Pages: 1 2 3 4 5 6 7 8 9 10 20 |
521. Minmatar Convoy re-patriots hundreds of thousands of slaves. - in General Discussions [original thread]
steadyhand amarr wrote: oh god dammit its going to take me weeks to capture all of them again It's ok. I hear some Amarrians are turning to trading exotic dancers hooked on Quafe Ultra and Mindflood
- by Takron Nistrom - at 2013.01.16 23:54:00
|
522. orbital strikes in red zone - in Feedback/Requests [original thread]
Lady Hyuna wrote: I think people shouldn't be able to orbital strike the spawn points in skrimish games that are in the red zone of the enemies. Why would you think that is a good idea? Do you have any additional points to support this? As...
- by Takron Nistrom - at 2013.01.16 23:46:00
|
523. Skirmish Even Match Start? - in Feedback/Requests [original thread]
I've noticed this too. I was on the losing end of a 5vs2 match and they took the high ground and by the time it balanced it was too late.
- by Takron Nistrom - at 2013.01.16 22:54:00
|
524. DS Bonuses and Your Role - in Feedback/Requests [original thread]
I know this has been discussed a ton of times but I want to put in my 2 cents. I come from Eve and I've played for years but one thing I've noticed in Dust that it doesn't have, compared to Eve, is suit bonuses. I know what some Dusters will say, ...
- by Takron Nistrom - at 2013.01.16 22:20:00
|
525. All this Redline Talk? - in Rookie Training Grounds [original thread]
I have been gone for awhile and just recently came back. I assume the redline is the danger zone. As what I've seen you can only be in it for 20 sec or so, but I read about people sitting in it and sniping and hiding, etc. How is this possible wit...
- by Takron Nistrom - at 2013.01.14 01:53:00
|
526. Balancing Swarm launchers - in General Discussions [original thread]
this game is not meant to be played by yourself. This game is meant to be played as a team working together. So it is safe to assume the logical answer to your answer is to say that you have infantry to counter the infantry. assuming that a guy in...
- by Takron Nistrom - at 2013.01.07 15:31:00
|
527. Officer weapons. Oh - - my - - gosh!! - in General Discussions [original thread]
Officer weapons in Eve are also very powerful but they are also very very expensive. so expensive to the point that some of them you just can't even use. For instance, Estemel's Invuln field. Gives 50% to all resistances but costs 40 Billion isk l...
- by Takron Nistrom - at 2013.01.07 15:19:00
|
528. Enemy attempting to lock on your Dropship - in Feedback/Requests [original thread]
Are you really arguing about nonexistent tech in a fictional game? I think its time for a break guys.
- by Takron Nistrom - at 2012.07.12 00:42:00
|
529. Gentlemen, we have a real problem here. - in General Discussions [original thread]
Icy Tiger wrote: THEY DO NOT EXPLODE AFTER DEATH AUTOMATICALLY. Yes they do. Once you suicide they go off. I do it all the time.
- by Takron Nistrom - at 2012.07.09 17:21:00
|
530. SMoke gernades - in Feedback/Requests [original thread]
I agree. I was thinking about a smoke thread. +1
- by Takron Nistrom - at 2012.07.09 17:16:00
|
531. [Feedback] CreoDron Breach AR - in Feedback/Requests [original thread]
GIZMO2606 wrote: Seriously should consider making all Prototype weapons and gear high valued. That very well may be the case. Right now things are lower price and only NPC purchased because of the beta. Once the game goes live, all the gear...
- by Takron Nistrom - at 2012.07.09 00:36:00
|
532. [Request] Icon Clarification - in Feedback/Requests [original thread]
I've noticed while in the logistic suit that all the units have all kinds of icons on them. Turret icons, CRU icons, all sorts of icons. Some of them I recognize, some of them I don't. Some of them I recognize but don't know why they are on the un...
- by Takron Nistrom - at 2012.07.09 00:24:00
|
533. Gentlemen, we have a real problem here. - in General Discussions [original thread]
I've also seen people tossing them off the towers and waiting for tanks or other units to walk past and....BOOSH
- by Takron Nistrom - at 2012.07.09 00:21:00
|
534. [Feedback] CreoDron Breach AR - in Feedback/Requests [original thread]
Just my opinion but you are saying that you can't tank with a scout suit? Scout suits are the least out of all the suits for tank. Scout suits are eventually gonna have stealth with them too and I feel that will be the majority of your defenses. I...
- by Takron Nistrom - at 2012.07.09 00:16:00
|
535. [Feedback/Ideas] Planetary Bombardment - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: I think that a "cyno" type of thing that pops up on the overview would be good, but the cool down should be about the same, ten minutes i think (I'm not a cyno guy yet) I think that was sort of the idea. A scout or ...
- by Takron Nistrom - at 2012.07.08 21:26:00
|
536. [Feedback/Ideas] Planetary Bombardment - in Feedback/Requests [original thread]
Sig's Merc wrote: Good mechanics thoughts, What if bombardments required real pilots in Eve to launch them in Real Time? They will be launched by real players. Firing from within New Eden. That has already been established by the devs mu...
- by Takron Nistrom - at 2012.07.08 20:57:00
|
537. Paid $20 and Game Non-Functional - in Technical Support/Bugs [original thread]
Teddy Horan wrote: STB-stlcarlos989 EV wrote: You paid $20 for BETA access and lots of goodies, this is still MONTHS from release. Wait, but your Beta is working? If I paid $20, and you paid $20, and yours is working, and mine isn't, .......
- by Takron Nistrom - at 2012.07.08 20:50:00
|
538. Turn off Auto-Aim - in Feedback/Requests [original thread]
I keep seeing people talking about auto-aim but I'm not seeing it when I play.
- by Takron Nistrom - at 2012.07.08 20:24:00
|
539. Suggestion to counter Spawn-camping: Drop Pods - in Feedback/Requests [original thread]
Ruxven wrote: A way to counter campers would be giving a CRU or spawnable objective a sensor perimeter to detect enemies in that area. Then you would know not to spawn there (or even request an orbital strike). What if its the only spot to ...
- by Takron Nistrom - at 2012.07.08 19:50:00
|
540. [Feedback] Economics, The Hidden Balancer - in Feedback/Requests [original thread]
Thing is too though, if a merc team is very good with their proto-gear and that's all they use. The cost of possibly losing that gear will be worked into their contract costs. I agree though with empire fights that you will not see much of the pro...
- by Takron Nistrom - at 2012.07.08 19:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |