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1001. Skill or Skill Points - in General Discussions [original thread]
thomas mak wrote: Which one is more important? Why? Personally I choose skill because I kill proto type suits with medic the starter fit To an extent both, if you can't figure out how to shootz doods with mah gunz, then it won't matter how m...
- by TYCHUS MAXWELL - at 2014.04.01 06:11:00
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1002. You brick tanked scouts are going to learn the hard way - in General Discussions [original thread]
bamboo x wrote: When everyone figures out what the hell they're doing, and start scanning you all down before you get close enough to shotgun. I just got in an argument with a couple of corp mates who are too dimwitted to realize they ar...
- by TYCHUS MAXWELL - at 2014.04.01 06:00:00
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1003. My Issue with Snipers - in General Discussions [original thread]
Garrett Blacknova wrote: There are good and bad players. You can compare good tankers who use their mobility, durability and weaponry to tip the balance of a fight near an objective so reinforcements can come and help you hold it with redline ...
- by TYCHUS MAXWELL - at 2014.04.01 05:55:00
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1004. My Issue with Snipers - in General Discussions [original thread]
Cotsy8 wrote: In all honesty sniping is a major role in warfare, yet somehow CCP has failed to make sniper more important in dust. I know, the community hates snipers. They sit in the redline and take pot shots at players who are actually play...
- by TYCHUS MAXWELL - at 2014.04.01 05:31:00
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1005. PVE Gamemodes - in General Discussions [original thread]
True Adamance wrote: I'd like to see a drop in game mode for PvE which turns into PvEvP. Imagine if you will a squad of content bambi's farming drones in PvE. Bambi 1- hahahaha we are getting good and enjoying this game look at the ISK we are...
- by TYCHUS MAXWELL - at 2014.04.01 05:21:00
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1006. Can't believe this name wasn't taken - in General Discussions [original thread]
Garrett Blacknova wrote: Adell Shinzumakami wrote: Isn't it Nyan? I was surprised "Adell Shinzumakami" wasn't taken It would be "nyan" if there wasn't a massive and well-known Corp named "Nyain San" in DUST. Well known protostomping FOTM...
- by TYCHUS MAXWELL - at 2014.04.01 05:15:00
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1007. My Issue with Snipers - in General Discussions [original thread]
Bethhy wrote: TYCHUS MAXWELL wrote: Didn't dispute that he may be a good sniper, don't know or care about your or his Epeen. There's a guy who can hit a target from 200 yards with a snub nose .38 revolver so I don't doubt that someone can us...
- by TYCHUS MAXWELL - at 2014.04.01 05:00:00
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1008. Is this game starting to feel...right? - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: Whenever content is added to the game we are taking steps in the right direction. Only when we have all the basic content in game will we get proper balance. The patchwork balancing that we've had since closed beta will...
- by TYCHUS MAXWELL - at 2014.04.01 04:56:00
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1009. Vehicle users ONLY - in General Discussions [original thread]
I think they need to release the higher tiers or else vehicle vs. av will stay in buff nerf limbo. I think for mlt and std tanks/dropships they are working as intended. The big issue is that adv and proto hulls still aren't out yet. If you compar...
- by TYCHUS MAXWELL - at 2014.04.01 04:52:00
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1010. Is this game starting to feel...right? - in General Discussions [original thread]
McFurious wrote: Slayer Logi's appear to be extinct, ambush is no longer a tank orgy, scouts aren't sad little meat shields anymore. Good start yes. Let's hope CCP keeps heading in the right direction. Perhaps Rogue really is turning things a...
- by TYCHUS MAXWELL - at 2014.04.01 04:46:00
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1011. My Issue with Snipers - in General Discussions [original thread]
Didn't dispute that he may be a good sniper, don't know or care about your or his Epeen. There's a guy who can hit a target from 200 yards with a snub nose .38 revolver so I don't doubt that someone can use a KB/M or controller to be l337 on the v...
- by TYCHUS MAXWELL - at 2014.04.01 04:40:00
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1012. My Issue with Snipers - in General Discussions [original thread]
Bethhy wrote: Shinobi MumyoSakanagare ZaShigurui wrote: P14GU3 wrote: GeneralButtNaked wrote: Cut Sniper Rifle range to 300m. There is no logical reason for a sniper to have more range than a large railgun. More than that, CCP shou...
- by TYCHUS MAXWELL - at 2014.04.01 04:32:00
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1013. My Issue with Snipers - in General Discussions [original thread]
I agree with you OP, only problem I have with snipers is when there are too many of them on my team. That's why I always tell new players if they want to snipe to skill into another light weapon like a rifle FIRST, then skill into the sniper. Only...
- by TYCHUS MAXWELL - at 2014.04.01 04:29:00
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1014. Is this game starting to feel...right? - in General Discussions [original thread]
Arx Ardashir wrote: Arron Rift wrote: On the way we managed to circle-strafe a tank, striping it's shields with the blaster turret, and then we bailed out and I managed to finish it off with my Flaylock pistol before we sped off to war again...
- by TYCHUS MAXWELL - at 2014.04.01 04:24:00
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1015. Is this game starting to feel...right? - in General Discussions [original thread]
IceShifter Childhaspawn wrote: 'Right' is too strong a word. A good step, as been previously mentioned, sure. Limiting the number of tanks- awesome. Making scout suits just as fitting friendly as assaults - Great. Introducing cloaking modules- ...
- by TYCHUS MAXWELL - at 2014.04.01 04:11:00
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1016. Caldari Heavy Underpowered? - in General Discussions [original thread]
It's not UP it just behaves differently like others have said. Like all shield based suits its a skirmisher, it's designed to pop in, do damage, pop back out of combat to quickly recover, rinse and repeat. Leave the brick tanking to the Gal and Am...
- by TYCHUS MAXWELL - at 2014.04.01 03:50:00
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1017. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread]
Okay I'm not sure how to post the fittings from that tool calculator but here is an example of why the Scout gk0 out performs the minnie assault mk0 with real values (Because the ones that were posted before are invalid fittings.) I maxed all ski...
- by TYCHUS MAXWELL - at 2014.04.01 03:21:00
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1018. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread]
BL4CKST4R wrote: TYCHUS MAXWELL wrote: No I don't think you understand. That .3 m/s difference on for example a Gallente proto assault vs. a minnie proto assault is a difference of around 400 ehp. That's almost double the total ehp. It's n...
- by TYCHUS MAXWELL - at 2014.04.01 01:55:00
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1019. Fittings for instant recharge on caldari mediums - in General Discussions [original thread]
JARREL THOMAS wrote: Danget I just wanted low sheilds for high regen common CCP..... Roll a Caldari Light suit then. They are low ehp and high recharge. Even with high regen you still have to hide because taking damage stops recharge on shi...
- by TYCHUS MAXWELL - at 2014.04.01 01:46:00
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1020. Fittings for instant recharge on caldari mediums - in General Discussions [original thread]
JARREL THOMAS wrote: I need some help with it I just cant figure it out. I want a 1-2 sec delay because a 4-6 sec delay and I'll be dead. You're better off getting more buffer e/hp and using cover between skirmishes. Shield tanking was mean...
- by TYCHUS MAXWELL - at 2014.04.01 01:43:00
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