on the rest? - in General Discussions [original thread]
KING CHECKMATE wrote: Iron Wolf Saber wrote: calling it now combat rifle new fotm. I think Rail TBQH I think both but Rail Rifle is gonna **** armor.
- by Tectonic Fusion - at 2013.12.04 22:56:00
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2551. which suite to invest sp into - in General Discussions [original thread]
Seeth Mensch wrote: Rowdy put it best. Buy up all your basics, get your CPU and PG up there. It will all beneift you no matter where you spend points after that. Of course, it isn't as glamorous as a new bun or suit or gear...but winning is nic...
- by Tectonic Fusion - at 2013.12.04 22:50:00
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2552. AV Nerf, Can a Dev Explain? - in General Discussions [original thread]
Hey, look on the bright side, half the team will be trying to kill one tank as he laughs off the missiles, while the other half gets slaughtered by the rest of the enemy team.
- by Tectonic Fusion - at 2013.12.04 20:59:00
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2553. I will jump into friendly fire .. - in General Discussions [original thread]
daishi mk03 wrote: They only people I will teamkill are thales What if... he doesn't forgive you... oh screw that at least he loses his thales xD
- by Tectonic Fusion - at 2013.12.04 20:57:00
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2554. 1.8 time (1.7 is old news) - in General Discussions [original thread]
lolmando
- by Tectonic Fusion - at 2013.12.04 20:54:00
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2555. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Soldiersaint wrote: Cat Merc wrote: It's a step. You now need to fit regulators in your low slots to have quickly regenerating shields, no more armor plates. Ha thats what you think. Defensive players wont have any problems with this at al...
- by Tectonic Fusion - at 2013.12.04 20:53:00
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2556. Before you shield -QQ... - in General Discussions [original thread]
Your Absolut End wrote: Knight Soiaire wrote: Jadd Hatchen wrote: These two guys have it right. And to top it all off, there is a low slot shield module that reduces recharge delay so you can counter this nerf anyways. Show me where the a...
- by Tectonic Fusion - at 2013.12.04 20:49:00
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2557. So now that both armor and shields have a penalty - in General Discussions [original thread]
Basic needs to be 33, advanced needs to be 55, and complex needs to be 77 :P. Not enough of a buff though... Complex needs to be almost as good as basic armor plates now.
- by Tectonic Fusion - at 2013.12.04 20:42:00
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2558. Dear shield users, - in General Discussions [original thread]
GG Pig man. Gg...
- by Tectonic Fusion - at 2013.12.04 20:38:00
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2559. Best terrorist bomber logistics fits. - in General Discussions [original thread]
Ghosts Chance wrote: Tectonic Fusion wrote: Ghosts Chance wrote: Tectonic Fusion wrote: Ghosts Chance wrote: Chances Ghosts Demo-Logi aka one man point defence squad. Minmatar logi is best logi and the key is beefy-ish armor so th...
- by Tectonic Fusion - at 2013.12.03 06:10:00
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2560. Best terrorist bomber logistics fits. - in General Discussions [original thread]
Ghosts Chance wrote: Tectonic Fusion wrote: Ghosts Chance wrote: Chances Ghosts Demo-Logi aka one man point defence squad. Minmatar logi is best logi and the key is beefy-ish armor so that when you walk around with no shields to look wo...
- by Tectonic Fusion - at 2013.12.03 05:31:00
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