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1. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
Expanding on experimental gear instead of being able to manufacture officer gear with a lv 5 skill have you thought about 'black market' weapons with inverted damage profiles? Having a shield SMG or armour eating ScP would be more balanced imo and...
- by TRULY ELITE - at 2015.01.18 10:23:00
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2. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: Songs of Seraphim wrote: Dukey, quit slandering our name. For fucks sake, just stop complaining all over the forums. But to reply to your OP: The major laser warbarge strikes cost 5000, and is used by a ship that makes...
- by TRULY ELITE - at 2014.12.29 09:52:00
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3. There is an issue with The Major Laser Warbarge - in Feedback/Requests [original thread]
Sir Dukey wrote: The forums are just full ok punk ass infantry losers who don't give a sh*t about vehicles. Sorry I even came here, even if vehicles where one shot by freking smg rounds and infantry would be happy and not give a sh*t. F*ck ...
- by TRULY ELITE - at 2014.12.26 21:58:00
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4. MLT ARR is broken. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Charge time is on purpose. The purpose is to introduce the concept of charge times to newbies without punishing them for it. This. If you were clever enough to look at stats before calling a weapon broken you would kno...
- by TRULY ELITE - at 2014.12.24 21:50:00
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5. [DUST 514 2.0] Combat Orientated Warpoint Rewards - in Feedback/Requests [original thread]
Before you wonder why I put 2.0 instead of hotfix Echo is because to my understanding this would need a clientside update but anyway on to the business: WhatGÇÖs next for War Points? When we do our next pass on them we would like to focus on som...
- by TRULY ELITE - at 2014.12.14 21:43:00
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6. To Ratatti: Standard ARR. - in Feedback/Requests [original thread]
Sequal Rise wrote: MLT ARR has a damage of 30.0HP (so 300DPS), and a 0.01 charge-up time.. I'm pretty sure this was intentional. I've heard people say it's OP but seriously those ignorant people should look at stats and see how inferior it is...
- by TRULY ELITE - at 2014.12.13 12:42:00
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7. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
Valor Goat wrote: KenKaniff69 wrote: uhm, how about no? If you think the ScR is that big of an issue, then stack armor like all shield based suits do in this game. Every minmatar and caldari suit I see brick tanks anywhere from 200-500 ex...
- by TRULY ELITE - at 2014.12.12 07:07:00
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8. [Feedback] For CCP Rattatatata - in Feedback/Requests [original thread]
By your thinking the Opus Assault is even worse than the Spartan because it has 2 -20% damage weapons.
- by TRULY ELITE - at 2014.12.06 08:53:00
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9. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
CCP please sticky this :) I don't care if I have to wait for 2.0 in February just sticky it!
- by TRULY ELITE - at 2014.12.06 08:49:00
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10. Suits that need fixing! - in Feedback/Requests [original thread]
These suits should definetely be fixed before any more content is introduced. The first one being the whole line of caldari logistic suits: the standard and advanced suits are horribly gimped and I like how CCP made the proto version like 'the kin...
- by TRULY ELITE - at 2014.11.26 22:31:00
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11. [Request] Black eagle series of BPO's - in Feedback/Requests [original thread]
Unmodifiable? Also why not add all the racial scout black Eagles except don't call them black Eagles Gallente: black Amarr: gold Minmatar: red Caldari: blue
- by TRULY ELITE - at 2014.11.22 16:36:00
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12. [Request] Equipment. - in Feedback/Requests [original thread]
Do you not read the equipment bandwidth changes being proposed?
- by TRULY ELITE - at 2014.11.22 02:48:00
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13. [Request] Minmatar Heavy and Assaults in general. - in Feedback/Requests [original thread]
Sir Dukey wrote: Jacques Cayton II wrote: Sir Dukey wrote: Can we please increase jump heights. My Minmatar heavy is running 7.7 m/s but It is still unable to jump over a two inch step. Also I put an enhanced armor plate on my Minmatar as...
- by TRULY ELITE - at 2014.11.22 02:46:00
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14. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Or we could have the meat grinder objective in domination and also the one you proposed, more variety is more fun.
- by TRULY ELITE - at 2014.11.21 21:47:00
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15. [IDEA] OFFICER EQUIPMENT - in Feedback/Requests [original thread]
AMAR XEO wrote: i fully support this i would love to see this but remember that officer weapons pg and cpu r pains in the *** so before that make an officer suit or something CCP Logibro already is
- by TRULY ELITE - at 2014.11.21 21:40:00
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16. APEX 'Hawk' Scout ck.o is useless - in Feedback/Requests [original thread]
First of let me just list the fit that was reworked: 2x Basic Shield Extenders 2x Basic Prescion Mods 1x Basic Range Amplifier 1x Basic Profile Dampner State Rail Rifle Bolt Pistol Basic Cloak Field Basic Active Scanner First of the actual mod...
- by TRULY ELITE - at 2014.11.19 23:28:00
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17. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Cavani1EE7 wrote: If we get strafe penalties on our Shield Extenders we RIOT Damn right I will. We only get one HP mod in the first place.
- by TRULY ELITE - at 2014.11.19 23:15:00
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18. equipment spam and my solution. - in Feedback/Requests [original thread]
John Demonsbane wrote: Tebu Gan wrote: Ku Shala wrote: this will just leave pubs without uplinks and hives more equipment less usage is the solution example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we cu...
- by TRULY ELITE - at 2014.11.19 23:09:00
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19. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: DeathwindRising wrote: CCP Rattati wrote: DeathwindRising wrote: Ripley Riley wrote: HP modules, as in, shield extenders and armor plating? im assuming only for armor plates, as extenders dont have movement pen...
- by TRULY ELITE - at 2014.11.19 22:47:00
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20. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
BL4CKST4R wrote: Jebus McKing wrote: CCP Rattati wrote: Caldari scout OPness, might someone say There is no OPness. There is people using the wrong weapons. (I'm destroying cal scouts with breach ScP, they go down in 2-3 shots, or even...
- by TRULY ELITE - at 2014.11.19 22:41:00
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