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2521. Gimme 3 likes - in General Discussions [original thread]
Viktor Hadah Jr wrote: Tectonic Fusion wrote: so I can get 666 likes I'm going to wait till you get 666 then give you a like so you will never see the 666 I will screenshot it.
- by Tectonic Fusion - at 2013.12.07 20:52:00
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2522. Gimme 3 likes - in General Discussions [original thread]
so I can get 666 likes EDIT: 2 moar likez
- by Tectonic Fusion - at 2013.12.07 20:50:00
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2523. Attention Assault Players - in General Discussions [original thread]
Grease Spillett wrote: I don't believe logis being nerfed is right but I fully believe assault's need to be powered up and heavies. Dropships should be way cheaper along with every scout suit. Also a scout buff ^^ But I don't think they shou...
- by Tectonic Fusion - at 2013.12.07 05:41:00
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2524. Scout Registry / Killboard - in General Discussions [original thread]
I remember when you started this thing. Now it's closed.
- by Tectonic Fusion - at 2013.12.07 03:23:00
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2525. Tell me the different better a good player and a FOTMer - in General Discussions [original thread]
I consider myself not to be a FOTM chaser, but rather someone who likes the challenge of prototype stompers. I only use advanced or basic suits, but if you fit them right, they are almost as effective, plus you do better because you make a lot of ...
- by Tectonic Fusion - at 2013.12.07 03:01:00
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2526. I used to feel like this. - in General Discussions [original thread]
The game is stale if you don't know how to have fun. I like trying new things, rather than doing the same old assault or logi role. I personally like rolling with the dragonfly scout with a Tac AR.
- by Tectonic Fusion - at 2013.12.07 03:00:00
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2527. CCP I hope you'll reduce H/L slot count for Logi by Update 2.0 - in General Discussions [original thread]
Reav Hannari wrote: I'd rather they keep the survivability of the logistics, giving it a bonus to equipment usage, and give more offensive bonuses to the assaults. Haven't we had this convo? This obviously.
- by Tectonic Fusion - at 2013.12.07 02:15:00
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2528. Will the AR really be OP after the Rail Rifle is released? - in General Discussions [original thread]
DeadlyAztec11 wrote: Morathi III wrote: DeadlyAztec11 wrote: I think it won't be. Heck, the Scrambler Rifle is already on par with it. Naw I think all the Rifles will be equal. Meh, it will be fine. LOL because all the rifle will be ...
- by Tectonic Fusion - at 2013.12.07 01:48:00
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2529. This is what it feels like waiting for 1.7 - in General Discussions [original thread]
Jadek Menaheim wrote: Tectonic Fusion wrote: New record: 2:11 Photo: http://imageshack.com/a/img198/8299/48fx.png Nice, you've robbed some leaderboard places from people....a 2-11 is in progress. I would have gotten 2:12 but I leaned...
- by Tectonic Fusion - at 2013.12.07 01:04:00
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2530. This is what it feels like waiting for 1.7 - in General Discussions [original thread]
New record: 2:11 Photo: http://imageshack.com/a/img198/8299/48fx.png
- by Tectonic Fusion - at 2013.12.07 00:39:00
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2531. Will the AR really be OP after the Rail Rifle is released? - in General Discussions [original thread]
Now all we need to do is balance the laser rifle, the plasma cannon, the flaylock pistol (basic and advanced), the sniper rifle, and the shotgun.
- by Tectonic Fusion - at 2013.12.07 00:19:00
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2532. This is what it feels like waiting for 1.7 - in General Discussions [original thread]
I got 1:56 seconds twice in a row...
- by Tectonic Fusion - at 2013.12.06 23:59:00
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2533. Something that has always bugged me... - in General Discussions [original thread]
Zero Harpuia wrote: The SMG is a full auto weapon. So why does it have a Standard variant, an Assault variant, and a Breach variant? Shouldn't the Standard be either Breach or Assault because those are the two full auto variants? It's minor as ...
- by Tectonic Fusion - at 2013.12.06 23:47:00
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2534. On the combat rifle - in General Discussions [original thread]
Zero Harpuia wrote: I dunno, we have two precendents. The Burst HMG, which has downtime equal to its uptime, and the Burst Assault Rifle, which I have never fired. I'd assume it'd be like the Burst AR because the Burst AR is supposed to be the ...
- by Tectonic Fusion - at 2013.12.06 23:45:00
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2535. Very Scary... :0 - in General Discussions [original thread]
I faced one with a logi repping him. My Scrambler Rifle didn't do crap. It seemed I needed at least 12 shots straight because t looked like about 1/12th of his health went down for every uncharged shot I fired. But it was only the advanced version...
- by Tectonic Fusion - at 2013.12.06 23:25:00
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2536. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
Compared to the Duvolle it's balanced. Plus you need the Amarr Assault suit for it to be truly overpowered. Without 2 complex damage mods besides using an Imperial, the gun is garbage compared to my toxin AR.
- by Tectonic Fusion - at 2013.12.06 22:24:00
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2537. The best suit in the game! - in General Discussions [original thread]
Chunky Munkey wrote: Roofer Madness wrote: Chunky Munkey wrote: To me, the dual tank ability also means a dual rep. If you lose 3/4 of your eHP, that means both your shield and armour will be recovering at the same time. Very appealing. ...
- by Tectonic Fusion - at 2013.12.06 21:35:00
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2538. The best suit in the game! - in General Discussions [original thread]
Roofer Madness wrote: Fizzer94 wrote: My favorite part about the Amarr Assault isn't its racial bonus or its extra PG, my favorite part is its extra stamina. That thing can run forever, its a breath of fresh air after using the Amarr Logi fo...
- by Tectonic Fusion - at 2013.12.06 20:43:00
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2539. FOTM fixes - in General Discussions [original thread]
Soldiersaint wrote: TheD1CK wrote: How come when the Flaylock pistol was rampaging in Dust, people cried and CCP acted now we have Scrambler rifles hitting obscene amounts of DMG, clearly FOTM seen as everyone and their mother has spec'd in...
- by Tectonic Fusion - at 2013.12.06 19:33:00
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2540. FOTM fixes - in General Discussions [original thread]
You know...the Scrambler Rifle is actually pretty weak without 2 complex damage mods. I used my Advanced on a an Advanced Gallente, and he literally took all of them until he killed me. And even with 1 complex damage mod on my Imperial (prof 3) I ...
- by Tectonic Fusion - at 2013.12.06 19:27:00
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