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          Sgt Buttscratch 
          Mannar Focused Warfare Gallente Federation
  1084
  
          
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        Posted - 2013.12.04 20:50:00 -
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          1st of all 1.7 seems to be missing a pilot dropsuit.
  F all that noise tho, 1.8 seems like a good place to add: -Mising Heavy dropsuits, both Sentinel and Lolmando. -Missing Light dropsuits, scout and pilot -New heavy weapons, 2 would be fine. -New sidearms, 2 would be good. -New equipment.
  Also a good time to get the scouts back in check:  -A more realistic CPU amount - Lower dropsuit profile dampening - Speed that makes sense to its race(gal scout can go faster than the minimouse) - Better ADV slot layouts, in acordance to the STD and PRO versions. - Fall damage changed from a numeral value to a percentage of dropsuit ehp
  Heavies could also do with some love, especially when it comes to their HMG.
  Adjustments to the use of equipment. -Drop uplinks, Either a WP penalty that stacks per uplink deployed OR a maximum amount of uplinks on a map at one time. -Hives: Either harsher consumption for grenade refills OR no grenade refills. -Scanners: make them take the full X amount of seconds to scan full strength, spinning 360 degrees, will cause weaker results. -Make the scanner cooldown X2 longer than scan duration. Triage Tools: Give them an energy cell, which allows them to be used in bursts, taking X amount of seconds to recharge cell.( this is to put a stop to the logi train, in a logi train squad our slayer went 83/3, squad pulled 9 orbitals). Removal of guardian points gained during Orbital strkes.
  Grenade damage altered.
  The current damage a grenade deals is more than it should. Unsure of the goofy mechanics, but I have been killed wearing a shield based suit with 300 shield and 200 armor by a MLT LOCUS grenade. At 400 damage per grenade it should only have done 320 damage after shield penalty (-20%). This would have removed my shield with only 20 points of damage left, which after the armor damage bonus should have been 24points(+20%). Personally I would like to see the damage reduction by shields increased to 50% versus explosive attacks.
 
  What do you want?
 I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans 
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          Ripley Riley 
           124
  
          
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        Posted - 2013.12.04 20:52:00 -
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          Sgt Buttscratch wrote:1st of all 1.7 seems to be missing balance for the forge gun, in tandum with the new vehicle specs.  
  Ahem
 No paid respecs without massive SP penalties. 
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          Iron Wolf Saber 
          Den of Swords
  11014
  
          
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        Posted - 2013.12.04 20:53:00 -
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          There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?
 CPM 0 Secretary 
Omni-Soldier, Forum Warrior, Annoying Artist 
\\= Advanced Infantry Armoring =// Unlocked 
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          Sgt Buttscratch 
          Mannar Focused Warfare Gallente Federation
  1084
  
          
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        Posted - 2013.12.04 20:53:00 -
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          Ripley Riley wrote:Sgt Buttscratch wrote:1st of all 1.7 seems to be missing balance for the forge gun, in tandum with the new vehicle specs.  Ahem 
  Cool, I'll edit my post.
 I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans 
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          Tectonic Fusion 
           648
  
          
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        Posted - 2013.12.04 20:54:00 -
          [5] - Quote 
          
           
          lolmando
 Solo Player 
Squad status: Locked 
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          mollerz 
          Minja Scouts
  1090
  
          
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        Posted - 2013.12.04 20:56:00 -
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          100k isk says 1.8 will be a minor revision based on medium suits and "set the stage for better things later".
 
 
 #shittycoding 
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          TheAmazing FlyingPig 
          Crux Special Tasks Group Gallente Federation
  4856
  
          
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        Posted - 2013.12.04 20:56:00 -
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          Implying CCP wants to add new content instead of "balance passes".
 Never forget 
How to fix the Logi 
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          Sgt Buttscratch 
          Mannar Focused Warfare Gallente Federation
  1084
  
          
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        Posted - 2013.12.04 20:58:00 -
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          Mr.King is probably happy some of your dreamkillers weren't in his crowd.
 I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans 
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          Ripley Riley 
           124
  
          
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        Posted - 2013.12.04 20:58:00 -
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          TheAmazing FlyingPig wrote:Implying CCP wants to add new content instead of "balance passes".  
  Playing devil's advocate... they did add two new weapons this patch as well as FW 2.0 with a LP store.
 No paid respecs without massive SP penalties. 
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          Magnus Amadeuss 
          Tal-Romon Legion Amarr Empire
  260
  
          
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        Posted - 2013.12.04 20:58:00 -
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          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?  
  At least +1 suit/weapon/vehicle
 an easy fix to Matchmaking 
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          Galvan Nized 
          Deep Space Republic Top Men.
  341
  
          
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        Posted - 2013.12.04 20:59:00 -
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          List is great, if CCP adds half of it I'll be impressed with 1.8.
  A couple of mine.
  -Increased shield extender HP, and possibly shields support mods. -Added the shield bubble equipment (man I've wanted this thing for so long) -Addressed and fixed the odd lag in PC | 
      
      
      
          
          Vulpes Dolosus 
          SVER True Blood Public Disorder.
  373
  
          
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        Posted - 2013.12.04 21:00:00 -
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          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?   Racial variants being filled in, at least for infantry but vehicles would be nice as well.
  Pilot suits.
  Logistics vehicles with/and some form of vehicle resupply capability. (I could go for days about what I want logistic vehicles to do)
  Maps.
  All the various fixes and balances that people will complain about (PC, glitches, lag, et al ad nauseam)
 Dropship Specialist: AKA Clinically Insane 
Kills- Incubus: 3; Pythons: 0; Logistics: 0; Militia: 19; Tanks: 4 
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          Terra Thesis 
          HDYLTA Defiant Legacy
  382
  
          
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        Posted - 2013.12.04 21:03:00 -
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          i want to load an mcc with clones, load my war barge with the mcc, fly to a planet in fw, and launch the mcc.
  i want a war barge that isn't sullied with calamari iconography.
 HDYLTA - Freedom Delivered 
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          Sgt Buttscratch 
          Mannar Focused Warfare Gallente Federation
  1084
  
          
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        Posted - 2013.12.04 21:06:00 -
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          Terra Thesis wrote:i want a war barge that isn't sullied with calamari iconography.  
  This is was hoping came with the FW revamp, to give a sense that you are indeed fighting for someone.
 
 I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans 
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          R F Gyro 
          Clones 4u
  758
  
          
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        Posted - 2013.12.04 21:20:00 -
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          Iron Wolf Saber wrote:As for 1.8 what would you like to see in it?  
  Little things:- * "Play another match like that one?" option after a battle that takes your squad straight to the warbarge * "Restock up to X" * "Ready" indicator toggle in squads; resets after each battle * Active scanners should only scan in direction originally pointed * Remote repair amplifier mod: amplifies the effect of incoming remote repairs
  Medium things:- * Training ground: an empty battle with no enemy, just you (or your squad); possibly with targets to shoot at * Militia ambush: ambush maps, no squads, militia gear only, 20% ISK & SP payout * Broadcast for reps or ammo * Kill/death history in neocom
  I don't think "large things" are feasible for 1.8.
 RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus 
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          Cyrius Li-Moody 
          The New Age Outlaws WINMATAR.
  1911
  
          
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        Posted - 2013.12.04 21:23:00 -
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          I want my minmatar scout and assault to not be crap.
 Youtuber. Your friendly neighborhood whiskey-fueled merc. 
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          Forlorn Destrier 
           2245
  
          
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        Posted - 2013.12.04 21:24:00 -
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          For the record, Gallente is traditionally much closer than Minmater given the use of Armor. Minmater has always been suited more for speed tanking.
 Chivalry is not dead, but many who practiced it are. 
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          KenKaniff69 
          Fatal Absolution
  954
  
          
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        Posted - 2013.12.04 21:29:00 -
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          Scanners need a fix. They are way to easy to spam and take away from tactics. Snipers can't hide outside of the redline, neither can most scouts. TTK is too low to run profile dampeners.
 So about those vehicle locks... 
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          Haerr 
           124
  
          
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        Posted - 2013.12.04 21:45:00 -
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          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?  
  Turret AI nerf. ;)
  Some form of balancing tank railgun <=> dropships would be nice. Maybe change the maps so that a tank hiding behind the redline can't shoot into the map or make railgun tanks do reduced damage while behind the redline or something, anything really.
  Eliminate mouse input lag.
  Enable us to remove extra seats from vehicles. ( Think assault dropship with only a pilot seat. )
  Oh and a push for the 'Hugs for Scouts'Gäó initiative.
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          Richard Sebire 
          Osmon Surveillance Caldari State
  43
  
          
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        Posted - 2013.12.04 23:56:00 -
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          New Mechs   New Fighter Class planes   And a frickin official cd soundtrack! It's only been two years  
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          Galthur 
          CrimeWave Syndicate
  168
  
          
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        Posted - 2013.12.04 23:59:00 -
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          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?   PVE, racial suits/weapons, or PVE
 Level 18 [======== ] Pure Gallente - Preferred Gamemode: PVE 
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          Jaysyn Larrisen 
          OSG Planetary Operations Covert Intervention
  414
  
          
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        Posted - 2013.12.05 00:20:00 -
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          1.8 wish list as follows:
  - Fix coms bubble glitch and/or provide a means for tiered team level communications - Team level deployment for FW.  - Have public contract option that allows a squads or no squads option.
  - Remaining Heavy Dropsuits  - 2x additional Heavy weaopns
  - Pilot suit - If no additional scouts suits then look at some significant buffs to scanning and dampening
  - MagSec SMG and Ion Pistol
  - Active Dampening Module (cloak)
  - Player to Player Trading of inventory items. Not asking for alot...just like I can send anyone ISK I want to be able to send/recieve items from players. Ideally it would enter a neutral escrow and both accept the deal and poof...transaction.
  - Increase the impact controlling the districts and planets have on faction territory control.
  - Have standings benefits to EVE pilots that drop sucessful OBs for Dust Mercs. | 
      
      
      
          
          Draxus Prime 
          BurgezzE.T.F Public Disorder.
  2086
  
          
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        Posted - 2013.12.05 00:49:00 -
          [23] - Quote 
          
           
          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?   team deploy cloak
 GǃHow come you can drink a drink but can't food a food?" - Draxus Prime 
Closed beta vet 
Scout 
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          Atiim 
          Living Like Larry Schwag
  1584
  
          
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        Posted - 2013.12.05 00:54:00 -
          [24] - Quote 
          
           
          50% Resistance to explosive attacks is OP, and would effectively kill the MD.
  And I find it very suspicous that bubble shields and cloaks were gonna be in 1.7 yet they aren't in the patch notes and CCP hasn't said anything about them.
  If they scrapped the idea, then that's okay. But at least be honest about it instead of sweeping it under the rug. 
  I shouldn't be complaining though. CCP clearly worked hard on 1.7 and is giving us lots of goodies too! <3
 My Very First Thread About Tanks 
-HAND 
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          AP Grasshopper 
          The Unholy Legion Of DarkStar DARKSTAR ARMY
  52
  
          
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        Posted - 2013.12.05 01:07:00 -
          [25] - Quote 
          
           
          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?  
  Play controlled, permanently, manually operated vehicle locks that function as Individual only, squad only and, team only(unlocked) easily accessible through the command wheel.
  Also ability to call orbitals inside vehicles | 
      
      
      
          
          Vell0cet 
          SVER True Blood Public Disorder.
  659
  
          
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        Posted - 2013.12.05 01:07:00 -
          [26] - Quote 
          
           
          Iron Wolf Saber wrote:There is a forge gun change, CCP Logibro is trying to get it posted now, it seemed to been a late change and didn't make the presses in time. 
  As for 1.8 what would you like to see in it?   Racial symmetry should be a MAJOR priority (suits in 1.8, vehicles & turrets by 1.9 - 1.10). TTK needs to be fixed! LR needs major range buff, badly. Maps/sockets. NPE needs major work. Add optional 2nd tier academy matches up to 2-5 mill SP & racial starter fits. Matchmaking improvements. Team deploy. P2P market. We need test range for unreleased content (see my sig for how this can be done). Cloak for scouts (should really effect their balance and should be introduced ASAP before other scout changes). Solution to equipment spam. Address lag in PC.
  I think PC 2.0 sounds great but should take a back seat to some of these other items for the near future. Additional heavy weapons will also be awesome but can wait until we have full racial suits. Additional sidearms will be great, but also are a lower priority than these other items. PvE will be awesome, but needs to wait until the CORE PvP is in place and "out of beta." PS4 port can wait until DUST is "out of beta."
 Quick/Dirty Test Range Idea 
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