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281. Stealth LAV - in General Discussions [original thread]
Hmm, so the consensus seems to be I'm screwed unless I have a box glued to my ass. Welp, at least I know what I'm working with, thanks for the feedback.
- by Taeryn Frost - at 2013.07.19 20:59:00
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282. Stealth LAV - in General Discussions [original thread]
ICECREAMK1NG wrote: when a tank 30ft away firing at you doesn't show up, it's safe to say radar is busted. Yes, I've run around the corner only to stare down the end of a tank barrel thinking "If my radar can't pick this thing up..."
- by Taeryn Frost - at 2013.07.19 20:57:00
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283. Stealth LAV - in General Discussions [original thread]
WhiteMage7322 wrote: Give LAV some horsepower!!! Also, it helps if everyone takes cover behind anything and not be out in the open. Very true, usually I try to have something blocking my back. At the very least to keep me covered from enemy ...
- by Taeryn Frost - at 2013.07.19 20:51:00
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284. Stealth LAV - in General Discussions [original thread]
I'm inquiring if this is an isolated issue that deals with my TV speakers or is it the game mechanics. It seems when an LAV is coming up from behind going full speed, it doesn't make much sound until you hear the crack of your bones as it crushes ...
- by Taeryn Frost - at 2013.07.19 20:43:00
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285. Nerf the Flaylock pistol - in General Discussions [original thread]
Buster Friently wrote: InsidiousN wrote: The Flaylocks does not need a nerf, the aiming needs to be fixed so that player skill is actually a factor in a firefight. The reason the Flaylocks seems OP is because it is the only weapon that can r...
- by Taeryn Frost - at 2013.07.17 16:42:00
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286. Nerf the Flaylock pistol - in General Discussions [original thread]
Hmm, not quite on topic, but for the ones who say you can't be one shotted. I just got roased by a militia MD that listed the damage received as 1300ish....so hmm.
- by Taeryn Frost - at 2013.07.08 03:07:00
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287. Nerf the Flaylock pistol - in General Discussions [original thread]
Sloth9230 wrote: Spycrab Potato wrote: Minor Treat wrote: That flaylock has got to get nerfed, its clearly over powering the other sidearms. Now don't nerf it till its useless but nerf it by either tighting the blast radius or you can do ...
- by Taeryn Frost - at 2013.07.07 21:14:00
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288. 1.3 - in General Discussions [original thread]
Valid point and I find myself agreeing with you. I even posted a similar type critique when commenting on the Respec delays fiasco...which thankfully is in the past.
- by Taeryn Frost - at 2013.07.07 19:45:00
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289. 1.3 - in General Discussions [original thread]
Aqil Aegivan wrote: Taeryn Frost wrote: After reading a lot of posts I'm fairly confident that lots of this forum will complain no matter what, in any and all circumstances. Not too sure that incentivizes the Devs to want to increase their c...
- by Taeryn Frost - at 2013.07.07 19:06:00
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290. 1.3 - in General Discussions [original thread]
I'm all for transparency and it is important for CCP to communicate to us their near term plans and whatnot. (Even though that's pretty much what devblogs are anyway) I prefer to plan my activities based on new developments afterall. But... Afte...
- by Taeryn Frost - at 2013.07.07 17:54:00
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291. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
I played yesterday, and it appears I may lose out on bonus points. Well, considering they didn't have to run this even at all, I'm still going to be further along than I would have otherwise. Deploying the SP event would be nice when the cap was...
- by Taeryn Frost - at 2013.07.04 15:21:00
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292. New things in 1.2 that weren't mentioned. Good and Bad. - in General Discussions [original thread]
I-Shayz-I wrote: LAV Default controls are now set to R2 and L2 for gas and brake instead of the control stick Yeah...that's one I wish I would've realized a few clone deaths earlier. Trying to hop in my jeep and peel off before I got slaug...
- by Taeryn Frost - at 2013.07.03 03:07:00
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293. Pull a Square Enix (if you don't read this i'll cry) - in General Discussions [original thread]
I see a lot of people saying Dust is dead or going to die and broken. Being an Eve player and seeing how far that game has evolved, I just can't be too worried about them not working out their issues. Like any good game maker, there's growing pain...
- by Taeryn Frost - at 2013.06.21 16:48:00
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294. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
Lol, I know all the devs will be glad to be done with this respec fiasco. I'm sure they never envisioned such a mess when they offered it, and hopefully they won't be less willing to throw us a bone in the future either. Though I imagine both CCP ...
- by Taeryn Frost - at 2013.06.20 23:10:00
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295. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
At least there's finally been a recent response about the matter. Other than the actual respec, I think people just wanted some acknowledgement that there is progress being made on the issues. We understand the cause for the delays and appreciate...
- by Taeryn Frost - at 2013.06.18 21:36:00
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296. Still waiting on Respec - in General Discussions [original thread]
Though really, at this point I've abandoned all expectations for a respec. I'm a patient person, but getting your hopes up week after week is pointless. If it actually happens one day, so much the better.
- by Taeryn Frost - at 2013.06.17 18:49:00
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297. Still waiting on Respec - in General Discussions [original thread]
Galthur wrote: Maybe you could use this magical thing called the forums and actually check the reason for the delay Oh, have they released new comments since earlier this month? Link please :)
- by Taeryn Frost - at 2013.06.17 16:32:00
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298. Bad Medics - in General Discussions [original thread]
I should clarify, I don't mean any disrespect to the logis and medics that are taking care to revive you and following their role. I certainly would dodge the incoming hostiles if I even regained control long enough to jump. Usually not the case f...
- by Taeryn Frost - at 2013.06.02 00:00:00
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299. Bad Medics - in General Discussions [original thread]
I understand how important it is to conserve clones and its great to help your team out; however, for any players new and old please PLEASE do not revive a player when we're surrounded by berries and surely going to die immediately. The most ext...
- by Taeryn Frost - at 2013.06.01 19:47:00
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