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761. Why don't Logi's do their jobs... - in General Discussions [original thread]
The only people I will take high risks for are in my corp. If you aren't willing to listen to me, or not die in idiotic ways, I will leave you there to die unless it is completely clear, or you are standing still for a rep (or just not sprinting)....
- by Tallen Ellecon - at 2013.08.12 13:33:00
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762. If you want me to rep you and give you ammo. - in General Discussions [original thread]
Nemo Bluntz wrote: But I have my own nanohive and my shield comes back before your repair tool can even get a lock. Then by all means, keep running away.
- by Tallen Ellecon - at 2013.08.10 05:36:00
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763. If you want me to rep you and give you ammo. - in General Discussions [original thread]
Slow the **** down. I didn't invest 5 mil SP into Equipment so I could get WPs, I'd get the same amount if I used militia. There are still guys in yellow suits there to help you.
- by Tallen Ellecon - at 2013.08.10 05:32:00
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764. Bringing the Fight to AFKers - in General Discussions [original thread]
Pioneers in New Eden. Somewhere in Eve there is a ganker very proud of you.
- by Tallen Ellecon - at 2013.08.10 03:26:00
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765. Is Dust moving forward? - in General Discussions [original thread]
Planetside2PS4F2P wrote: 2.2 confirmed PvP Good to hear.. I'm sick of fighting all these bots, they're idiots.
- by Tallen Ellecon - at 2013.08.10 03:21:00
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766. What is this game in the FPS market and what it needs to focus on. - in General Discussions [original thread]
PVE In depth tutorials, training grounds, and an armory to test fitting.
- by Tallen Ellecon - at 2013.08.10 01:50:00
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767. What's PC like? - in General Discussions [original thread]
You know those guys in pub matches who all bring proto gear and stick together and just slaughter everyone? It's like that except everyone is doing it.
- by Tallen Ellecon - at 2013.08.09 20:50:00
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768. DUST NEEDS "ROLLOVER" SP POINTS - in General Discussions [original thread]
Honestly, this isn't a bad for anyone. Players have more Freedom to play when they want. CPP can now sell active boosters to people who don't have a lot of time to play each week, but may find the time. People who continuously grind will see no ch...
- by Tallen Ellecon - at 2013.08.09 20:46:00
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769. DUST NEEDS "ROLLOVER" SP POINTS - in General Discussions [original thread]
CCP Nothin wrote: Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly ...
- by Tallen Ellecon - at 2013.08.09 20:33:00
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770. DUST NEEDS "ROLLOVER" SP POINTS - in General Discussions [original thread]
Spycrab Potato wrote: CCP will never do this because it means that people wont have to play to cap, thus less people play. With a rollover, you'd still have to play to earn active SP at some point. Why do you cap if not to gain the SP?
- by Tallen Ellecon - at 2013.08.09 20:30:00
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771. DUST NEEDS "ROLLOVER" SP POINTS - in General Discussions [original thread]
Mobius Wyvern wrote: Minmatar Citizen 3173120 wrote: Just like my cellphone company! If you have to work a long week and cant get all those sp points, they should roll over to the next week! This will ENCOURAGE players to ACTUALLY play more!...
- by Tallen Ellecon - at 2013.08.09 19:36:00
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772. Y'know why we stopped calling y'all logibro's? - in General Discussions [original thread]
Scheneighnay McBob wrote: I'll start being a logibro again when the assaults stop being stupid. I'm not following your dumb ass into the middle of the street when there's great cover where I am. Bless You
- by Tallen Ellecon - at 2013.08.09 19:29:00
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773. The removal of tiers - in General Discussions [original thread]
Making suit bonuses and skills more important than cost of equipment would be nice. Right now cost doesn't deter many people from running top grade suits in a match that they could easily lose money in. In an open world RPG with matchmaking based ...
- by Tallen Ellecon - at 2013.08.09 18:20:00
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774. DUST NEEDS "ROLLOVER" SP POINTS - in General Discussions [original thread]
I think a dev talked about a bonus SP "pool". You'd gain SP into the pool passively like passive SP, but you'd still have to earn it in game. This would also mean the active booster instead of increasing the amount after a match, it would just inc...
- by Tallen Ellecon - at 2013.08.09 18:00:00
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775. GameSpot Review - in General Discussions [original thread]
Tectonic Fusion wrote: Maken Tosch wrote: PonyClause Rex wrote: Banning Hammer wrote: / Slow progression leads to some sense of grind." Ive been saying this for a while now, but this is here to stay for good I don't know why pe...
- by Tallen Ellecon - at 2013.08.09 17:24:00
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776. Y'know why we stopped calling y'all logibro's? - in General Discussions [original thread]
I remember when running logi with a MD was the noble role of the support squad mate...... now people think I do it for the higher potential HP and Splash damage.
- by Tallen Ellecon - at 2013.08.09 16:22:00
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777. MD= I win button - in General Discussions [original thread]
Mass Diver QQ: "I understand the need for a mid range area denial weapon, but every time I run at it, below it, or in a cramped space it kills me, after a couple of hits. How dare it try to deny ground or stop me from taking cover? Remove the spla...
- by Tallen Ellecon - at 2013.08.09 16:19:00
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778. How many mass drivers . . . - in General Discussions [original thread]
CCP FoxFour wrote: Personally my SP from this double SP week is going towards getting into an advanced logi suit. Probably the Gallente one. Because I am not smart... and I armor tank... while using a mass driver... this should end well. I'm...
- by Tallen Ellecon - at 2013.08.09 16:07:00
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779. Why the MD Won't be Nerfed - in General Discussions [original thread]
What's wrong with a noob tube? The vets give them little other option when they run around in full Proto and Duvolle.... which can still easily stop a MD.
- by Tallen Ellecon - at 2013.08.09 16:00:00
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780. What is this game in the FPS market and what it needs to focus on. - in General Discussions [original thread]
This game has a lot of potential to be a big hit if it would just capitalize on what makes it unique. I'm not saying that everything it has going for it is implemented fully or properly yet, but there are enough things to make this game take a big...
- by Tallen Ellecon - at 2013.08.09 15:57:00
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