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81. Myofibrils + Cloak = Comedy! (video) - in General Discussions [original thread]
What is this demonic **** in the background?
- by Tectonic Fusion - at 2015.03.16 01:23:00
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82. Jumping? - in General Discussions [original thread]
True Adamance wrote: It's just hard to get used to. This weekend was the first time I saw jumping used as a real weapon and damn those Mk.0's were fast as hell. and even if they stack armor, they won't getting very far when they jump, which p...
- by Tectonic Fusion - at 2015.03.16 01:19:00
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83. Jumping? - in General Discussions [original thread]
I hopped onto Dust for a while just to see this. From what I saw, jumping certainly isn't OP. I fought against scouts and assaults stacking them, and if they jumped, all I had to do was aim at them, shoot and they died (due to low EHP after stacki...
- by Tectonic Fusion - at 2015.03.16 00:55:00
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84. To make this game seem "BIG" - in Feedback/Requests [original thread]
Yes.
- by Tectonic Fusion - at 2015.03.06 00:57:00
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85. Good bonuses for Cal/Gal - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cal: reduction to recoil Gal: Reduction to ferroscale speed penalty (just as useful as the one we have now!) The one we have now makes the TAR godlike.
- by Tectonic Fusion - at 2015.03.06 00:57:00
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86. DUST Fiend's CREATORS CHALLENGE: 50 Million ISK Reward - in General Discussions [original thread]
Interesting. I might partake in this.
- by Tectonic Fusion - at 2015.02.28 19:07:00
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87. 30 Million ISK Giveaway - in General Discussions [original thread]
Huehuehue nice.
- by Tectonic Fusion - at 2015.02.28 18:18:00
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88. Logistics - in General Discussions [original thread]
I love me too.
- by Tectonic Fusion - at 2015.02.28 01:26:00
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89. Wondering how your feelings are on taking weapons. - in General Discussions [original thread]
But you an only pick it up if you are skilled up to use it, or else it goes crazy when you fire it.
- by Tectonic Fusion - at 2015.02.27 01:08:00
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90. You know why people think scouts are OP? - in General Discussions [original thread]
Mad Syringe wrote: I think scouts ar OK now, you have a good chance to see them on your passive, if they sneak up from behind to SG you. Yo have a chance of survival against that. If a scout gets seen, he's pretty much dead, except the speed ta...
- by Tectonic Fusion - at 2015.02.25 07:49:00
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91. You know why people think scouts are OP? - in General Discussions [original thread]
CaoticFox wrote: actually its just bad hit detection on the suit... which is getting better. the Min & Cal still have hit detection issues (primarily Cal-GoFLUXurself-dari Scout) I can understand that as I shot a min scout 5 times with a ...
- by Tectonic Fusion - at 2015.02.25 07:07:00
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92. You know why people think scouts are OP? - in General Discussions [original thread]
Nocturnal Soul wrote: The only good scout is the Gk.0 the rest are just sad(Ak.0),light assaults(Ck.0). The ak.0 is good for surprise scanning, but active scanners will stop them from advancing pretty quickly. The Minmatar is amazing for when...
- by Tectonic Fusion - at 2015.02.24 01:54:00
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93. You know why people think scouts are OP? - in General Discussions [original thread]
They don't run squads, and thus don't have orders to cover a section of the map (people are sheep). It's really easy to counter scouts when they are forced to be more aggressive. Also, get good.
- by Tectonic Fusion - at 2015.02.24 01:47:00
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94. MinAss + SG - in General Discussions [original thread]
Thor Odinson42 wrote: Vesta Opalus wrote: Buwaro Draemon wrote: MinAss with shotguns are no different than shotgun scouts. Except for the fact that a MinAss can have near same speed and tank more. MinAss needs a slot layout change. To di...
- by Tectonic Fusion - at 2015.02.22 01:01:00
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95. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
Cody Sietz wrote: Meh, all the rifles would be ok if they got a hard balance. Like making the ScR and RR not good at close range. I think they should just add dispersion. They are usable in CQC, but just not the best. Maybe even different he...
- by Tectonic Fusion - at 2015.02.13 09:17:00
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96. Was gone for a few months, do I need more dampeners on my Gal scout? - in General Discussions [original thread]
Yes. You always have if you have proto gal scout.
- by Tectonic Fusion - at 2015.02.13 09:15:00
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97. I don't ever want DUST to go. - in General Discussions [original thread]
Jathniel wrote: 1913 DfLo wrote: Helghus Resther wrote: 1913 DfLo wrote: Arkena Wyrnspire wrote: We'll whine about it when it's here but we'll miss it when it's gone. Yep. That's life. Not agreed there. Trust me when somet...
- by Tectonic Fusion - at 2015.02.13 08:45:00
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98. FOTM Unveiled - in General Discussions [original thread]
Banjo Robertson wrote: Well it seems to me the FOTM is a minmitar assault with sprinting mods moving at super-scout speeds with a combat rifle I have certainly seen more of those than gallente assaults, however, they usually have low shields ...
- by Tectonic Fusion - at 2015.02.13 06:46:00
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99. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
Leadfoot10 wrote: P14GU3 wrote: If you ADS with rail, you're doing it wrong. lol
- by Tectonic Fusion - at 2015.02.13 06:40:00
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100. Cal logi FW buff - in Feedback/Requests [original thread]
hold that wrote: We already know the Cal logi is the most underpowered logi in the game. So much so CCP even made the cost of the APEX cal logi cheaper than all the other ones. But besides that i would like to suggest the following: change loy...
- by Tectonic Fusion - at 2015.02.12 06:45:00
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