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921. The thrill, uniqueness, diversity with vehicles are gone. - in General Discussions [original thread]
Pvt Numnutz wrote: I miss my unique fits.....and power diagnostics systems, the best low mod for a cal tank this game has ever seen, I want it back so bad!x I'd nearly forgot about those!
- by Tebu Gan - at 2014.04.09 23:12:00
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922. The thrill, uniqueness, diversity with vehicles are gone. - in General Discussions [original thread]
Evolution-7 wrote: And it is never coming back, the mauraders, the enforcers, the black ops, the logistics are all gone and will never return, I do not see how CCP will re-introduce them. The thrill and adrenaline in having two fully proto tan...
- by Tebu Gan - at 2014.04.09 23:11:00
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923. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
R F Gyro wrote: RayRay James wrote: It's a FRACKING TANK!!!! It's SUPPOSED to be faster and stronger, with better repping and firepower. RayRay James wrote: Man up, QQ Less, HTFU, whatever your choice of terms are. It's a tank. A TANK!...
- by Tebu Gan - at 2014.04.09 23:07:00
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924. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
Duran Lex wrote: Magnus Amadeuss wrote: Duran Lex wrote: True Adamance wrote: I don't get special treatment. I use a tank designed to be operated by 3 people. I don't quite know what to say to that. I mean, if you are saying you a...
- by Tebu Gan - at 2014.04.09 23:05:00
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925. So I received...gloat mail? (First of a blog series of Aisha Ctarl) - in General Discussions [original thread]
Aisha Ctarl wrote: 21yrOld Knight wrote: Are you gloating about receiving gloat mail? YES! Did you not read the "I'm a narcissist" bit....jeez man. Who are you? Never heard of you.
- by Tebu Gan - at 2014.04.09 21:58:00
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926. i love wp for vehicle damage - in General Discussions [original thread]
Charlotte O'Dell wrote: Tebu Gan wrote: Charlotte O'Dell wrote: Last night I made >768k from one battle netting >4,000 WP. How? 10 vehicle kills and a few assists vs a squad of 3 ADS' and 3 HAVs. I love love love it. Only lost a co...
- by Tebu Gan - at 2014.04.09 21:55:00
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927. Halp - in General Discussions [original thread]
Atiim wrote: Tebu Gan wrote: Atiim wrote: I can't find the skills that increases max CPU/PG on vehicles. Can someone tell me where it is? Gone, replaced with "proficiency skills" that reduce the PG/CPU usage of modules and turrets. ...
- by Tebu Gan - at 2014.04.09 21:24:00
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928. i love wp for vehicle damage - in General Discussions [original thread]
Charlotte O'Dell wrote: Nothing Certain wrote: Stalken Pathfinder wrote: 2-3 remote explosives = dead tank regardless of fit... Just because old AV tactics don't work doesn't mean there aren't new ones. Stop complaining and trying to forc...
- by Tebu Gan - at 2014.04.09 21:20:00
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929. i love wp for vehicle damage - in General Discussions [original thread]
Charlotte O'Dell wrote: Last night I made >768k from one battle netting >4,000 WP. How? 10 vehicle kills and a few assists vs a squad of 3 ADS' and 3 HAVs. I love love love it. Only lost a couple tanks doing so and one was a sica. The D...
- by Tebu Gan - at 2014.04.09 21:13:00
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930. Halp - in General Discussions [original thread]
Atiim wrote: I can't find the skills that increases max CPU/PG on vehicles. Can someone tell me where it is? Gone, replaced with "proficiency skills" that reduce the PG/CPU usage of modules and turrets.
- by Tebu Gan - at 2014.04.09 21:08:00
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931. Redline Ambush??? THINK ABOUT IT - in General Discussions [original thread]
Kody Cole wrote: i think we should all consider this idea. it would fix spawns and create more of a battle line. the only bad thing is teams can get red lined just like skrim or dom...but personally i find it easier to sneak out of the red line...
- by Tebu Gan - at 2014.04.08 23:40:00
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932. I was hunted by an ADS inside a facility. - in General Discussions [original thread]
Scheneighnay McBob wrote: If they're that low, hit them with anything explosive and they'll go out of control into a building. Not if I'm paying attention it won't. I'll compensate before the shot hits me and go back to being stable. What now?
- by Tebu Gan - at 2014.04.08 23:29:00
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933. Gearing up for Conquest - Artillery and Enforcer Tanks - in General Discussions [original thread]
Monkey MAC wrote: Gearing Up for Conquest - Transport Vehicles: https://forums.dust514.com/default.aspx?g=posts&t=154338 Gearing Up for Conquest - The MCC: https://forums.dust514.com/default.aspx?g=posts&t=154106&find=unread ...
- by Tebu Gan - at 2014.04.08 23:27:00
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934. No wonder people are complaining about protostomps and stacked squad... - in General Discussions [original thread]
Repe Susi wrote: Yeah yeah you kill protobears all the time with your ++ber-skills while in mlt gear. But tbh that's not the truth, is it. The records tell otherwise. Whenever I see people bring this up in balancing discussions, I laugh. I...
- by Tebu Gan - at 2014.04.07 20:45:00
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935. the best part of dust 514 - in General Discussions [original thread]
Atiim wrote: Someone's a bit full of themselves today. Nothin new for him!
- by Tebu Gan - at 2014.04.07 20:38:00
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936. Tanking majorly sucks - in General Discussions [original thread]
MarasdF Loron wrote: Darken-Sol wrote: Luk Manag wrote: The sniveling masses called for tiericide. They wanted milita tanks to be competitive, and tank fittings to be easier. It's not the right move for vehicles (or infantry). Do you r...
- by Tebu Gan - at 2014.04.07 20:04:00
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937. Tanking majorly sucks - in General Discussions [original thread]
Fox Gaden wrote: If CCP decide they are happy with the Tank/AV balance they will start adding modules back in. I am just not sure how long it will take to get back to where we were. Yeah, add modules back in and unbalance everything, startin...
- by Tebu Gan - at 2014.04.07 20:00:00
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938. The suicide movement till Fanfest - in General Discussions [original thread]
Gelhad Thremyr wrote: Dear Dusters, Since DNS took all of Molden Heath and are trying to send a message about broken mechanics, I invite you to the most stupid of movement DUST will have ever seen till fanfest. The Idea is to make a point to ...
- by Tebu Gan - at 2014.04.07 19:48:00
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939. Railguns and Tanks - in General Discussions [original thread]
Made this posting in response to another posters post. TL;DR Reduce damage on long range versions of railguns (Greater than 500M) to emphasise what it is, a support weapon. Not the alpha everything weapon. Balancing the Large Turrets Agreed wit...
- by Tebu Gan - at 2014.04.07 12:48:00
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940. New OP tank fits - in General Discussions [original thread]
The Attorney General wrote: Spectral Clone wrote: ...such as? 2 reps and a hardener, 2 hardeners and a rep + high slots on the gunloggi front there are various double hardener setups with a utility slot instead of a damage mod, where ...
- by Tebu Gan - at 2014.04.06 19:10:00
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